... I was testing things out and was planning to add a few fixes while at it. Though the macOS is available, I haven't had the chance to try to run it on older macOS devices. If you happen to run into any problems, ...
Hey Closed Beta Testers! We've just released a 13 MB update for the 2.9.2 Beta. This might be the final one before we go gold... who knows? đź”§ General Updates*) \[DEV] Adjusted some mapcycles and ...
Since our last EA update, we realized the game lacked completeness. So, we went back to the very beginning – the Prologue chapter – and completely rebuilt it from the ground up. We've now largely ...
... the “CLIENTE” Beta The Beta: CLIENTE option will remain available for those who were already playing via that branch. If you’d rather return to the main branch: Properties → Betas → ...
... we’ll be testing a version that matches the ALGS drop ship height. Our goal is to ensure Ranked matches feel more competitive. Thanks as always for your continued feedback!
... even started testing yet; it's just about recruiting test players, so there shouldn't be any giveaways. But I told him, "No giveaways, no attention." He said, "Will people pay ...
Hey everyone! A new patch for the Mistaken demo is now live! This update focuses on QoL improvements, bug fixes, balancing changes, and a few new items to discover. Major Changes Controller Support ...
Thank you all for your continued attention and support to 'After Long Night'! If you have any questions or feedback, please join our discord channel. Released Date:September 19th 1:00AM(PDT) ...
... executable file (BetaTesting) Bug Fixes Some targets don't maintain their color due to problem with version checks Fixed IPSC target colors if stage design is old Changed Quick Align to Straighten ...
... after the testing phase. But now, let's get on with the update: *) New map The second area hidden behind the mysterious doors is now revealed. It is an apparently abandoned area that you have accessed ...
Hello everyone, This week we are rolling out a smaller weekly update in preparation for the monthly update that we are hoping to have ready for you next week. IMPORTANT The new build has some significant ...
... Early in testing, a number of critical issues were discovered, including severe jitter in client movement replication, missing combat sound replication, global footstep audio, crashes when ...
... during the beta, so if you encounter any problems, bugs, typos, or something weird, etc., please let me know and I'll have a look at it. Also, have fun and I hope you enjoy the new content :D