Krita - EmmetPDX
Hi again! Just wanted to let all of our supporters here on Steam that we've released a new update for Krita that solves a bunch of annoying bugs. Here's the full list of changes.

As always I'd like to thank you all for supporting the Krita project here on Steam. As a free, open source, and community-driven tool for artists all over the world, we rely on the generosity of community members who understand our goal and see the value in what we're building. Thanks a ton!
Krita - EmmetPDX
Hi everyone. I want to let you know that Steam support has helped us get to the bottom of the issue with content distribution on macOS that was leaving many users with nothing more than an "EmptySteamDepot" file.

The problem was, unfortunately, due to a Steamworks configuration mistake that I made in which the macOS depot was not properly attached to all of the various packages--this is also the reason why we weren't able to reproduce the issue on our end, because the developer testing package was not affected by the problem. Long story short, I've applied Valve's suggested correction and that should hopefully fix the problem for everybody, forever.

Again, I want to apologize to everybody who has been affected by this issue. Your support means a lot to the team, and I know how frustrating and annoying this has been. I'm sorry that I wasn't able to solve this faster, or better yet avoid it entirely, but I'm only human.

If you have experienced issues with running Krita on macOS, please validate your files (or reinstall) and try again, and let me know if the issue has been fixed on your end.

Sorry all.
Emmet
Krita - EmmetPDX
We've been getting multiple reports and emails from Steam macOS users that, for some reason, their Krita isn't working because they are not properly receiving Krita's program content from Steam. This seems to be a problem that only some macOS users are having, and strangely, none of the dev team's macOS testers have been able to reproduce this issue on their systems.

But for those of you who *are* having this very annoying issue, I want to say first that I'm sorry, and also tell you that we are aware of the issue and have put a support ticket in with Steam to see if they can help us figure out what is going wrong. This is kind of a puzzling issue, but if anybody will know what's going wrong it's Valve, so I hope that we will be able to resolve this as soon as possible.

Again, I'm really sorry for those of you who have been affected by this "EmptySteamDepot" issue. You have gone out of your way to buy Krita on Steam as a means of supporting the project, with the simple promise of fast and convenient content updates in return. Please know that I will do my best to figure this problem out as soon as I can.

(If you are having any issue with Krita on Steam, please don't hesitate to let us know!)
Krita - EmmetPDX
Update: Issues with the rollback branch have been resolved.

Windows and Linux users can once again use the rollback branch to downgrade to Krita 4.4.8 if needed.

For MacOS users, there will be no difference between the default and rollback branches just yet, because Krita 5.0 is the first MacOS Krita release to be distributed through Steam. (The next time we advance the rollback branch the version should be consistent across all of the supported platforms.)

Thanks again for your patience if you have been relying on the rollback branch. Hopefully it should work properly for everyone now.

--- ORIGINAL POST ---

Hi again. We've been having a minor issue with users who accidentally enable the "rollback" beta branch and wind up with an empty Krita folder on macOS. As a quick fix we've temporarily disabled the rollback branch, and I will be posting an updated build that fixes this issue over the next day or so.

Sorry for the inconvenience everyone.
Krita - EmmetPDX
Hi Krita community, Emmet here.

As you probably know, we released the latest big update to Krita, version 5.0, just a few weeks ago. It was one of our biggest updates ever, so if you haven't had time to check it out yet then you might want to take a peek at the release notes. This was one of those patches where we were all working hard up until the very last minute, but we got there!

One thing that we had to delay for a couple weeks however, was bringing the macOS version of Krita to Steam. But the wait is over and now people who generously support Krita on Steam will have a convenient way to draw, paint and animate on Linux, Windows and Mac computers. Ivan, one of our core developers, has been hard a work getting Krita's performance and stability up to scratch on the newest 64-bit Intel x86 and Apple M1 computers, so we hope that users on macOS will have a great time.

