Jul 15
... meant to blur, though!) Fixed some spacing issues with the full content warning system. Actually made a few chunks of achievements unlockable in the second half of the game. (No idea how that one ...
... for Motion Blur. Some other minor tweaks. Game version has remained at 1.4.
... added motion blur and speed line toggle to settings fixed floating grass in tutorial fixed a bug when choosing part for pit stop shop fixed floating tires in one chunk ,
... Fixed: padding blur border (contracts) Fixed: Contract robot is off and is enabled Fixed: Can stuck betweeen sofas (House) Fixed: When close customization UI, it stucks (after purchase) ,
... now has blur behind it. Console has blur behind it. Object properties now blur behind it. Missing settings options now blur behind it. Quartz GUI colour easier to read*. Changing the text size is ...
... Optional Motion Blur (as motion blur will be off by default and its usually better for a more clearer view on the game) Some New Simra Animations such as: Run Animation Attack Animation Jump Animation ...
... glitch, and blur integrations for a more immersive experience. Finally, post-process surfaces now scale according to your global scale settings, ensuring consistent visual quality across ...
... by the blur effect 4. The issue that the state of the drinking mini-game is not cleared after loading a save file
Milo Demo v1.8.0 Update -dramatically reduced amount of decals on cultists 100->20 (per cultist) -lowered PPSH fire sfx volume -new beautiful gib/gore meshes -lots of visual tweak to VFX ...
... ▪️ Motion Blur: On / Off ▪️ FOV (Field of View) adjustment 🔧 Fixed: ▪️ Issue with graphics and audio settings resetting ▪️ Improved settings menu stability Thanks to everyone ...
... this introduces blur when you are close to the ground -Some light UI improvements -Added characters that will always be the same at the start of the game -Changed ocean material
Rising Blur is a friendly streamer who specialises in necromancer games. So who better to play our demo?
Jul 11
... found the blur made it too hard to see the environment even if it was better to look at Improved NPC Attack AnimationsMade them snappier and fixed an issue causing them to use the wrong order of animation ...
...

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