... the back dash can be canceled by pressing the A button and the dodge roll can be canceled by pressing the X button. Both the back dash and dodge roll are invincible. The same action can be performed ...
... for Dolphin Dash have been slightly increased WIP sprint for dolphin dash by holding down right-click Dolphin Dash is slightly faster Changed Stamina values to accommodate sprinting 3rd person ...
... Added dash sound effect. Added several animations to players: Carry object, dead, revive, reviving teammate, heal and more. Added VFX for when healing. Added new oil zone modifier that will slow ...
... his second dash immediately after the first one. Tentatively fixed an issue where Survivors were temporarily stuck in an animation while dropping a pallet during The Ghoul's grab-attack. Fixed ...
... Explosive Dash!: Dash and Dodge causes explosions Focus Shockwave!: Focus Skills cause Shockwaves Haste!: Gives haste. Lightning Dash!: Dash and Dodge causes Lightning to spawn Lightning ...
... New mechanism, Dash Impulse. Double click your movement to gain a slight speed boost. Can only be done while at low speeds. * Fix Audio bugs. * Added in more audio cues. * Tutorial lazer hit box fixed. ...
... a short dash! You can now move around faster than ever, even without a Kart Double jump has been reworked to be less confusing: double jump anytime, anywhere! To revert back to the old jump, there's ...
... can now dash while sprinting. Added robots can now hear your footsteps. Changed shop roof models and signs. Added player hurt sound variants, and reduced chance of hurt sound being spammed. FixesAside ...
... and her dash in contrast are incredible fast, maybe too fast as you may find it uncontrollable. But in turn you may enter the opponent's field to mess around, keep them from having control of the ball, ...
... its visual geometry. [Worms] Fixed a problem where the bomb crater decals incorrectly rendered above the bomb explosion VFX on multiple holes. [Worms] Fixed a visual issue that caused the Holy ...
... and complex geometry that works natively with the IRAY renderer. The result is not just visual fidelity, but realism and personality that genuinely elevate the entire experience. We’ve also ...
... added a dash - dashing into players causes them to fall over - dashing into passengers causes them to fall over and require medical attention - max multiplier time is now 12 seconds but decreases ...
... performing Gem Dash if the Special input was buffered more than 2 frames ago with a neutral joystick (1.2.2.1). Fixed a bug that allowed Olympia to cancel a failed pummel into a Neutral Special (1.2.2.1).We ...
... unlock the DASH move, ability to use WORD WEAPONS, and the automatic POWERS. Grow more powerful as you gain levels and experience. Starting a new game is much faster with a far shorter tutorial welcome. ...
... of Dispel: Dash now applies Vulnerable for 4 sec to enemies hit (from 3 sec) Witch’s Broom: Any damage taken is now increased by +15% (from +25%) Bloody Mary’s Mirror: The effect has been reworked ...
... auto-aim mode, dash-type skills will now execute based on mouse position or controller input direction
... a teleporting dash. Surge covers more distance, gives you a longer period of invulnerability and more importantly, stops your robes getting covered in dirt! After casting "Surge", ...
*) Fixed item indicator markers bugging out at some distance Fixed dashing monsters getting stuck,
... so dash and double jump have properly been re-assigned to the default shoes. and i gave vivi special shoes to bring back infinite double jump to play with. there are a lot of shoes that can be added... ...
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