Community Announcements - austin.fong


Saturday, June 4, marks the third anniversary of the launch of Marvel Heroes – now known as Marvel Heroes 2016 – and we invite everyone to join the celebration! The festivities begin Friday, June 3, with an all-day stream from twitch.tv/MarvelHeroes. Beginning at 11:00 a.m. PDT, Gazillion staff will tag-team throughout the day, as they each speak to their roles on the game and answer questions from viewers. There may even be the occasional surprise reveal…

The in-game celebration begins this Friday as well, with the return of some of our most popular gameplay events (Midtown Madness and Mystic Mayhem), a server-side boost to experience points, and a few other surprises.

6/3 to 6/9- WEEK 1 Events!
  • Midtown Madness All Week - Head to Midtown for a chance at very rare items such as the Midtown Fortune Card, an increased chance to roll cosmic or unique items, and more! Patrol Boosts return to the store as well.
  • Mystic Mayhem - Defeat the Demon Lord N’astirh in Infernal Limbo, Legendary Mystic Scroll drops, higher rare rune drop rates, Strike on Limbo mission, and more!
  • Cosmic Leveling Boost - Receive a boost when Cosmic Leveling!
  • 163% server side XP Bonus - Just as it sounds, a +163% XP bonus all week!
  • Brood Danger Room Tournament
6/3 to 6/9- WEEK 1 Sales!

For the first week of our 3rd Anniversary Celebration, we're extending our 15% Bonus G sale as well as our Hero and Costume BOGO sale!

This is just the beginning so stay tuned for more details on this month long event!
Community Announcements - austin.fong


Marvel Heroes 2016 also begins the first part of its Civil War Event and rollout of costumes inspired by Marvel’s Captain America: Civil War this weekend, beginning with Captain America and Iron Man. The rollout continues over the next couple of weeks, with new costumes for Ant-Man, Black Widow, Black Panther, War Machine, Winter Soldier, Hawkeye and Scarlet Witch – even Spider-Man!

5/6 - 5/12 - MARVEL HEROES: CIVIL WAR PART 1!
  • Crossbones in Patrol Modes - Crossbones and his band of mercenaries have begun terrorizing civilians in Hightown Patrol, Industry City Patrol and Midtown Manhattan Patrol. It is up to our heroes to go in there and stop him before more innocents are caught in the crossfire!
  • Madripoor Bazaar Chase - Maria Hill and S.H.I.E.L.D have been busy tracking Crossbones and have located him in a heavily populated Bazaar located in Madripoor. Many innocent civilians are trapped and only our heroes can go in and help them! The chase ends with a confrontation with Crossbones that will have a very polarizing effect on the world and their opinions on super heroes.
  • Bonus Experience - All of the playable heroes in Captain America: Civil War will get 50% bonus experience! This includes Captain America, Iron Man, Winter Soldier, Black Panther, Hawkeye, Ant-Man, Black Widow, War Machine, Scarlet Witch, Vision and Spider-Man! Plus 50% base bonus experience for all playables.
  • Giveaways - REDEEM the code TEAMCAP to unlock Captain America! or REDEEM the code TEAMIRONMAN to unlock Iron Man! *Codes expire 11:59 PM Monday May 9th.

5/12 - 5/19 - MARVEL HEROES: CIVIL WAR PART 2!

  • Civil War! - After the events of Madripoor, lines are drawn between Super Heroes and you must choose a side! Raise you influence with your team by doing daily missions and hunting down Super Villains. Will you do what it takes to ensure your side is the winning side, even if it means fighting other Super Heroes?
  • Tournament - Prove your allegiance by working with other players in a Civil War tournament, where the rewards are not based on individual placement, but team performance!
  • Bonus Experience - All of the playable heroes in Captain America: Civil War will get 100% bonus experience!

5/19 - 5/26 - MARVEL HEROES: CIVIL WAR CONTINUED!


  • All the new Civil War related game content from the previous 2 weeks!
  • All the new Civil War related event content from the previous 2 weeks!

  • Bonus Experience - All of the playable heroes in Captain America: Civil War will get 150% bonus experience!

