Feb 27, 2019
Air Combat XF - NS
Fixed a problem that sometimes the enemies are annihilated at the score ranking level.
Godhood - Jonidus
Wow! Thanks everyone for backing the campaign so far! We've just hit the 100%, announced a stretch goal for the last day and a half of the Kickstarter, and... we're going live in a Twitch Stream in 15 minutes. Check it out!

https://www.kickstarter.com/projects/abbeygames/godhood/posts/2429402


Stormworks: Build and Rescue - RoboJon


Dear Stormworkers,

Major update #5 has just landed!

Arctic Biome

This update brings a huge expansion to the world of Stormworks in the form of a new biome. Over 20 new island locations have been added in the northern region of the world, including new purchasable player bases, mission locations, a second "mega" island, and a hundred kilometres of procedural trainlines.



Cold Damage

The sub-zero temperatures of the Arctic biome bring with them new dangers and challenges to overcome in survival mode. Characters can now freeze in the cold, so make sure you bring your thermal clothing and keep the heating on. The weather can quickly turn from gentle snowfall to treacherous icy blizzards.



Missions

12 new missions have been added, including our first set of search and rescue missions. This is a new mission type that will require you to locate and respond to crashed planes, derailed trains and stranded civilians before the deathly cold consumes them.



A big thanks to everyone in the community for your contributions to this update, whether it was ideas, suggestions, testing, helping with the community or sending us pizza. Be sure to report all bugs and feature suggestions on our issue tracker, and check below for the full patch notes!

Much Love <3

The Stormworkers Developers


Patch Notes

v0.6.1

Feature - Added arctic biome with new islands to explore including a second "mega island" (located roughly 100km north of the main spawn area)
  • Arctic mainland island with research outpost, train terminals, oil platform
  • Arctic survey base
  • Underwater mining facility
  • Multiple ice shelf variants
  • Many new trainline sections
  • Shipping container depot
  • Several new train terminals
  • Ship breaking yard
  • New purchasable player bases including a huge airstrip
  • Arctic volcano island
Feature - New islands are available in the mission editor for creating missions
Feature - Added new player bases to main menu island selector when starting a new game
Feature - 4 new vehicle components
  • Added arctic outfit inventory component (increases temperature to protect from freezing to death)
  • Added heater component (provides heat to characters within 10m radius)
  • Added 2 ski components for building Arctic ground vehicles (small/large with built-in steering similar to wheels)
Feature - 12 new missions (a variety of search/rescue and logistics, taking place around the Arctic. Unlocked in career mode by purchasing any Arctic base)
Feature - Rain transitions to snow as you go beyond ~60km north
Feature - Added cold/freezing damage to the Arctic biome (becomes colder when snowing and/or windy)
Feature - Going inside buildings in the Arctic biome will warm you up
Feature - NPC's temperature is visible on the tooltip when looking at them if NPC damage is enabled and they're cold enough
Feature - Characters can now be spawned with special outfits in mission editor (diving, firefighting, scuba, arctic)
Feature - Snow on islands is visible on the map
Feature - Procedural 100km trainline connecting the Isle of Donkk to the Arctic mainland
Feature - Movable ice will spawn in the ocean around the Arctic
Feature - Ice can now be placed as a mission object
Feature - Whales can occasionally be found in the Arctic ocean
Feature - Penguins and seals can be found perched around the Arctic
Feature - Whales, penguins and seals can all be placed in the mission editor
Feature - Stars can be seen on clear nights

Fix - Fixed flow rate of tank components being 10x too low
Fix - Potential fix for MacOS water rendering bug
Fix - Increased wheel power in normal mode by x3
Fix - Increased jet engine thrust
Fix - Fixed z-fighting artifact when rendering shadows on some islands
Fix - Fixed flickering on nuclear cooling tower mesh
Fix - Fixed spotlights on islands sometimes not rendering
Fix - Fixed tube lights not rendering when travelling far from the origin
Fix - Fixed lighting in creative mode hangar
Fix - Added buoyancy data to medical bed component
Fix - Fixed localisation text saving incorrectly
Fix - Removed some duplicate localisation text
Fix - Fixed fire debuff appearing near unlit fires
Fix - Solar cell is now advanced mode only
Fix - Fixed carried object orientation on ladders
Fix - Fixed particle trail artifact where some particles stretch infinitely
Fix - Graphics data now resets to windowed mode after game crashing
Fix - Fixed object sync priority not being calculated correctly in multiplayer
Fix - Fixed buoyancy issue where buoyancy appeared to not be working linearly on some vehicles
Fix - Increased ladder attachment hitbox size to make it easier to grab non-vehicle ladders
Fix - Removed fluid connection from large winch
Fix - Houses on Isle of Donkk no longer require nearby bases to be purchased to enter
Fix - Civilian NPCs no longer spawn with the shark or umbrella hats
Fix - Sharks spawned by missions are no longer removed when despawning if the mission is still active
Fix - Fixed z-fighting on logic nodes in vehicle editor when far from the origin



Feb 27, 2019
樱雪集~Yuyuko's Butterfly Dream - 火炼
Mutant Year Zero: Road to Eden - Jens Erik (Community Manager)


The good news train keeps-a-rollin'! Today we have rolled out a free demo of Mutant Year Zero: Road to Eden on PC, which you can download through your Steam client.

