Eternal Liiivie - EP1 Liiivie Isolated From the World - Weissgarden純白花園
English version:
https://twitter.com/WeissGarden/status/1282701115784491009



各位白族的子民日安:

正常版R12的大型改版已經完成:D

如有任何出錯或建議,請至討論區回報。


預計要在7月初發布正式版,果然延期了啊...(望天
目前要預留一些修正和宣發的時間,所以正式版可能要到8月初了。
但期間我們會加入女主新衣服新體位進去的,請再、再等我們一下><!!!

另外,想說可以在製作階段時,和大家分享遊戲進度,和一些遊戲製作的八卦秘辛。
還有更多遊戲製作的細節、取才等(ex: 自創語言的設計、拼寫、遊戲中的詳細設定等...)
往後預計也會摻入一些cos遊戲角色的照片等XD

基於以上種種,我們重啟Patreon了!
(順手捐零錢,救救窮苦遊戲製作人XD)
除了可以不定期分享進度圖/神秘圖外,遊戲製作心(八)得(掛)也會說一些。
不論想吃掛、想讓大祭司傾聽你的煩惱、想看coser、想看%%%,沒問題,通通滿足你!(拍胸脯)
對遊戲製作有興趣的人也歡迎支持喔:D
之後也會多丟一點類似的惡搞圖的XD

繪圖:山麻君(Sama)

失落之白EP2製作中!


Discord:
https://discord.gg/rpFSfnY

Patreon:
https://www.patreon.com/weissgarden
We should talk. - versiphied
Hi We should talk fans!

I’m extremely excited to FINALLY be able to say that We should talk has officially launched! Starting today, you can officially purchase We should talk on:

🍺 Steam - {LINK REMOVED}
🍸 itch.io - {LINK REMOVED}
🍷 Switch - {LINK REMOVED}
🍹 Xbox - {LINK REMOVED}
🍾 PS4 - {LINK REMOVED}



Reviews

“...We should talk is something else–and something we need more of.”
Third Coast Review

“"We Should Talk simply offers players a chance to attack and dethrone their worst impulses." - 8/10
Indie Game Website

Once you install and play, please take a moment to leave us a review! Steam reviews during the launch window of a game help smaller indie developers like us, so we’d really appreciate the support! Also, help us raise visibility on twitter by sharing our launch posts!

Launch Livestream

To celebrate our launch, we invite you to join us for another livestream this afternoon here on our store page and also at https://www.twitch.tv/insatiablecycle, at 1pm EST! We’ll play through the game and tell stories about the development of We should talk, so please join us in celebrating our launch together!

Once again, thank you for all the support you have given us. We should talk is a passion project for the development team, and we’re eternally grateful for the help you have been able to provide. Thanks to your support, we've been able to release We should talk to the world.

Thank You!
-Jordan and the We should talk team
Jul 16, 2020
Enemy On Board - Shi
You have asked.....many many times....so we have provided. Will you survive?




Additional Information
  • [Ability] Access Denied: Niko is able to lock the nearest blast door for a short duration.
  • [Perk 1] Bulletproof Vest: The Officer spawns with a special bulletproof vest. This item provides armor, even if it is not the currently equipped item.
  • [Perk 2] Utility Belt: Grants the Officer a third inventory slot at the cost of reducing maximum HP and movement speed.

Additional Information
  • [Ability] Ability Steal: Sarrel is able to steal and store the abilities of other characters in her Torrelian charm. After casting the ability, the charm will empty and she will need to steal a new ability.
  • [Perk 1] Channeler: Allows Sarrel to cast stolen spells an additional time.
  • [Perk 2] Alien Affinity: Allows the Grifter to steal abilities from transformed aliens.
  • Bulletproof Vest: A sturdy vest that blocks incoming attacks. The vest does not need to be equipped in the active item slot to work. Once the vest's durability has been used, it will break. The vest has increased durability based on which perk level is equipped.
  • Shield Cell: A Scavenge item that grants a small amount of armor. Alternative to the bandage that uses the same mechanic as Bulletproof Vest.

  • Epinephrine: Gain movement speed for duration after use of a character ability. This does not apply to alien abilities.
  • Status Shield: Reduces the duration of negative status effect on the player (Only applied if the status is owned by another player (EX doesn't change self-cast modifiers)).
  • Armory Specialist: An additional bandage / Light weapon / Heavy weapon spawns in the armory.
  • Shipshape: Grants bonus speed and damage if the player is at max health.
  • Advanced Alloys: Each point of armor blocks additional damage. (EX: 1 armor requires 1.2 damage to remove).
Feature Updates

What's New?
  • Added red highlights to display updated information across the out-of-game UI.

