1. Improved wall construction (walls could not be placed in empty places) 2. Tactical mode can be activated without pumping. You need to have a mind module installed in the Mind repository. Button ...
Latest update going live Tuesday, September 23rd at 8:00 AM PT. No client download required for this update. New ContentNew Ace Challenge: In case you missed the update from last week, we made ...
... weeks in beta we're pleased to inform you all that the latest update to Half-Life: Cross Product Multiplayer is here in the form of Season 9 Patch IV! For this Update we've focused on Quality-of-Life ...
■ Battle Cloud Buff graphic effects have been changed for each stage. Players' match cancellation time penalty is doubled ■ Map 6 new battle maps added (5 additional partial map modifications) ...
Hi Pinball Fans, We brought you another exciting Weekly Sale with huge titles! You can add three packs inspired by your favorite Marvel Superheroes and three Star Wars packs to your collection, ...
... The Biggest Update before the Full Release is here. General🗡️ New saving and loading system with total of 6 save slots, giving better control. Saves receives info about game mode and date ...
⚙️ System Updates*) Added chat system in the lobby. Added display of player status: online/in battle. 🔧 General UpdatesAura effects from passive skills can no longer stack. Added 10 extra ...
The latest update, 1.2.whatever, is now out for public release! This content update adds a set of nine different Scenarios to choose from. Each scenario is designed to explore a certain synergy ...
... make gameplay updates leading up to our EA release, so stay tuned. Future updates (balance changes, etc) will affect both the demo and the full version of the game. More updates:*) Bench and board ...
... in yesterday's update, so we have made an emergency fix! \[Fixes] ◆Fixed a bug that prevented the conversation scene from progressing during the event that occurs after encountering and rescuing ...
Hi everyone, great news for those waiting for 1.2. Here comes the preview. We aim for a full release right when Autumn Steam Sale begins (so not too far off from now). To access the preview version, ...
*) Fixed Errors From SharpPlusNative/GraphicsEngine Changes. Added "--list-minigames" Flag To List Available Idle Minigames. Removed All Left Over "Ownership" Code. ...
The Thieves Guild questline has been fully implemented. All that is left to do now are general housekeeping, one-off minor quests and dialogs to build immersion in the game, and then a demo will ...