Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
Fixed an issue where compressed community maps would not be decompressed by clients if the file size was too large
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
Fixed an issue where plugin_load may load a non-binary file type
Fixed an issue where decompressed file sizes were not being checked by the engine
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed an issue where plugin_load may load a non-binary file type
Fixed an issue where decompressed file sizes were not being checked by the engine
Fixed a client crash related to Unusual items and the character loadout screen
Fixed an item exploit where tools were being used for purposes other than the original intent
Fixed The Shortstop not using its crit sound when firing crits
Fixed the HUD achievement tracker not filtering map-specific achievements
Fixed an issue where character voice lines would be clipped
Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet
Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon
Fixed the Demoman's shield charge turn rate when using joystick input
Joystick input now matches keyboard/mouse input
Added new promo items
Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals
Updated the localization files
Updated metal hats to sound like metal when they fall off players' heads
Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover
Updated cp_dustbowl
Fixed players standing in sky over the beginning of stage 1
Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them
Updated cp_junction_final
Players are now prevented from building in spawn rooms
Updated ctf_2fort
Fixed players standing on conduits in flag rooms
Fixed players standing in sky over Red battlements
Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above
Fixed collision on props under stairs in Red's courtyard
Updated ctf_turbine
Fixed collision on spawn doors
Added prop to facilitate players jumping up to raised platform and fixed surrounding collision
Fixed collision under stairs in mid room
Fixed misc prop collision
Fixed collision on signs in mid room
Fixed the clipping in the rafters of flag rooms
Increased performance with addition of area portals
Added decals under ammo and health packs
Smoothed geometry in the vents
Added nobuild around spawn doors
Added light props over Red and Blu gate 1 doorways
Updated koth_lakeside_event
Updated koth_lakeside_final
Fixed bot navigation errors
Prevented players from building in spawn room doors
Fixed rock piles to mirror on Red and Blu sides
Updated pl_goldrush
Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn
Fixed players standing in sky above Blu spawn in stage 3
Fixed player clipping exploit above the Blu exit in stage 3
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
Updated Orange Box games with server, client, and engine fixes from Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Improved the Backpack UI
Added page buttons for all pages
Removed prev/next buttons
Updated the drag/drop behavior to interact with the page buttons
Strange quality items can now be placed on the Steam Community Market
Added a "Show Untradable Items" checkbox to the recipe UI.
Added the smoke effect to The Soldier's Stogie
Added the InfoShow 2014 community event medal
Added Crate #82 and Crate #83 to the drop list
Crate drop rates have been significantly lowered
Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
Virtual Reality mode
The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, the Hero's Hachimaki, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling
Updated The Gunboats so they can be used in Medieval mode
Updated the Wrangler so Strange parts can be applied to it
Strange parts only increment if a Wrangler-controlled Sentry does the scoring
Updated Chemistry Sets
Started dropping Series 3 Chemistry Sets with an expiration date
Retroactively added Series tags to older Chemistry Sets
Fixed a client crash related to killstreak effects
Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
Fixed hats not dropping into the world when players are killed
Fixed the Jarate effect not being displayed on some cosmetic items
Fixed framerate affecting player turn rate while using the Demoman's shield charge
Fixed flashlight shadows projected on players for Linux and Mac clients
Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
Fixed The Doe-Boy using incorrect team materials
Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised
Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns