Dota 2 - Valve
Fixed a crash with some particle effects.
Dota 2 - Valve
Fixed server crash when Lone Druid's bear would hex an enemy with Scythe of Vyse.
Reduced video memory usage on low-end systems.
Fixed incorrect video settings at startup if the user had never adjusted settings.

Workshop Import Tool:
* Fixed a bug where uploaded items wouldn't show revenue sharing options.
* Fix for bug where picking additional wearable items to preview sometimes removed all wearable items.
* Added more information to the import log.
* Removed heroes without workshop support.
* Added .smd to file browser.
* Fixed a crash when opening VConsole from Workshop Import Tool.
Dota 2 - Valve
- Fixed a bug where spectators failing to load would cause a lobby to fail entirely.
- Fixed a bug where sentry wards placed via ward dispensers were not temporarily granting vision.
- Fixed a crash that could occur when using alt-tab or changing video settings.
- Improved error reporting for cases where starting the client fails.
- Fixed techies mines not consistently disappearing on detonation.
- Added a medium quality shadow option to the video settings.
- Improved the shadow accuracy when the shadows are cast from foliage.
- The Recent Games section of the profile now allows you to hide custom games (as well as practice games). The list now also displays MMR changes for ranked matchmaking games.
- Fixed bug where items in the armory that cannot be deleted would show the Delete option.
- Fixed a bug where spectators who connected after hero selection could pick a random hero.
- Fixed a bug where the effects tied to Juggernaut's sword would be incorrectly offset.
- Fixed a bug where styles that were unlocked by spectation requirements were not displaying that requirement correctly in the UI.
- The Lobby Browser now displays each lobby's region and marks league lobbies with a league icon.
- The region of a lobby can now be changed after a lobby is created.
- Improved the experience of quickly creating a lobby (previous lobby settings will be used by default).
- Lobbies now display the host name in the header.
- The lobby broadcaster tab will not cover player rows and will be automatically opened the first time someone joins a broadcaster slot.
- OSX: Fixed an occasional hang at the hero selection screen.
- PET: If an individual item and an item set both had the same name, selecting the item set to use with the preview model previously would only cause the individual item to appear. Now selecting the set will cause the whole set to appear.
- SFM: Fixed Character Picker coming up empty.
- SFM: Fixed bugs with sound playback while stepping/scrubbing time.
- SFM: Fixed bug preventing instancing particle systems.
- Workshop: Released the first version of the Source 2 Workshop Item Tools: http://steamcommunity.com/games/dota2/announcements/detail/792987731038998006
Dota 2 - Valve
The International 2015 Compendium has been enabled, including spending coins for items/sets. It can be found under the Watch, Tournaments section for The International 2015.

Fixed a bug where certain replays were incorrectly marked as incompatible.

Fixed tab-selection order with Meepo clones.

Fixed a bug where replays couldn't be downloaded on some systems.

Fixed dire penalty never being set in private lobbies.

Custom Games: Fixed the HaveAllPlayersJoined API function that was incorrectly missing.
Dota 2 - Valve
Updated the network protocol to fix double execution of some commands. For this specific update, we suggest you not download the update if you are in an existing game, as the protocol change will not allow you to connect to a game started on the previous version.
Fixed ability animations not playing if they were interrupted then restarted.
Fixed a case where performance would hitch on machines with fewer than 4 CPU cores.
Fixed Puck's Illusory Orb not granting residual vision correctly.
Improved map edge and fountain collision.
Improved the visuals of the waterfall on the map.
The demo map now supports previewing of weather effects.
Fixed player colors sometimes being in the incorrect order.
Fixed a hitch that could occur with particles rendering underwater.
Fixed wards showing up as error models when equipping different wards after the start of the game.
Animated econ items such as Slardar's Grasping Bludgeon correctly animate in hero loadout and item detail pages.
Fixed some item modifiers icons missing from the item details page.
Fixed a bug where many particle systems were not appearing at the correct scale in loadout screens.
Added more descriptive error messages when unable to launch.
Linux / Mac: Fixed Japanese and Traditional Chinese fonts rendering incorrectly.
Mac: Fix the death effect causing the screen to go very dark.
PET: You can select a hero replacement model, for example Crystal Maiden's arcana model, and it will correctly populate the list of econ items for Crystal Maiden so you can equip those items onto the arcana model.
PET: PET now correctly previews scale on particles when selecting a hero model to apply the particles to, and that hero model has a scale associated with it
SFM: Added ambient occlusion controls to cameras.
SFM: Improved ambient occlusion rendering quality by using per-pixel normals and fixing the 2x2 box filtering artifacts.
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch have been released. The major changes include:

  • Fixed several security issues
  • Latest fixes and updates from the Orangebox engine and shared game code

Dota 2 - Valve
Fixed a bug that caused heroes to become unresponsive.
Dota 2 - Valve
Fixed a bug that allowed coaches to spawn heroes.
Fixed an alt-tab issue on multiple monitor systems that would fail to confine the mouse upon resuming the game.
Fixed a cause of duplicated input execution.
Enabled additional logging in replays to assist us with diagnosing other input execution problems that may still exist.
Fixed a bug with playback of stereo effects on surround systems.
Fixed a bug where some particle systems on wards and buildings would not render when in fog of war.
Fixed a bug that prevented spectator chat from being disabled.
Dota 2 - Valve
Fixed some cases where couriers would appear as an error model if a player selected a different courier after entering the game.
Fixed Manifold Paradox gravestones blocking neutral creep camps.
Adjusted juke paths and ward/blocking around radiant neutral camp SW of lower rune point.
Fixed Dire fountain ramp width.
Fixed an issue with lobby slots being assigned incorrectly.
Fixed an issue where mousewheel would stop working in some cases after exiting full preview mode.
Fixed a crash when using alt+tab on some configurations.
Fixed a case where parties could incorrectly enter ranked matchmaking.
Fixed portions of the Quit button not accepting clicks.
Fixed a crash launching workshop tools on Windows 7 without Service Pack 1.
Fixed some client crashes.
Dota 2 - Valve
Fixed a bug that could prevent the game from establishing a network connection.
Restored Reborn matchmaking tolerances to normal levels.
Fixed some crashes in the client.
Team score has been changed to the number of kills your team is credited with and will not count enemy suicides or deaths to neutrals.
Fixed a bug where effigies could have extra models attached to it.
Fixing a bug where you'd get an error model courier if you modified your equipped courier after you'd entered a game.
Fixed play style stats being affected by Custom Games.
Replacement effigy reforgers will be granted to all players who used a reforger since Tuesday.
Fixed a display bug where armory items could show up multiple times on the profile card slot context menu.
Fixed a bug where the econ items were not correctly showing in the inspect panel in bot matches.
Fixed a layout problem in the key binding settings UI for 5x4 and 4x3 displays.
Improved the home friend panel show your status without expanding.
Treasury: Added buttons to purchase from the market if not available as a direct purchase.
Treasury: Sorting options replaced with filters "Available", "Unopened", and "All".
Treasury: Loading screens will now use the hi-res artwork rather than the icons.
Treasury: Mark Very Rare and Extremely Rare items to make it clear they are separate from the normal items.
Treasury: Add extra information block describing how treasures work.
Linux: Fixed a bug with minimap not rendering on machines set to Turkish language.
Custom Games: Neutral spawners will now check all trigger volumes with the target name instead of only the first one.
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