... recreated with mods, if I posted the assets and item descriptions. But, I'm also expanding functionality for what loot items and trinkets are capable of doing. Case in point, some items from the ...
... Cloaking Field mod for non-turret blocks from 1 to 3 stars Fixed a bug that prevented enemies from leveling up beyond level 10 in high-level survival games. Fixed a bug where equipment and blocks ...
... platforms and mod support - Eye Tracking raycasting enhanced for precision šŸ› Bug Fixes & Quality-of-Life Tweaks - Environment lighting corrected in Gingy’s Glacier - Paths and shadows ...
Russia, Saint Petersburg, July 16, 2025 — Lesta Games {LINK REMOVED}presentsĀ a large-scale collaboration of the naval warfare Mir Korabley project with the hit {LINK REMOVED}MiSideĀ game. ...
Hello everyone! Running a touch late as usual, currently waiting on Valve to approve a build to go live, but here's the patch notes for... tomorrow? Hopefully. The trailer should also be up very ...
Balancing * Removed quick-delivery discount for large quantities. The cost is now linear with the number of quick-delivered products, at 0.05 unity per product. * Trains longer than 100 tiles ...
... and Cable Mod Some Key bindings like crouch were not working (because I renamed the action name only on one place I added ability to key bind new actions: Stop in space, Journal, Move down, Camera ...
... fight. Mod Support `destroy.gml` now runs when a unit gets crushed by a ceiling crusher. Exposed `oSmokeCloud`. Mod Support Fixes IGGE now starts on Plains enemies. Fixed relic mods crashing ...
... Instagram Mods https://store.steampowered.com/app/1294760/HARD_BULLET/
... The Challenge MOD feature that was previously available in the beta version has now been officially implemented in the standard version! Check out the Zundamon Castle Workshop here: https://steamcommunity.com/app/2455610/workshop/ ...
... where Vulcan Mods were missing from the Split layout store Fixed an issue in the End of Match Lobby where the "One More Game" button was overlapping unintended portions of the screen ...
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