... rate of fireand capacities / battery drain. This means we can come up with some really interesting games for impulse wars, phoenix wars, and laser wars! See on you on the battlefield!
... Early Access, and things are already gloriously out of control. The Sanctum says hi. The demons say why. And the fairy? She won’t stop talking. We wanted to give you a little update! Here’s ...
... ever released, and it exists for one reason: you. We want to start with a sincere thank you to the entire community for the valuable feedback, the detailed reviews, and all the support since launch. ...
... clearing rooms AND adapting under fire, and now it’s time for your next mission briefing with our 2025 roadmap! Here’s what’s comingJuly: Our first Quality of Life patch has landed, focused ...
... new stuff and mostly repeat what was already mentioned in playtest patch notes for 0,7.10aX. Added- new Prologue TestRun selection window; - run Victory music; - new animations for the level start ...
... who support and pay attention to "Nuclear Gold Storm". In the first two rounds of tests, due to our improper adjustment of the game rendering engine, many problems occurred in the game, ...
... range/Projectile style Fires an unpredictable spray of bouncing slag particles. Particles bounce up to three times. New gold event: "Gold Box" The Gold Box will parachute on to the ...
... underperforming upgrades (and the Trident) more useful. We’ve also added better upgrade duplicate protection and a way to craft undiscovered upgrades! Saxon asks that you please enjoy this ...
... of fixes and improvements for The Riftbreaker Beta! The changes apply both to the main build and the Multiplayer Playtest. Check out the full changelog below! The Riftbreaker Open Beta Update, ...
... last patch and also some things that we can share with you today that are currently in process!! WWII Online: Chokepoint version 0.1.4. Minor Fixes FIXES INCLUDE: *) MAJOR REWORK of Recoil and Bullet ...
Mercs and Knights, it's Update Thursday again, so we're dropping Update #23 on the streets of New Boston. Update #23 addresses an issue that was preventing the Cyberdecks Power Play from activating, ...
... your feedback, and every day we’re clucking away to make the game even more fun and exciting! Now every chicken mutation lays its own special kind of egg! 🥚✨ And guess what? We added a brand ...
... more polished and closer to the launch state, so there’s still plenty of time to dive in before release. Production Chains in PompeiiIn Pompeii: The Legacy, production chains form the economic ...
... fixes, tweaks, and other feedback we’ve received from the scientific community (on all three platforms!) since our stellar 1.0 launch. We’ve released a hotfix just now, and we have another ...
... Tuoni update, and it's about classes and buildcrafting in Tuoni. At the start of the last devlog, I celebrated reaching almost 1.5k Wishlists. Well, two weeks later, and we are at a whopping 2.5k ...
... is back, and two formidable Tier X vehicles have returned: the precise and mobile German Kampfpanzer 07 P(E) and the low-profile Soviet bruiser Object 452K. From July 24, use in-game resources ...