... to use PhysX and APEX so we can simplify physics at a distance (Something that made bots perform realy badly. - Optimizations for bots/lots of characters. Game should run more smoothly with bots. ...
Jul 3, 2015
... do with PhysX + Unity, as it resembles a past PhysX crash that we found a workaround for. So we decided to update our Unity 5 version to the latest patch which has more stable PhysX operations, and that ...
Jul 3, 2015
... do with PhysX + Unity, as it resembles a past PhysX crash that we found a workaround for. So we decided to update our Unity 5 version to the latest patch which has more stable PhysX operations, and that ...
... Fix for physx crashing [The most common crash currently]. Added a workaround in vehicle physics assets for a deeper bug in physx. Fixed a common crash caused by a landscape material issue. Fixed ...
... Fix for physx crashing [The most common crash currently]. Added a workaround in vehicle physics assets for a deeper bug in physx. Fixed a common crash caused by a landscape material issue. Fixed ...
... PhysX, Nvidia's fancy-pants physics engine, is due to be added into Planetside 2 at some point in the future. The middleware - often used to add pretty, if largely pointless, physics-based visual ...
Jan 16, 2017
... version of PhysX. Let me know if you notice any issues. Also for people who get the leaderboard stuck on their mallet, you can no longer grab the leaderboards or info box while holding something. ...
Jan 16, 2017
... version of PhysX. Let me know if you notice any issues. Also for people who get the leaderboard stuck on their mallet, you can no longer grab the leaderboards or info box while holding something. ...
Jan 19, 2016
... - not PhysX). New equipment and upgrades. New single player modes.,
... maps) PhysX objects / Destructible environments Desert environment ~20 new Enemies Crafting custom items Enchanting Gem cutting New gems (30+) Custom zone cutscenes (Player generated cutscenes) ...
... technology from PhysX, which has me really, really excited for the future of aquarium-punching sims.Now isn't it sweet to see a variety of animal-shaped statues pelted with water? All those cool ...
Jul 28, 2015
... (Memory Footprint PhysX Data) SIZE: ~20 MB / ~6 MB More in the full changelog and SPOTREP
Jul 28, 2015
... (Memory Footprint PhysX Data) SIZE: ~20 MB / ~6 MB More in the full changelog and SPOTREP
... graphical and physx artifacts - ship turning returned to 9.64 state (but on new physx) Lower sail HP now does not reduce crew requirement for sailing (as happened before) Sailing crew is now affected ...
... graphical and physx artifacts - ship turning returned to 9.64 state (but on new physx) Lower sail HP now does not reduce crew requirement for sailing (as happened before) Sailing crew is now affected ...
... graphical and physx artifacts - ship turning returned to 9.64 state (but on new physx) Lower sail HP now does not reduce crew requirement for sailing (as happened before) Sailing crew is now affected ...
Mar 30, 2018
... the latest PhysX libraries. They are now included in the game and do not require installing separate drivers. - Added a message warning about missing OpenAL drivers. Before, the error was displayed ...
Mar 30, 2018
... the latest PhysX libraries. They are now included in the game and do not require installing separate drivers. - Added a message warning about missing OpenAL drivers. Before, the error was displayed ...
... version of PhysX used within the Shoot 'Em Up Kit to improve collisions and physics simulations. We've updated the Tall Studios and Shoot 'Em Up Kit websites. The Shoot 'Em Up Kit website is now home ...
... recalculate the PhysX and Visibility files directly in the Editor. You'll have to do this if your level's landscape was changed. You can now copy the "themes.xml" file to your Battles' ...
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