*) 🗡️ Fixed sword crafting system – crafting now works correctly without errors. 🔦 Flashlight properly equips when added to inventory. 📦 Inventory improvements – smoother handling ...
Hey there folks! Very excited to announce that hosts may now connect their game with Twitch. Monsters will react to follows, subscribes, and dad joke requests! Future plans include customizable ...
Hello, this is KIM, the director of The IRONY. A new playtest update has just been released. This update includes Xbox controller support, one of the most requested features, along with multiple ...
Patch Note ver1.0.3 New feature -Added 2 abnormalities in Abnormality mode. -Added an item "Apron" in Abnormality mode. -Added an item "Fortune cookie" in Abnormality ...
... line. Patch notes: FEATURES: *) Made Winston's idle animation more expressive Tweaked a few assets TECHNICAL: Changed the version number Changed executable things NOTE: there may be some issues ...
Aug 19
- Backend rewrite, should not be too noticeable for players but will aid for future updates.
Patch 1.3.1 is out! Here are the changes: *) Massively improved performance across the board. The effects of this vary based on specs and in-game location, but in general, the game should be much ...
... a quick patch update this week, mostly centered on bug fixes and back end changes for future content :-) Hope y'all have a wonderful weekend! Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS:*) Right ...
... the last patch, and I wanted to take a moment to share where things stand and where I’m hoping to go next. Over the past few weeks, I’ve spent a lot of time trying to optimize the backend, especially ...
Aug 19
*) Improve steam deck input Modify save system to work with different steam accounts,
Aug 19
*) Added new traits system to give a stronger focus to unit positioning Specific units in the shop can now be frozen with RMB Units can appear in the shop as 2stars to hopefully allow for easier pivoting ...
... pop out, patch up, and get back to yelling at your crewmates. What’s next then - building a rough prototype to establish our thesis on this being the correct direction for the ship and trying it ...
- Fixed line-of-sight blockers and walkability for certain combat tiles. - Adjusted the AI of certain boss units to aggro properly when attacked from long-range. - Adjusted the range of certain ...
Hello Cobalt players! Today’s update focuses on combat balance adjustments and performance improvements. Here’s what’s new: ⚔️ Combat & Item Balance Increased durability ...
... Honey v1.6 Patch Notes and The Flower Update New Content*) The old upgrade system has been removed and replaced with a new Flower Pot & Flower system. Flowers give different effects like boosting ...
Minor patch with some optimization improvements and security. Change from mono compiling data to IL2CPP. Better performance in some cases. Reduced risk of cheating or tampering. Improved stability ...
... Early Access Patch #24 (v0.9.0) features Japanese Support! To celebrate, Splintered is 20% off this week! v1.0 is Coming Soon!The release of v0.9 signals that Splintered will soon be leaving ...
*) Add: UI descriptions for all buildings and their upgrades Change: Changed hours when Radius Indicator Lightposts from Campfire are turned on/off to 06am/18pm Change: Changed Safe Sanity ...
We are continuing to actively investigate performance, matchmaking, and stability as primary concerns. Our goal is to implement fixes that address identified issues within upcoming releases, ...
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