Jan 26, 2012
CrimeCraft - CrimeCraft
Hey guys,

Make sure you check out the new <a href="http://www.crimecraft.com/team_blog/dev-diary-7-a-focus-on-player-requests">Dev Diary</a> where Lead Game Designer Alexandr Soloveyko explains what the dev team is focusing on for the next CrimeCraft update!
Jan 26, 2012
Men of War: Assault Squad - Instinct
<a href="http://digitalmindsoft.eu/forums/showthread.php?7700-Patches">Patch 8</a> is now live on Steam and available for download! Enjoy!
Jan 26, 2012
Men of War: Assault Squad - Instinct
Patch 8 is now live on Steam and available for download! Enjoy!
Community Announcements - ISOTX Community
That’s right, Champions! Time to scrub your horses, gather your ammunition and polish your tanks for the upcoming PvP Tournaments! Today we share with you how the tournament system works and what you can expect!
<h3>How to Join Tournaments</h3>
Tournaments will be announced long ahead of time. There will be a period of time for players above level 10 to register. The starting date and time (set to Eastern Standard Time) as well as the prizes per round are already visible. In order to ensure all players are serious to participate in this tournament we will ask an entry fee. If you have signed up but choose to leave before the tournament starts, this is possible but the fee is not reimbursed. There will be a countdown until the first round begins. You can see who else has joined as well.

<img class="alignnone size-full wp-image-3157" title="tournament_info" src="http://www.isotx.com/wp-content/uploads/2012/01/tournament_info.jpg" alt="" width="520" height="355" />

<em>Example of a Tournament </em>
<h3>Which Units Can I Use?</h3>
In order to provide an even ground for players to play in, there will be three Army Types. The first one is called Blacklist. We can remove any units (for example Black Skull units of Bomb Trucks) from the tournament. All other units from your inventory are available to use.

The second Army Type is called Preset, where we provide an exact amount of units which you can use for the competition. We may limit the number or types of units to offer a pure skill battle.

The third Army Type is called Pool, where we offer a grand scale of units and you can pick and choose your preferred units. It’s a combination of Blacklist and Preset because some units might not be available. But in this setup you can still choose, for example, Tri-Scouts over Mounted Bombers if you only use them in your own battles as well.
<h3>Turns and Rounds</h3>
In the Tournament Overview you can always see how long the round will last and when you are expected to start. We will send you automated messages to alert you about progression in the tournaments, but we also need to rely on you to be there. We will use turn timers
Jan 25, 2012
AI War: Fleet Command - Josh "Spikey00" Y.
<a href="http://www.arcengames.com/aiwar_features.php"/><img src="http://arcengames.com/img/side_aiwar.png"</img></a>
Looking for a game? <a href="http://steamcommunity.com/games/aiwar/announcements/detail/1371576318549571187">Current AI War Sortie post</a>
<i>AI War <a href="https://www.facebook.com/pages/AI-War-Fleet-Command/143457342376">Facebook page</a>
Arcen Games' <a href="https://www.facebook.com/arcengames">Facebook page</a>
Tidalis <a href="https://www.facebook.com/Tidalis">Facebook page</a>
A Valley Without Wind <a href="https://www.facebook.com/pages/A-Valley-Without-Wind/164979970229916">Facebook page</a>
Our <a href="http://www.arcengames.com/forums/index.php">community forums</a></i>
Report bugs and suggestions: <a href="http://www.arcengames.com/mantisbt/">MantisBT</a>
<a href="http://www.arcengames.com/aiwar_irc.php">AI War web IRC</a> / irc.rtsnet.org/aiwar
<b><a href="http://arcengames.blogspot.com/2012/01/ai-war-beta-5021-hybrid-helper-pie.html">Please see the original post here</a></b>
<b><a href="http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-5.000_Beta#Prerelease_5.021_Hybrid_Helper_Pie">Changelog may be found here</a></b>

This one is filled with some really cool stuff that I had no hand in. Keith has been really adding in some neat new features with this one, as well as a lot of housekeeping stuff.

First off, there's a lot of balance stuff in here. AI superforts won't be so annoying to deal with anymore, and a lot of the neinzul ships in particular also got some balance shifts. Then there were a bunch of smaller changes to things like showing the munitions boost amounts in tooltips, things of that nature.

Now to the new features: there's basically now an observer mode to the game, but it actually goes even deeper than that. When players have the setting "allow team control of ships" enabled, then the observer can actually act as a "helper" instead, and share control of that player's ships, resource bars, and so on.

That "switch to UI of other player" function actually works in regular gameplay between full players with the "allow team control of ships" setting on, come to that. So it's a really pair of features in that it allows a) multiple full players to switch between each others' interfaces; b) one or more observer players to watch the game; c) one or more observers to act as "helpers" to one or more fully players.

There's actually a pretty substantial list of other tweaks and balance changes in this release, too, but that's definitely my favorite new feature in a while. Enjoy!

<i>If you are looking for an AI War, give the latest <a href="http://steamcommunity.com/games/aiwar/announcements/detail/1371576318549571187">AI War Sortie Bulletin</a> a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.</i>

<i>This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that <a href="http://www.arcengames.com/aiwar_buy.php">here.</a></i>
Jan 25, 2012
AI War: Fleet Command - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one is filled with some really cool stuff that I had no hand in. Keith has been really adding in some neat new features with this one, as well as a lot of housekeeping stuff.

First off, there's a lot of balance stuff in here. AI superforts won't be so annoying to deal with anymore, and a lot of the neinzul ships in particular also got some balance shifts. Then there were a bunch of smaller changes to things like showing the munitions boost amounts in tooltips, things of that nature.

Now to the new features: there's basically now an observer mode to the game, but it actually goes even deeper than that. When players have the setting "allow team control of ships" enabled, then the observer can actually act as a "helper" instead, and share control of that player's ships, resource bars, and so on.

That "switch to UI of other player" function actually works in regular gameplay between full players with the "allow team control of ships" setting on, come to that. So it's a really pair of features in that it allows a) multiple full players to switch between each others' interfaces; b) one or more observer players to watch the game; c) one or more observers to act as "helpers" to one or more fully players.

There's actually a pretty substantial list of other tweaks and balance changes in this release, too, but that's definitely my favorite new feature in a while. Enjoy!

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Jan 25, 2012
Steel Storm: Burning Retribution - zratchet (Raquet)
Steel Storm is on Daily Deal today, tell your friends!
Jan 25, 2012
Steel Storm: Burning Retribution - zratchet (Raquet)
Steel Storm is on Daily Deal today, tell your friends!
Toki Tori - Collo
Hi!

Hessel made some t-shirt designs you can win/buy soon and wants to know what you think.

<a href="http://twotribes.com/message/toki-tori-2-update-14/">Update 14: T-Shirts</a>

Thanks from Hessel!
Toki Tori - Collo
Hi!

Hessel made some t-shirt designs you can win/buy soon and wants to know what you think.

Update 14: T-Shirts

Thanks from Hessel!
...