... Temporarily disabled DirectX 12 mode to prevent potential crashes.
Hey everyone! We have a new update available now for Turok that addresses issues brought to us by the community. PC Changelog: *) New option added to adjust automap line thickness. Automap lines ...
... to use DirectX 11 or Vulkan if the demo is not running well for you on DirectX 12. Release Notes 0.5.2 Gameplay: - Fixed a bug where Allies would stay alive after an attempt ended Audio: - Fixed a few ...
Hope you're hungry! The SWAPMEAT playtest is now live until May 22, so get in there and gorge yourself on all the new upgrades and updates we've implemented since Meat Lab 4. Once you've gotten a few ...
Hope you're hungry! The SWAPMEAT playtest is now live until May 22, so get in there and gorge yourself on all the new upgrades and updates we've implemented since Meat Lab 4. Once you've gotten a few ...
Rotschwert V1.1 is now on Steam and it's been almost a day, I hope you've been enjoying your first few visits. Here is the highlight for some of the noteworthy changes: New:*) Segment Select "AlterEgo" ...
... use with DirectX. If you have a basic understanding of how math works and understand how declarations work, HLSL is pretty easy to understand. Tinkering with shaders has a low barrier to entry and ...
... when in DirectX 11. - Fixed mannequins not correctly spawning on night 8. - Fixed lamps looking on visually when they were off. - Fixed notes and posters having decals projected on them in certain ...
... UpdatesThe DirectX 12 option is available with the latest drivers for some Intel integrated graphics cards. Bug FixesGeneral*) Fixed an issue where messages could not be sent in chat during matches. ...
... support for DirectX, which is now the default driver * A crash reporter is now integrated, which optionally collects data on crashes in accordance with user consent at the time of crash. This makes ...
Hey there girls and guys. The Direct X11 version of the game have a bad performance and some of you have informed me about it. I am working on this issue right now so no worries you will be heard and I will ...
... switch between DirectX 11 and DirectX 12. Previously, the game was limited to DirectX 12. Moving forward, I’ll continue to make performance improvements that will benefit both DirectX 11 and ...
... now uses DirectX 12 instead of Vulkan This change fixes the "scan lines" issue reported on some AMD video cards Updated Steam SDK to v1.62 Updated Godot Steam to v4.14 Fixed all the images ...
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