For any additional questions, please check out our Marvel's Captain America: Civil War Event forum post

Community Announcements - austin.fong



New Hero: Elektra

Elektra has joined the Hero roster of Marvel Heroes 2016!

From a young age, Elektra Natchios trained in the martial arts well into her adulthood. But when Elektra’s father - a Greek Ambassador - was killed in a terrorist abduction gone horribly wrong, she was convinced that the law had failed her. She then traveled afar to Japan to perfect her combat skills; taking matters into her own hands. Taught by both the ancient Chaste order and the notorious Hand organization, she would later return home as an infamous assassin at the top of her game.

Being the best of the best, Elektra’s clients include a large variety of the world’s elite - from S.H.I.E.L.D. to Kingpin. Yet, she continuously crosses paths with her old college flame, Matt Murdock and his alter ego Daredevil. Elektra’s adventures have led her far, wide, and back again. But this time the price is right, and she’s here to get the job done.

Cosmic Patrols Updates

Cosmic Midtown Manhattan Patrol has had a full loot review. The goal of this was to reduce clutter, increase client and server performance and give players a more rewarding experience.

  • Double Cosmic Loot - Many of you know that we have had Double Cosmic Loot, a specific perk of the Cosmic Chaos event, active for a while. This has now been turned off and will only return during that event. Loot tables have been adjusted accordingly to ensure that players still feel rewarded for playing the content.
  • Experience Orbs - Much like Cosmic Hightown Patrol, we have replaced the existing XP orbs with a smaller amount of “larger” orbs dropped by Bosses. The XP amount amount has been tuned slightly down, about 1.5 times of the original CMM XP. This allows us to continue to do Double Cosmic Loot for Cosmic Chaos without the XP gain to be unbalanced.
  • Higher Quality Items - Players will see far less uncommon/rare Insignias and Team-Up items from bosses. Additionally, All “Tier 1” lower level, non Boss Artifacts have been removed from the Boss loot tables.
  • Cybernetics - The amount of Uncommon/Rare/Epic/Cosmic items that drop in Cosmic Midtown Manhattan Patrol has been unchanged, allowing players to continue leveling pet cybernetics as they have in the past
  • Danger Room Scenarios - Only Epic and Cosmic Danger Room Scenarios will drop from Bosses in Cosmic Midtown Manhattan Patrol.
  • Cosmic Reliquary of Rarity - Players will see far less uncommon/rare Insignias and Team-Up items from bosses. Additionally, All “Tier 1” lower level, non Boss Artifacts have been removed from the Boss loot tables.
  • Cosmic Jackpot - Cosmic Jackpot contents have been updated with Cosmic Reliquary of Rarity.
  • New Rare Credit Item - Only Epic and Cosmic Danger Room Scenarios will drop from Bosses in Cosmic Midtown Manhattan Patrol.
  • Events - The following events will drop the following items per boss in Cosmic Midtown: Midtown Madness - 2 Boxes (Normal Midtown will drop 1), Cosmic Chaos - 2 Caches (Normal Midtown will drop 1), Odin’s Bounty - 2 Boxes (Normal Midtown will drop 1)


Cosmic Industry City Patrol has had the following changes:

  • Experience Orbs - XP amounts have been normalized on a per-boss basis across all 3 patrols.
  • Odin Boosts - Adjusted how Odin Boosts work in Cosmic Industry City Patrol to increase the amount of marks given to players using the boost to be more uniform across all patrols.
  • Cybernetics - We have increased the amount of Uncommon/Rare/Epic/Cosmic slot 1 through 5 items that drop from Bosses that players use to level pets in order to better match Cosmic Midtown Patrol.
  • Cosmic Reliquary of Rarity - Cosmic Reliquaries have been added to the shared loot table, replacing the current Epic version.

Cosmic Hightown Patrol has had several changes made to bring several aspects more in line with other Cosmic Patrols.