Balance Changes

New Mechanic - Armor
  • Armor blocks damage before it is dealt to players. Items that provide armor are active even if they are not in the currently equipped slot.
Knife
  • Knife base damage reduced 14 => 12.5
Scientist Teleport
  • The teleporter now dies 5 seconds after a portal is opened, or when a second player travels through it. (This means that the beacon will explode as soon as a second player travels through it)
Mercenary
  • Now only triggers on player kills.
Ninja
  • Debuff linger duration decreased from .2 -> .15 seconds
  • Activation radius increased from 4 -> 4.25m
Lightweight
  • Debuff linger duration decreased from .2 -> .15 seconds
Bedside Manner
  • No longer applies to self-healing
  • No longer applies to over-healing
  • Bedside manner now only increases max health for healing provided by the player to others in the round, and is only based on the amount of actual healing done.
EscapePod
  • Once the escape pod closes all players will be killed and checked for until the round ends.
  • This means players cannot leave the escape pod once it closes with mobility items and avoid the killbox.
Trapper
  • Removed knockback reduction from Adrenaline rush
  • Added knockback reduction to Knuckle Dusters when Adrenaline rush is active.
Bug Fixes

Scientist Teleport
  • Split into two abilities
  • Sprites properly swap after each ability is triggered so the user can tell if they will drop a beacon, or teleport.
  • Fixed a bug where critical failure would not work on the teleporter beacon.
Wrench
  • Heavy wrench now properly increases wrench damage.
Abilities
  • The server now properly checks that your character selection owns the ability selection sent to the server,
  • This means overwriting user data, or sending an erroneous ability configuration will not allow you to choose a different ability.
Tutorials
  • Fixed an issue with the vision effect edge being visible during the 3 aliens introduction
  • The doors in the stun-gun room in the human section of the tutorial now open only after you have picked up the stun gun
Neon Abyss - Josh_Team17
Hey Abyssonauts!

It’s been incredible to see everyone dive into the full version of Neon Abyss and we’re overwhelmed by all the support so far! We would also like to thank everyone who has given us so much useful feedback on social media and here on Steam! We want to reassure everyone that we’re listening and taking on board all your suggestions!

Try out new changes early with the ‘Experimental Branch’

An optional build of the game with some of the changes and fixes we have already begun working on from community feedback is now live! This branch will be updated regularly and will eventually see some of its changes moved to the live version with hotfixes and future updates.

Note: This branch has not been fully tested and may contain unforeseen bugs and issues.

Here is the list of changes and fixes that is currently in this build:

Changes
  • [Removed] Vibrant Ball whilst we redesign it
  • Normal eggs will not hatch into controversial pets (Grabber, Dr. Blue, Jack, Peter)
  • A new kind of egg (naughty egg), it will not fail to hatch, but includes the controversial pets, you need to manually press interact button to pick this egg up.
  • Grenade projectile preview (not available in hard mode.)
  • Upgrade tree tweaked to be less grindy.
  • Extra gem drop for fixed bosses, each time you beat the last boss, you will be awarded extra gems based on your difficulty levels (max 21 extra on abyssa.l)
  • Wisdom progress will not be reset when violence path is triggered, it halves your current wisdom progress.
  • The first level shop will now be on 50% sale, also shop now displays item names.
  • You will now unlock more monsters by defeating managers, (previously, you have to unlock them on the unlock tree.)
  • Enemy bullets will now be displayed in front of player bullets.
  • Increase the duration of the item banner display.
  • Nerfed the movement speed for the second stage of McFamily bosses.
  • Slot machine door will open after self destruct.
  • Supports for more aspect ratios.

Bug Fixes
  • Potential fix for upgrade tree can not interactable bug
  • Fixed stats for certain monster and bosses so they will not be invincible to certain weapons
  • Fixed issue where stacked explosions might propel player/monster/boss out of the room on performance hitch
  • Fixed tracking weapons not able to lock on to Athena and Zeus
  • Fixed Saya's animation being stuck when in the air
  • Fixed being unable to show map and teleport bug with Heart of Fire
  • Fullscreen mode now locks cursor.


Please also bare in mind that not every change will make it to the live version, and we’ll be listening to your thoughts on what does and doesn’t work. Your save should carry over between this version and live but we also cannot guarantee your save data!

How to access the Experimental Branch

**We highly recommend that you use a new save slot on the experimental branch, which is the safest way. Do not use the old save data, which may cause some unknown issues.**

First right click the game in your Steam Library and select Properties.



Then select the ‘Betas’ tab



From here select Experimental from the dropdown.



Your game should now automatically download the experimental branch when you next play Neon Abyss!

Experimental Branch Feedback

Let us know all your thoughts and feedback in the ‘Experimental Branch Feedback’ section on the Steam forums and feel free to report any issues in the ‘Report Experimental Branch Problems’ area.

