Knights of Pen and Paper +1 Edition - lprunk
Aaaaaaand we are back with bug fixes!

- Microtransactions removed! Yep, they are gone, forever!
- Group of Masters achievement fixed.
- The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now)
- Epic Potion achievement removed.
- Some other small bug fixes.

For more information, see this thread.

Happy adventures and achievement hunting =)

EDIT: Patch is now live for everyone!
Knights of Pen and Paper +1 Edition - prunk
Aaaaaaand we are back with bug fixes!

- Microtransactions removed! Yep, they are gone, forever!
- Group of Masters achievement fixed.
- The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now)
- Epic Potion achievement removed.
- Some other small bug fixes.

For more information, see this thread.

Happy adventures and achievement hunting =)

EDIT: Patch is now live for everyone!
Knights of Pen and Paper +1 Edition - lprunk
- Fixed various crashes
- Some achievements fixed
- Increased achievement "Ain't nobody got time for that" from 365 to 465 days
- Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself)
- Fixed Farmville in New Game + (Used to be 30 levels to high)
- The Consumable items list is now scrollable during combat when several items are listed
- Fixed some lower resistance effects
- "Miniatures" +1 to all skills bonus is now working as intended
- Blacksmith % dialogue now updated properly when using the +5% craft chance items
- Fixed some stat stacking not working or not showing the correct value
- Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody
- Achievement Dungeon Master now has an image
- Fixed a UI problem were using a character name and class that are both long caused text to overlap
- Localization - Portuguese - Fixed some strings that where to long
- You can no longer get stuck at Shipwreck Cove if you run out of money
- You can now leave Morderlägger Pit without abandoning the quest
- Paladin's Leader Strike skill now list the correct upgrade when leveling
- Fixed some +% Gold gained items not working
- Localization - Readability in character sheet for German translation updated slightly
- You can no longer skip combat by moving out of an area quickly

=)
Knights of Pen and Paper +1 Edition - prunk
- Fixed various crashes
- Some achievements fixed
- Increased achievement "Ain't nobody got time for that" from 365 to 465 days
- Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself)
- Fixed Farmville in New Game + (Used to be 30 levels to high)
- The Consumable items list is now scrollable during combat when several items are listed
- Fixed some lower resistance effects
- "Miniatures" +1 to all skills bonus is now working as intended
- Blacksmith % dialogue now updated properly when using the +5% craft chance items
- Fixed some stat stacking not working or not showing the correct value
- Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody
- Achievement Dungeon Master now has an image
- Fixed a UI problem were using a character name and class that are both long caused text to overlap
- Localization - Portuguese - Fixed some strings that where to long
- You can no longer get stuck at Shipwreck Cove if you run out of money
- You can now leave Morderlägger Pit without abandoning the quest
- Paladin's Leader Strike skill now list the correct upgrade when leveling
- Fixed some +% Gold gained items not working
- Localization - Readability in character sheet for German translation updated slightly
- You can no longer skip combat by moving out of an area quickly

=)
Knights of Pen and Paper +1 Edition - lprunk
Here goes another update! Happy questing =)

- Fixed blue square at the top left of the map
- More localization issues fixed
- Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown!
- Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold.
- Fixed a bug where some players may get stuck in a place and the map stops working.

Some other stuff:
For GetThreadContextFailed error, please check this link.
Knights of Pen and Paper +1 Edition - prunk
Here goes another update! Happy questing =)

- Fixed blue square at the top left of the map
- More localization issues fixed
- Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown!
- Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold.
- Fixed a bug where some players may get stuck in a place and the map stops working.

Some other stuff:
For GetThreadContextFailed error, please check this link.
Knights of Pen and Paper +1 Edition - lprunk
Some quick bug fixes for you. Thanks for playing =)

- Optimizations on metric sending to use less data
- Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
- Fixed some clicking on monsters problems on some maps
- Fixed damage numbers that were moving too fast
- Hipster passive changed
- Cinematic bug fixed
- Fixed some localization issues
Knights of Pen and Paper +1 Edition - prunk
Some quick bug fixes for you. Thanks for playing =)

- Optimizations on metric sending to use less data
- Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
- Fixed some clicking on monsters problems on some maps
- Fixed damage numbers that were moving too fast
- Hipster passive changed
- Cinematic bug fixed
- Fixed some localization issues
...