  • Experience Orbs - XP amounts have been normalized on a per-boss basis across all 3 patrols. We have adjusted Boss Trios to drop the equivalent of 3 Cosmic Midtown Patrol bosses worth of XP.
  • Loot Drops - We have adjusted drop rates for the non Boss Specific items on Boss Trio loot tables to now account for the loot table rolling 3 times in order to grant 3 Bosses worth of XP.
  • Cosmic Jackpot - Cosmic Jackpots have come to Cosmic Hightown!
  • Odin Boosts - Adjusted how Odin Boosts work in Cosmic Industry City to increase the amount of marks given to players using the boost to be more uniform across all patrols.
  • Cybernetics - We have increased the amount of Uncommon/Rare/Epic/Cosmic slot 1 through 5 items that drop from Bosses that players use to level pets in order to better match Cosmic Midtown Patrol.

In addition to the reward changes above, Cosmic Hightown has received the following gameplay changes:

  • Cosmic Hightown Patrol has received an overall difficulty tuning pass.
  • Minibosses health and damage additionally reduced by roughly 33%.

New Danger Room Tournament - Subway

Our first Danger Room Tournament has arrived!

Available to level 60 players, a new vendor in the Danger Room Hub has scenarios for purchase with credits. These two scenarios have static affixes and can be purchased from the vendor as many times as you like. This tournament’s theme is based in our Subway tileset.

The Leaderboard for this Tournament tracks completion time in each of the two difficulties and ranks players by the shortest time to complete the scenario. Repeat attempts will only track your best time, so feel free to run it as many times as you like to see what your best time is! At the end of the week, rewards will be awarded based upon your best placement.

The Tournament Leaderboards will open at 12:00 PM PDT, April 8th!

Item & Crafting Changes

Scaling Element Drop Technology - New technology has been added that allows higher amounts of elements to drop depending on a player’s level. These elements will drop in a single stack rather than individually.

Increased Boss Item Drops - There is a new shared loot table on all end game bosses that contains all Boss-Specific artifacts and uniques. This table can drop any of these item off of any end game boss as a bonus drop! Raid Items are not in this table and will be exclusive to Raids and Crafting.

Minor Changes & Bug Fixes

Implemented fixes for recent performance issues caused by an increase in CPU load in some cases. Please see the General Technical Support forum for more information.

Rogue's Venom Blast now scales properly with the Energy Attribute.

Rogue’s Fangs of Farallah and Shadow Strike now work properly with K'un-Lun Styles, Ground Phase, Cold Snap, and Demonic Barrier.

Fixed an issue with Rogue’s Health on Hit based on number of Squirrels scaling far more than intended.

Reduced the damage of all S.H.I.E.L.D. imposter minibosses in Cosmic Hightown.

Fixed an issue where the Midtown leaderboard would sometimes start earlier than anticipated.
Community Announcements - austin.fong


Marvel's Daredevil Season 2 is available now only on NETFLIX, and to celebrate we’ve got an incredible weekend planned for you. First off, log in at anytime Saturday March 19th or Sunday March 20th (Pacific Time) to receive a playable Daredevil FOR FREE! We’ve also added new costumes inspired by Marvel’s Daredevil for both Daredevil and Punisher while granting them both Bonus XP throughout the week. That’s not all, there’s a sale, a special mission, and more!

  • Free Playable Daredevil - Log in Saturday and Sunday to get a FREE Daredevil hero token!
  • Server Side Bonus Experience - 200% Bonus Experience to celebrate Season 2 through 11:59 PM Pacific on Monday 3/21! 100% Bonus Experience through 11:59 PM Pacific Thursday 3/24.
  • More Experience - Additional 50% Bonus Experience for Daredevil, Punisher, Luke Cage and Iron Fist
  • Orders from The Hand - The Hand has sent orders out to supervillains and their henchmen to try to subvert our heroes! Collect these and turn them into the Special Event Terminal in Avenger’s Tower for special rewards!
  • New Achievements - Two new Daredevil achievements, including a new secret hidden achievement for Daredevil that grants a title!
  • Tournament - A daily resetting leaderboard tracking the number of Hand Ninjas defeated by players playing Daredevil!
  • Daredevil & Punisher Sale - Both Heroes, and their costumes are all 25% OFF!


