- Microtransactions removed! Yep, they are gone, forever! - Group of Masters achievement fixed. - The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now) - Epic Potion achievement removed. - Some other small bug fixes.
- Microtransactions removed! Yep, they are gone, forever! - Group of Masters achievement fixed. - The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now) - Epic Potion achievement removed. - Some other small bug fixes.
- Fixed various crashes - Some achievements fixed - Increased achievement "Ain't nobody got time for that" from 365 to 465 days - Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself) - Fixed Farmville in New Game + (Used to be 30 levels to high) - The Consumable items list is now scrollable during combat when several items are listed - Fixed some lower resistance effects - "Miniatures" +1 to all skills bonus is now working as intended - Blacksmith % dialogue now updated properly when using the +5% craft chance items - Fixed some stat stacking not working or not showing the correct value - Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody - Achievement Dungeon Master now has an image - Fixed a UI problem were using a character name and class that are both long caused text to overlap - Localization - Portuguese - Fixed some strings that where to long - You can no longer get stuck at Shipwreck Cove if you run out of money - You can now leave Morderlägger Pit without abandoning the quest - Paladin's Leader Strike skill now list the correct upgrade when leveling - Fixed some +% Gold gained items not working - Localization - Readability in character sheet for German translation updated slightly - You can no longer skip combat by moving out of an area quickly
- Fixed various crashes - Some achievements fixed - Increased achievement "Ain't nobody got time for that" from 365 to 465 days - Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself) - Fixed Farmville in New Game + (Used to be 30 levels to high) - The Consumable items list is now scrollable during combat when several items are listed - Fixed some lower resistance effects - "Miniatures" +1 to all skills bonus is now working as intended - Blacksmith % dialogue now updated properly when using the +5% craft chance items - Fixed some stat stacking not working or not showing the correct value - Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody - Achievement Dungeon Master now has an image - Fixed a UI problem were using a character name and class that are both long caused text to overlap - Localization - Portuguese - Fixed some strings that where to long - You can no longer get stuck at Shipwreck Cove if you run out of money - You can now leave Morderlägger Pit without abandoning the quest - Paladin's Leader Strike skill now list the correct upgrade when leveling - Fixed some +% Gold gained items not working - Localization - Readability in character sheet for German translation updated slightly - You can no longer skip combat by moving out of an area quickly
- Fixed blue square at the top left of the map - More localization issues fixed - Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown! - Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold. - Fixed a bug where some players may get stuck in a place and the map stops working.
Some other stuff: For GetThreadContextFailed error, please check this link.
- Fixed blue square at the top left of the map - More localization issues fixed - Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown! - Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold. - Fixed a bug where some players may get stuck in a place and the map stops working.
Some other stuff: For GetThreadContextFailed error, please check this link.
Some quick bug fixes for you. Thanks for playing =)
- Optimizations on metric sending to use less data - Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle) - Fixed some clicking on monsters problems on some maps - Fixed damage numbers that were moving too fast - Hipster passive changed - Cinematic bug fixed - Fixed some localization issues
Some quick bug fixes for you. Thanks for playing =)
- Optimizations on metric sending to use less data - Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle) - Fixed some clicking on monsters problems on some maps - Fixed damage numbers that were moving too fast - Hipster passive changed - Cinematic bug fixed - Fixed some localization issues