We are also working hard to get a hotfix out to the live version that will resolve some of the most reported issues and troublesome pets like the Vibrant Ball!

Thanks again for all your support and feedback so far, we can’t wait for everyone to try out all of our new changes!
Jul 16, 2020
Fantasy World Online Tycoon - RTrasarti
- Fixed a bug about "expansions gates" saved in the wrong way on different terrains.

Elite Dangerous - Stephen Benedetti (Frontier)
Greetings Commanders,



Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:



Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.


Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.


Limited Purchasing on Fleet Carriers
Fleet Carrier purchase orders are now limited to a maximum order of 2bn Credits. This was omitted from the patch notes and we apologise for any confusion this has caused.


Console Players
A small update will take place tomorrow around midday for Xbox and Playstation users. This update won't contain any noticeable changes, but lays the groundwork for future bug fixes.



Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.


UPDATE: We are investigating the issues above, and are working on a patch. We will update you with the date for this patch as soon as we have it. Thank you for your continued patience.
Jul 16, 2020
Soviet Jump Game - Dendyboy420


Glorious Consumption Day!

Hello Comrades,
What a glorious day! After much sweat, toil, and tears, the State has officially deemed Soviet Jump Game ready for immediate worker consumption. This educational multiplayer battle royale game has achieved massive growth since its inception and time spent in Early Access; with multiple bug fixes, gameplay improvements, and unceremonious oustings of any political dissidents.

Always remember: you can't have Communism without Community. Come see what's new and join the Shock Workers to prove just how equal you are!



Early Access Big additions:

+ Added 3 new characters!
+ Added Duels
+ Death Bribes added (respawning)
+ Daily Civic Duties added (daily challenges)
+ Ability to party up and play with friends added
+ Bots added
+ Customizable emotes added
+ Ranking system added
+ Added the ability to supercharge vouchers
+ Players will no longer die in pits thanks to bubbles

Early Access Notable changes:

+ powerup rebalances
+ redesigned the flow of menus
+ Networking prediction enhancements
+ Major gameplay optimizations
+ Eliminated perceivable input latency
+ Significant improvements to matchmaking
+ Added new enemies
+ Added many small animations to various items
+ Added double vodka state
+ Start match in large state





THE KAIJU CHAOS BUNDLE

Along with the release of 3 new characters in version 1.0 (Rus-K-yeah, Valentina, Bafe) the Minister of Content has approved the release of a new character bundle on steam that aims to educate our populace on the culture of Japan. The Kaiju Chaos Bundle featuring the characters Labor Ranger & Green Bean.



Click here to check out the KAIJU CHAOS BUNDLE

Change Log:

+ Various shop menu fixes.
+ Improved bots ability to accept duels.
+ Fixed issue with dropdowns in the private match menu.
+ Fixed issue with credits where they wouldn't fully scroll.
+ Fixed behaviour for the light in the boxing ring.
+ Aesthetic updates to glitch cards.
+ Minor aesthetic fixes in map A and B.
+ Added the Kaiju Chaos Bundle.
+ Glitch effects now respect foreground and background palettes.




Thanks for playing, comrade. See you on the battlefield!
Fantastic Passion & Game Grumps


BE-A Walker - B0gey
Paws and Soul - relaxing-adventure game about reincarnation - OUT NOW!

Third-person relaxing-adventure game about rebirth, where you will visit a mysterious forest as a wolf. The story about a man that you’ll see with animal eyes is extended by fascinating gameplay focused on exploration and searching for collectibles. Look for clues about your past life, reveal bonus stories about other people and enjoy breathtaking views. You are completely safe here, so relax and let your curiosity run wild! Find out how the lives of the wolf and the human are connected and reveal the secret of reincarnation.

https://store.steampowered.com/app/911510/Paws_and_Soul/

Jul 16, 2020
Rebirth Fantasy - Sherwin
Server is back online
Update your game on steam to connect on the server

We are currently checking the stability of the new host at the moment for an hour or two, the server might get interrupted or restart if we saw some issue

But you can continue playing the game
911 Operator - B0gey
Paws and Soul - relaxing-adventure game about reincarnation - OUT NOW!

Third-person relaxing-adventure game about rebirth, where you will visit a mysterious forest as a wolf. The story about a man that you’ll see with animal eyes is extended by fascinating gameplay focused on exploration and searching for collectibles. Look for clues about your past life, reveal bonus stories about other people and enjoy breathtaking views. You are completely safe here, so relax and let your curiosity run wild! Find out how the lives of the wolf and the human are connected and reveal the secret of reincarnation.

https://store.steampowered.com/app/911510/Paws_and_Soul/

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