Daredevil Design Update


Daredevil's Spirit has been replaced with a new resource - Stamina.


STAMINA

To go along with the Daredevil Event, this patch brings with it a design update for Daredevil himself!

Stamina is similar in mechanics to Power Cosmic or Solar Energy in that it always regenerates, but has a higher regeneration rate. It will automatically regenerate to full within a few seconds of being empty, so there's little to no downtime when playing Daredevil.

Stamina has no "single target spender", and his basics are tuned with less of a penalty compared to most. Stamina is strictly spent on rotational powers, Finishers, or area clearing abilities that may not be tied into the Combo point system. Daredevil's basics also quickly help Stamina to restore back to full (even faster than it's already quick regeneration rate).


MARTIAL ARTS

Staff Strike and Nunchuck Beatdown have received new animations. These two, along with Assault and Battery, have also received new affixes to make them better suited at filling particular roles.

Apprehend now generates 2 Combo Points, making it similar to Sliding Strike - a cooldown-based Combo Point generator that generates them faster than the basics. Sliding Strike and Devil's Due move into the Martial Arts tree to solidify the tree as "things that generate Combo Points".

Apprehend and Sliding Strike Area of Effect size increased. Both powers now have an 8 second cooldown.

As mentioned above, Stamina is structured to allow for 'basic' attacks to be the core single target powers, and as such, Triple Strike has been removed from Daredevil. The long animation for this power has historically been a problem in regards to Daredevil's ability to evade attacks, so sticking to his faster basic animations will allow him to cancel out of a combo quicker.

FIGHTING FOCUS

Radar Sense, Devil of Hell's Kitchen, Relentless Justice, Enter the Void, and Born Again have all been compressed into two passive/active powers.

Since most of the powers in Fighting Focus have been compressed, we needed to redefine what existed in the tree. Fighting Focus is now "all powers that do not gain or spend Combo Points", including Action Roll, Rebounding Club, Club Sweep, and two new powers.

Rebounding Club now holds up to 2 charges and applies Vulnerability.

Heroic Leap is now a level 1 power and does not scale with power points.

Club Sweep Area of Effect size increased.

NEW - Cable Swing - Daredevil has gained a new Travel power, using the grappling hook within his batons to swing around. This power has functionally replaced Swinging Assault, as it is a more reasonable and realistic manner of how Daredevil would get around an area with differences in elevation.

NEW - Relentless Justice - Stealing the name from a former passive, this new mobile area clearing power has been added to Daredevil. While channeling, Matt wades through enemies while skillfully manipulating nunchucks in a constant flow.

The new Radar Sense is located in the Fighting Focus tree, and contains all defensive affixes. The 'ping' that occurs when Combo Points are full no longer applies normal vulnerability, but instead causes the next Finisher or Tornado Kick to deal massive damage against that target. The power can also be activated to cleanse and become immune to crowd control. Radar Sense's specializations change up Daredevil's playstyle regarding combo points:

Combo Fighter - Specialization if you like Daredevil's current rotation and playstyle as-is. Adds a %-based damage bonus to Finishers, and a %-based damage bonus to Tornado Kick.

Drawn-Out Brawl - Specialization if you like the concept of combo points, but find the rate of gain too quick to manage. Makes gaining combo points slower, but massively increases the damage dealt by Finishers if they are used at maximum combo points. Choose this specialization if you want to see Finishers deal massive damage in exchange for using them a bit less frequently.

Street Fighter - Specialization if you do not like combo points and would prefer a more "standard" rotation. Combo Points are removed entirely, and finishers become standard cooldown layers. All finishers are treated as though you had 5 combo points in this specialization. Choose this if you were not a fan of Combo Points and would prefer to manage cooldowns instead.


ACROBATIC PROWESS

As with the other trees, we wanted to take this opportunity to reorganize his powers in a way that makes more sense to players seeing Daredevil for the first time. Acrobatic Prowess now contains all Finishers, as well as the "Finisher Finisher", Tornado Kick.

