... In today's patch we’ve introduced 38 new Steam Achievements, organized into six categories: Exalted Feats, Covenants, Voidcraft, Dominion, Stratagems, Massacre, and Hosts of War. These ...
🔧 Improvements*) Updated default values of the bullet_base template: Gravity set to 0 Disappear offscreen enabled In the Move Object (MoveObject) action, the movement time can now be specified ...
... Today's Patch Notes focuses on bug fixing! We hope that you are enjoying the game as much as we do! Full patchnotes Bug fixes*) Fixes an issue where save was impossible during a construction replacing ...
... putting out patches.
... Out Our Patch Notes Release Video!
... a small patch to fix a new issue with widescreens (I really need to perform more tests on those resolutions): *) Fixed the new recruiting menu for widescreens resolutions. , Thanks for playing, ...
Sep 13
Small patch for the last updateNew items: Handmade Hatchet: a craftable hatchet in case the starting hatchet breaks, not really durable. New structures: Rudimentary anvil: a handcrafted rock ...
... push a patch with a bunch of improvements! *) Added Volume sliders directly to Main Menu Added Sensitivity sliders in Pause Menu (separate for looking and moving) Adjusted first two waves on the ...
... our first patch fixing some issues and implementing some requested feedback. Bug Fixes Memory card game had a bug that we fixed it with this update, additionally various scenes had some colliders ...
v5.0.13.0 Patch Notes Level Design*) Fixed an issue where Ritoring spawned in locations where it could not be collected Fixed awkward potion presentation for the Jelly Shell creature Fixed incorrect ...
... a thriving civilization. It’s a great way to experience the vibe and mechanics before the full game launches. Please give it a try and share your feedback with us! Your thoughts really help shape ...
... before this patch will go to main branch! Fixes*) Loading a game where you had the flashlight on and a lighter equipped should no longer cause you to get stuck with the lighter out in some scenarios ...
Hi everyone! Patch v2.0.7 is out now, bringing new features, fixes, and improvements based on the feedback you’ve shared. New Features & Options*) Added a save file counter so you can easily ...
v.0.79.0 Patch Summary This patch adds the ability for players to re-draw cards in their starting hand, adds a number of new cards, removes the concept of maximum HP for entities, tweaks the difficulty ...
Sep 12
... for tonight's patch. I'm now going to bed! Changes- Updated A1 Race Level to be easier. - Made the Augments Tutorial appear after 5 Credits instead of 10, and, made it so that it is free to purchase ...
Sep 15
... the last patch with major technical improvements following v3.2, but it's a doozy. In addition to more mobile improvements, there's also a just recently finished overhaul to the title screen ...
Sep 12
Online: - Reduced networking packet sizes - Adjusted net pauses to reduce one sided rollback
*Fixed host player respawning at Pier after checkpoint reached. *Fixed item transfer not firing correctly on player death during co-op play
- Added boarding ramps to Sloop - Optimizations for CPU and GPU - Improved enviroment setting - Fixed climbers with incorrect rotation - Fixed a bug where you could lock the inventory during tutorial ...
Hello Cyborgs! This hotfix brings several fixes and optimizations to improve your experience following update 0.0.17. New & Improved*) Added Grid Mode for Build Mode. Optimized lighting ...
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