I’m honored (and a bit scared) to announce that Kill the Brickman has surprised-launched today on Steam! Kill the Brickman is my answer to a very important question, "What more could I add ...
... that. The most recent patch for Update One was released in that time. So you may be wondering, what's going on with the games development? Unfortunate NewsMay the 15th I released the LAST build for ...
... that. The most recent patch for Update One was released in that time. So you may be wondering, what's going on with the games development? Unfortunate NewsMay the 15th I released the LAST build for ...
... My name is Reza and I’m the Design Director at To The Sky. First of all, I would like to take a moment in this dev blog to thank you all for playing the demo and providing us with your feedback. It means ...
... Spent the last couple of months working on a few different things, but mostly more Snacktorio! Here's what I've been up to. Tutorial IslandAfter finishing up the tutorial levels and the tutorial ...
... year marking the 80th anniversary of the end of WW2, we are here to walk you through the major themes and ideas for an extremely important participant in the global war effort: China. Our intention ...
I feel happier when I see these numbers... Thank you to everyone who is waiting for the game and writing me words of support! 🤍 🤍 🤍 I hope you like all the voice lines we recorded for our goth ...
... fellow cultivators. I was not planning on releasing a patch today, but i will be away during the weekend so i decided to post the small amount of changes i had. Changes *) Passive cultivation is now ...
Hello everyone, I wanted to share a status update on the development of the next season of With Eyes Closed. The eighth chapter is now complete, marking another step forward toward the full release ...
... away by the support, laughs, and kind words from everyone who’s played so far. From the bottom of our hearts thank you! *) We’ve also been busy squashing some bugs and polishing things up based ...
... traveler! 🍺 I’m the innkeeper of this little place called Rift Tavern. Through this Dev Log, I’ll be sharing stories from behind the counter, news of upcoming adventures, and sometimes ...