Hi everyone! We just pushed a tiny update based on the feedback we got to avoid some confusion or pitfalls. Changelog v-606-d5c1d18: *) Improvement: Added difficulty label to the engines in the ...
... after the patch. ◈ Body Slider Feature – Additional Information With this update, the Body Slider feature is being introduced to Pass costumes as well. Below is the sales model depending on ...
A small patch to: Fix some late game events that were causing crashes. Add a catch to the event master which should prevent similar crashes. Fixed an issue that would cause animals to continue to ...
Hello beautiful devils! Devil Jam development is still going at full speed. We’re excited to soon share more about the release. To hold you over (and tease some content) we’ve decided to do ...
... the full patch note : Kubeon 0.8.3*) D-PAD inputs has been added to the game A and B buttons has been reversed to meet the largest number of controllers (every PS and XBOX controllers basically) , ...
✨ Features: *) Added auto-connect air pipe option in World Settings. Added brakes prefill to 5 bars when placed, configurable in World Settings. Removed limiting dome in Fly Mode; objects now ...
EXTRACTION PRE-ALPHA*) Added very early prototypes of drone style enemies. These enemies are not close to being finished. They’re untextured, dumb, and somewhat overpowered right now. For ...
Update 1.4.0 - Skins Reworked + New Unlock System!We’ve rolled out a major update that redefines how you unlock Skins and cosmetics in Coromon, bringing the experience closer to what PC players ...
... update, this patch includes a few bugfixes we wanted to get to customers in 1.0, sooner. This includes: *) Fixes a softlock when performing certain world map traversal actions Fixes a hang when ...
We just want to say thank you to everyone playing Animalkind, we’re super pumped you showed up for our first week of our Alpha 2 playtest! Your feedback and bug reports have been immensely helpful ...
... where black patches would erroneously appear on the ground in the Sunder Realms map on mobile. Fixed an issue where weapon animations were not available upon landing after being sucked up by Cyclone ...
🛠 Patch Notes:*) Improved the foam appearance in first-person camera for the Phantom Voyager model Updated the list of vehicles that appear in the game as wrecks Fixed brake light behavior ...
Patched issues: *) Players are unable to give Qiana 15 Scales because she confuses them with Eyes of Sole. After completing his quest, Carl needs to be more explicit that he's heading back to Tena ...
*) The pieces shown on the stats pages now have the correct secondary colour Poison had a bug where a unit would die to poison even if you had taken them the turn before. Which wouldn't be an issue unless ...
*) Once enemies take damage their health bars are displayed for brief amount of time Craftable item amounts should now properly craft the amount selected Crafting table sometimes not letting ...