[Updated] UV Guide shows zipper and button [Updated] User can select 'export to sansar' with two options : 1. Use auto-generated UV Maps - same as before 2. Use UV Maps on UV Guide - use uv map on uv guide. (same as fbx/obj) [Fixed] Fixed a bug with white seams when export a garment to .samd
Pilots! The UMC continues a large pre-series check of new equipment. Ships designed at the dawn of the game keep getting the latest unique equipment and capabilities Time to upgrade Covert Ops interceptors!
On February 1 our game universe turns 6 years old, and we are immensely happy to celebrate the anniversary with you! These are also the days when the videogame developer Targem Games, whose branches include Star Conflict developers Star Gem Inc., celebrates its 16th anniversary. We wish the company new heights and new games! In honour of the game's birthday, we have prepared some presents and special contest on our Facebook page!
Check out more on this update on Star Conflict Forums!
Hi, Guys, We have something very exciting to share with you.
All weapons will have new visuals. The new look is much better than the previous. Here are the two screenshot for a comparison. We are sure you can tell the new from the old. We can't believe we had those old visuals for years and there is no way going back after seeing the new one with much better details. We hope you guys all like the new look.
Besides, we have a new content update as well. We accidentally found that Long Ponytails looks really great for characters and we are making it generally available. Here are some examples.
And lastly there some bug fixes.
* Applying paint items. * Attaching and detaching equipment had some artifacts.
That's it for this week and have a great day guys!
This update is a big one. We have taken into consideration on what everyones feedback has been, in turn we have adjusted certain stuff and added many things. Here's the list, we hope you like the update!
-New grass model -Player can now walk&run a bit faster -5 new locations have been added across the map
You can speak directly to me (although I cant guarantee I will always be online to answer) you can also chat to other members of the community and maybe even help it grow! (That would be amazing!) Share art, ideas, and even gameplay!
Special thanks to our tester community for helping us balance the weapons. We've added a damage cap to Sword, made Gatling Gun shots more accurate, and Tornado deal more damage. Join our tester community discord! We need your feedback! https://discord.gg/CgFtaNb