Free Content Update! For labor day sale, added two additional levels in the second act of the game, tweaked difficulty of final level.
... received some updates based on what the community shared with us. There is also a new demo page on Steam. If you get the chance, please give it a try and leave your feedback there, it really helps us ...
Mega Update Preview: *) New Map System 1.1 You can meet NPCs at the campfire hub. Your Charisma and Emotional Intelligence (EQ) determine whether they’ll engage with you. 1.2 A Home system is ...
Aug 31
... that it updates the volume of currently played music -Fixed a glitch that caused enemies to die twice when entering a star -Fixed a bug where the tracker sometimes wouldn't update upon leaving a ...
Highlights *) ✅ Added Auto Save System – the game now saves progress automatically. ✅ Fixed Certificate acquisition bug. ✅ General bug fixes and improvements. Details Auto Save: Even ...
... a fresh update packed with quality-of-life improvements and new ways to play. Introducing the Foundations Update, a celebration of self-expression, smoother onboarding, and smarter ways ...
- Performance improvements, which mainly impacts Planet 4 where a lot is happening, especially at higher levels. Still work-in-progress, but it should run a lot smoother than before.
... for yesterday's update. - A couple of bug fixes that were blocking progress. - Masking issues for certain sprites. - The Drill Enemy's targeting has been fixed to make it more consistent in its behavior. ...
... & ArtBushey update finished → houses, props, and doors Quarry and route areas detailed + improved layouts. Big rework on the woods dungeon: new trees, recolors, rocks, animated mushrooms ...
Aug 31
This update fixes some small bugs such as: - season 4 boss collision improvement - flying monster hog improvement in season 4, the punch should be more accurate when it comes to this enemy - changed ...
... cease all updates. Real-world pressures and sales that fall catastrophically short of expectations have made further development pointless; the project can no longer sustain me. To be honest, ...
... a version update on Saturday, September 6, at 11:00 AM (Beijing Time). Two hours before the update (from 9:00 to 11:00 AM), we will perform server adjustments, during which players will be unable ...
Changes: *) 2 sources of crashes (see bug fixes below) have been fixed. Hopefully the game will no longer have crashes! Reduced volume of homing comets Bug fixes: Fixed a memory leak issue by loading ...
... our biggest update yet, celebrating the game's anniversary! We've added 4 new tavern levels and new mechanics! 🎶Musicians and ConcertsWhat's a tavern without bards? Hire musicians and organize ...
... a future update once they are functioning reliably. ,
Hello everyone, welcome to this week's progress report.  Level:  During the last week, we have worked on the initial lighting setup for locations such as Lake Village, Warrior Village, and ...
... just an update, it’s the final form of the demo. Get in, or get left behind.
... our biggest update yet, celebrating the game's anniversary! We've added 4 new tavern levels and new mechanics! 🎶Musicians and ConcertsWhat's a tavern without bards? Hire musicians and organize ...
... offer some updates on how the development for chapter 2 is going. I've been working on mapping, programming, and I'm currently focusing on the script. Script-wise, I'm about to reach the final ...
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