The new Devil of Hell's Kitchen is located in the Acrobatic Prowess tree, and contains all offensive affixes located in previous powers. If activated, it consumes combo points to create a buff effect, which is determined by a specialization choice. You can opt to go with the familiar Born Again and consume combo points to heal yourself, or change that to be a defensive or offensive steroid instead.

Jumping Strike now has a higher Critical Hit Chance per combo point spent. In addition to the leaping club-to-the-face animation, the power now has variance and can trigger an alternate animation inspired by Marvel's Daredevil series.

Whirling Club is no longer a channeled power, and has been added to Daredevil's Finisher list. It can still be used with no combo points, but will be more responsive as a single animation power. If you find yourself mostly playing in high area content, Whirling Club may be the Finisher option for you. It's Stamina cost is reduced with each combo point spent. treet Sweeper still remains as another Area finisher, but offers a higher defensive value in its built-in invulnerability state.

Tornado Kick (formerly Spinning Hook Kick) has no Stamina cost in the new world, making it a powerful free damage source, and always delivers a Brutal Strike. This power has also received a new animation inspired by Marvel's Daredevil series.


UNIQUE ITEMS

Along with the above changes, Daredevil’s slot 1-5 Uniques have been updated with new bonuses and changes to accommodate his new design!
Community Announcements - austin.fong
Daredevil Event


To celebrate the launch of the second season of Daredevil on Netflix, we are having a Daredevil themed event!

  • Free Playable Daredevil - Log in Saturday or Sunday to get a FREE Daredevil hero token!
  • Server Side Bonus Experience - 200% Bonus Experience to celebrate Season 2 through 11:59 PM Pacific on Monday 3/21! 100% Bonus Experience through 11:59 PM Pacific Thursday 3/24.
  • More Experience - Additional 50% Bonus Experience for Daredevil, Punisher, Luke Cage and Iron Fist
  • Orders from The Hand - The Hand has sent orders out to supervillains and their henchmen to try to subvert our heroes! Collect these and turn them into the Special Event Terminal in Avenger’s Tower for special rewards!
  • New Achievements - Two new Daredevil achievements, including a new secret hidden achievement for Daredevil that grants a title!
  • Tournament - A daily resetting leaderboard tracking the number of Hand Ninjas defeated by players playing Daredevil!


Saint Patrick's Day


Celebrate Saint Patrick's Day in Marvel Heroes 2016 with the following holiday themed items!

  • Lucky Power-Ups - Chase the pot of gold at the end of the rainbow by picking up this holiday themed buff that displays a 4 leaf clover over your head! These buffs drop anywhere in game - collect 5 of them to receive a loot explosion that contains Uniques, Lucky 4 Leaf Clovers, Festive Saint Patrick's Day Hats, Legendary Pieces of Rainbow and more!
  • Lucky Loot Drops - 50% server side bonus to RIF/SIF
  • Legendary Pieces of Rainbow - Collecting three of these lucky charms will allow you to craft a legendary item - the Pot of Gold of Cassidy Keep!
  • Daily Gifts - Log in each day during the week for a special Saint Patrick's Day Loot Box and additional Saint Patrick’s Day visual items Friday through Monday!
  • Saint Patrick’s Day Fortune Cards - A special fortune card just for Saint Patrick’s Day!


Both events will be active when servers come out of maintenance on Friday, March 18th until 11:59 PM Thursday, March 24th.


Midtown Bosses Leaderboard


A new leaderboard has been added for the most Boss defeats within Midtown Patrol & Cosmic Midtown Patroll. Compete with your friends to see who can take down the most Supervillains in Midtown before the day is over!

Rewards are earned both for participation and for earning some of the top spots on the Leaderboard before it closes.

This leaderboard will only run on Mondays while Midtown Madness is active. Once Midtown Madness ends, the leaderboard will end and remain closed until the following Monday.


Daredevil Design Update

Daredevil's Spirit has been replaced with a new resource - Stamina.


STAMINA

To go along with the Daredevil Event, this patch brings with it a design update for Daredevil himself!