And finally, as always, thank you! Krita is an open source and community-driven project, and so we completely rely on support from users like you to make development of new features and improvements possible. Without the financial, technological and moral support that we receive from our community of artists and programmers, development would simply grind to a halt. Steam is a big part of that and because of your generous support, we are able to provide a tool even for artists who can't afford to.

Thanks!
Krita - EmmetPDX
Hey Steam community, I'm thrilled to let you know that today is the day!

What day, you ask? The day that Krita 5.0, the biggest Krita update in years, is finally here!

It has been a long road and a lot of work to get there, but we hope that you'll find that Krita 5 is more powerful, flexible, and solid than before. We've got a whole new resource system, improved animation tools, better gradients, a brand new storyboarding workflow, a new brush engine, a docker for recording time-lapse videos, and a whole slew of other features and improvements.

Please go check out our Krita 5.0 release notes page for all of the details on what's new, along with images and videos that highlight just about everything that the new Krita has to offer.

I'll keep this post short, because there's a lot of more fun stuff to read over on the release notes page, but I want to send an extra special thank you to all of our supporters here on Steam. The vast majority of you know that Krita is an open source and community-driven tool for artists everywhere, and that we rely on the financial support of the art community to fund development. A big chunk of that funding comes from the users like you who generously support us right here on Steam, and without you it simply wouldn't have been possible to put as much into this release as we have. So, thank you!

Now go check out those release notes!
Aug 25, 2021
Krita - EmmetPDX
This is strictly a bug fix release. There are two changes: we fixed an issue with saving a .kra file with an embedded palette, which was broken leading to dataloss, and, for Windows, support for fractional HiDPI display scaling is now disabled by default.
Krita - EmmetPDX
Hey again Krita community,

Today I'm happy to let you all know that we've put out the very first beta version for Krita 5!

It's so totally packed to the brim with new features, changes, bug fixes and other improvements that I kind of don't know where to start... Just about every part of Krita (from brushes and gradients, to animation and assistants, to the user interface and the resource system) has seen refinements, big and small, and we wanted to get it into artists' hands as soon as possible.

If you're interested, you can jump right into testing Krita 5.0 Beta 1 through Steam: just right click on Krita in your Steam Library, click on "Properties", switch to the "Betas" tab, and then select the "beta" branch from the drop down menu.

First, there are a few important points we want to warn you about:

  • Krita 5 has a completely new resource system. Krita no longer loads all brushes, patterns, gradients and so on start-up, but caches the information during the first run. Krita 5 will be slower starting on the first run, quicker on subsequent runs.
  • The way Krita 5 keeps a version history for resources that are edited by the user is not compatible with Krita 4. After using Krita 5, going back to Krita 4 might cause Krita 4 to show duplicate resources.
  • Krita 5 can no longer load vector layers created in Krita 3 and older.
  • Krita files (.kra) and krita brush preset files (.kpp) created with Krita 5.0 are not guaranteed to be compatible with Krita 4!
  • Krita 5.0 fixed an issue with text size in documents. However, opening files created with earlier versions of Krita may require changing a setting to get the originally expected text size.
  • Known issue with this beta: If you run a G’Mic filter, Krita’s settings are temporary reset to default: the settings will be the customized ones again after restarting Krita.

As always you can get an idea about what's changed by reading the full release notes for Krita 5.0 right here. It's got tons of great pictures

Anyway... Give the first beta a try, let us know what you think, and please report any bugs that you come across so together we can make sure Krita 5.0 is one of the best updates yet!

Thanks again,
Emmet
Aug 10, 2021
Krita - EmmetPDX
Hey all.

While we're busy getting Krita 5 ready for beta, this week we've got a smaller update for Krita 4 that fixes a handful of bugs. There should be a fix for those of you who have been running into performance issues in the previous version, as well as a few other miscellaneous bug fixes that you can read about over on the official patch notes.

Thanks,
Emmet
Jun 10, 2021
Krita - EmmetPDX
Hey all, we've got another smaller bug fix update out today.

You can read all about the various fixes right here.

Thanks for your support!
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