All content from the beginning of the game, up and including reaching the Ark, will be available in the demo. If you’ve been on the fence about buying Mutant Year Zero: Road to Eden you can check out the demo and try before you buy. Or send it to that friend who’s looking for a new game to play.

It’s the perfect opportunity to see if the game is for you.
Adapt or Perish - phr00t
  • Leading & trailing spaces will be trimmed on unit names, which previously caused "Undefined Build Unit" errors
  • Randomness of new unit model generation improved in the editor. Also fixes a bug that caused models to get "stuck" on flying or land types
  • Added "minor" version numbers, so small updates like these don't need to change Leaderboard entries
American Truck Simulator - Timmy the Duck Thief
One of the challenging tasks with every new map expansion is to come up with new industry depots. Since these are the cornerstone of the in-game economy with direct impact on gameplay overall,  their development has come a long way from the same-sized generic prefabs, through landmark-like quality of huge industry areas to modular depots - which you could see for the first time in our recent map expansions of Oregon and Beyond the Baltic Sea.

In Washington, we took another step with modular prefabs. Each dock consists of the foundation stone of our own depot and around it, we gradually build the whole complex, making the process quick and efficient. This also makes each depot unique, as every map designer has a different approach.

Today's batch of screenshots shows depots in general, while some of the future blog posts will go more in depth of the industries found in the state of Washington.


https://store.steampowered.com/app/1015160/American_Truck_Simulator__Washington/
Lust from Beyond - Amanda Moon


Meet other fans or even the developers of Lust Universe!

JOIN THE CULT ON:
DISCORD
Star Trek Timelines - WRG_Shan


Starfleet scans have detected traces of the most powerful substance known to humanity: the Omega molecule. Wanting the ultimate protection in these uncertain times, the Terran Empire is attempting to synthesize this dangerous compound for use as a weapon. Even a single destabilized molecule could end millions of lives.

Event Name
Alpha and Omega (rerun)
Event Type: Faction Event
Event Start: Thursday, 02/28 at Noon ET (17:00 UTC)
Event Finish: Monday, 03/04 at Noon ET (17:00 UTC)

Squadrons: Y
Crew Sharing: Y
Faction Winner Bonus: N (there will be no faction winner bonus for this particular event)
Community Rewards: N

Event Crew

Bartender Tuvok (New) 5*
Fully Fused Fully Equipped Level 100 Skills: DIP 1218 (193-390), SEC 1002 (98-228), SCI 515 (58-130)
Traits: Vulcan, Telepath, Bartender, Resourceful, Tactician, Undercover Operative, Starfleet, Federation

Agent Janeway (Existing) 5*
Fully Fused Fully Equipped Level 100 Skills: DIP 1018 (209-489), SEC 1013 (63-144), SCI 441 (174-384)
Traits: Human, Federation, Starfleet, Costumed, Undercover Operative, Spy, Crafty

Maquis Ro Laren (Existing) 4*
Fully Fused Fully Equipped Level 100 Skills: CMD 560 (102-264), DIP 274 (132-241), SEC 756 (139-372)
Traits: Maquis, Bajoran, Survivalist, Saboteur, Desperate

Dr. Hippocrates Noah (Existing) 4*
Fully Fused Fully Equipped Level 100 Skills: DIP 353 (82-174), SCI 675 (155-333), MED 571 (104-349)
Traits: Hologram, Villain, Crafty, Communicator, Prodigy, Resourceful

Ranked reward 5* crew

Mirror Ellen Landry (New) - this crew will be featured event crew in the event starting on 03/07.
Fully Fused Fully Equipped Level 100 Skills: CMD 969 (132-281), SEC 1206 (214-501)
Traits: Human, Terran Empire, Starfleet, Mirror Universe, Tactician, Brutal, Villain

Bonus Crew
• high bonus: event crew
• small bonus: variants of Tuvok, Janeway, Ro, and B. Sisko.

Event Factions
Maquis, Terran Empire, Section 31

Live long and prosper,

The STAR TREK TIMELINES Team
Feb 27, 2019
Cows VS Vikings - Droid Riot

Hello to all!

We are pleased to present you the long-awaited update for the game!

Improvements
  • Added Russian localization
  • Improved Kamikaze Cow! Now Kamikaze Cow can explode from damage inflicted by it causing a chain reaction of nearby Kamikaze Cows, causing damage to other cows and towers.


  • Added a menu with a description of hot keys.
  • Added Waterfall level 4 - Rise of the Machines - Story


  • Added Waterfall level 5 - Unmasked! - Story


  • Added new opponents


Bugs
  • Errors related to Achievements on Steam.
  • Also minor fixes for UI, balance, bugs, and game optimization.
...