Stamina is similar in mechanics to Power Cosmic or Solar Energy in that it always regenerates, but has a higher regeneration rate. It will automatically regenerate to full within a few seconds of being empty, so there's little to no downtime when playing Daredevil.

Stamina has no "single target spender", and his basics are tuned with less of a penalty compared to most. Stamina is strictly spent on rotational powers, Finishers, or area clearing abilities that may not be tied into the Combo point system. Daredevil's basics also quickly help Stamina to restore back to full (even faster than it's already quick regeneration rate).


MARTIAL ARTS

Staff Strike and Nunchuck Beatdown have received new animations. These two, along with Assault and Battery, have also received new affixes to make them better suited at filling particular roles.

Apprehend now generates 2 Combo Points, making it similar to Sliding Strike - a cooldown-based Combo Point generator that generates them faster than the basics. Sliding Strike and Devil's Due move into the Martial Arts tree to solidify the tree as "things that generate Combo Points".

Apprehend and Sliding Strike Area of Effect size increased. Both powers now have an 8 second cooldown.

As mentioned above, Stamina is structured to allow for 'basic' attacks to be the core single target powers, and as such, Triple Strike has been removed from Daredevil. The long animation for this power has historically been a problem in regards to Daredevil's ability to evade attacks, so sticking to his faster basic animations will allow him to cancel out of a combo quicker.

FIGHTING FOCUS

Radar Sense, Devil of Hell's Kitchen, Relentless Justice, Enter the Void, and Born Again have all been compressed into two passive/active powers.

Since most of the powers in Fighting Focus have been compressed, we needed to redefine what existed in the tree. Fighting Focus is now "all powers that do not gain or spend Combo Points", including Action Roll, Rebounding Club, Club Sweep, and two new powers.

Rebounding Club now holds up to 2 charges and applies Vulnerability.

Heroic Leap is now a level 1 power and does not scale with power points.

Club Sweep Area of Effect size increased.

NEW - Cable Swing - Daredevil has gained a new Travel power, using the grappling hook within his batons to swing around. This power has functionally replaced Swinging Assault, as it is a more reasonable and realistic manner of how Daredevil would get around an area with differences in elevation.

NEW - Relentless Justice - Stealing the name from a former passive, this new mobile area clearing power has been added to Daredevil. While channeling, Matt wades through enemies while skillfully manipulating nunchucks in a constant flow.

The new Radar Sense is located in the Fighting Focus tree, and contains all defensive affixes. The 'ping' that occurs when Combo Points are full no longer applies normal vulnerability, but instead causes the next Finisher or Tornado Kick to deal massive damage against that target. The power can also be activated to cleanse and become immune to crowd control. Radar Sense's specializations change up Daredevil's playstyle regarding combo points:

Combo Fighter - Specialization if you like Daredevil's current rotation and playstyle as-is. Adds a %-based damage bonus to Finishers, and a %-based damage bonus to Tornado Kick.

Drawn-Out Brawl - Specialization if you like the concept of combo points, but find the rate of gain too quick to manage. Makes gaining combo points slower, but massively increases the damage dealt by Finishers if they are used at maximum combo points. Choose this specialization if you want to see Finishers deal massive damage in exchange for using them a bit less frequently.

Street Fighter - Specialization if you do not like combo points and would prefer a more "standard" rotation. Combo Points are removed entirely, and finishers become standard cooldown layers. All finishers are treated as though you had 5 combo points in this specialization. Choose this if you were not a fan of Combo Points and would prefer to manage cooldowns instead.

ACROBATIC PROWESS

As with the other trees, we wanted to take this opportunity to reorganize his powers in a way that makes more sense to players seeing Daredevil for the first time. Acrobatic Prowess now contains all Finishers, as well as the "Finisher Finisher", Tornado Kick.

The new Devil of Hell's Kitchen is located in the Acrobatic Prowess tree, and contains all offensive affixes located in previous powers. If activated, it consumes combo points to create a buff effect, which is determined by a specialization choice. You can opt to go with the familiar Born Again and consume combo points to heal yourself, or change that to be a defensive or offensive steroid instead.

Jumping Strike now has a higher Critical Hit Chance per combo point spent. In addition to the leaping club-to-the-face animation, the power now has variance and can trigger an alternate animation inspired by Marvel's Daredevil series.

Whirling Club is no longer a channeled power, and has been added to Daredevil's Finisher list. It can still be used with no combo points, but will be more responsive as a single animation power. If you find yourself mostly playing in high area content, Whirling Club may be the Finisher option for you. It's Stamina cost is reduced with each combo point spent. treet Sweeper still remains as another Area finisher, but offers a higher defensive value in its built-in invulnerability state.

Tornado Kick (formerly Spinning Hook Kick) has no Stamina cost in the new world, making it a powerful free damage source, and always delivers a Brutal Strike. This power has also received a new animation inspired by Marvel's Daredevil series.

UNIQUE ITEMS

Along with the above changes, Daredevil’s slot 1-5 Uniques have been updated with new bonuses and changes to accommodate his new design!
Community Announcements - austin.fong


Marvel Heroes 2016 Arrives! First Wave of Updates Includes New Story Chapter, Controller Support, Updated Character Models, Revamped Deadpool, Leaderboards, Playable Black Cat and More!


MARVEL HEROES 2016 INCLUDES:
  • "SECRET INVASION" STORY CHAPTER: Battle shape-shifting Skrull invaders, including the Super-Skrull and alien versions of Super Heroes, in this adaptation of 2008’s Secret Invasion comic book event. Who do you trust? (A Fortune Card themed to the new chapter is also available.)
     
  • CONTROLLER SUPPORT: Battle shape-shifting Skrull invaders, including the Super-Skrull and alien versions of Super Heroes, in this adaptation of 2008’s Secret Invasion comic book event. Who do you trust? (A Fortune Card themed to the new chapter is also available.)
     
  • REVAMPED DEADPOOL: The Merc with a Mouth has been part of the Marvel Heroes lineup since the beginning – with new animations, effects, and nine new moves added to his power set, now he’s even better! (A new Zen Deadpool costume is also available.)
     
  • PLAYABLE BLACK CAT: Voiced by Jennifer Hale, just as she was in the 1990s Spider-Man animated series, Felicia Hardy crosses our path as the game’s 55th playable character.
     
  • AGENT VENOM TEAM-UP: Once Peter’s Parker high school bully, war hero Lt. Flash Thompson now hosts the Venom symbiote, ready to serve beside you.
     
  • STEAM ACHIEVEMENTS: More than 50 achievements for those who play via Steam.
     
  • MAC OUT OF BETA: Just like it sounds.
     
  • VISUAL UPDATES: Starting with Captain America, Black Widow and Jean Grey, characters introduced with the initial launch of Marvel Heroes will be brought up to the more realistic visual standards of newer characters. Visual Updates for older character models will continue moving forward.
     
  • LEADERBOARDS: The most dedicated players will be recognized, as new Leaderboards begin to be continually added. Tournaments and Seasons will grow out of this eventually, as well.
     
  • A NEW VARIANT COSTUME SERIES: Series 3 of our Variant Costumes.
     
MARVEL HEROES 2016 INCLUDES:
In celebration of the launch of the Marvel Heroes 2016 Initiative, we've also brought back Bonus G, Chase & Halloween Costumes, our Boost Bonanza Sale, and more!
Dec 10, 2015
Community Announcements - austin.fong
DANGER ROOM ARRIVES

The Danger Room is now online and fully operational in Marvel Heroes 2015!

Danger Room is an all-new endgame activity featuring randomized levels, missions, bosses, hazards, and region-wide modifiers that make each and every run feel different from the last! Danger Room Scenarios, a new type of item drop, can be used to create instanced, multi-stage simulations for you to explore, completing objectives and clearing your way to the boss.

Test yourself in the Danger Room solo, or team up with your friends to tackle some of the most difficult challenges yet!

For the full details on the new Danger Room game mode, check out the Danger Room FAQ

DANGER ROOM EVENT

With the launch of Danger Room, we’ll be running a server-side experience bonus of +100% starting today!

In addition, each day we’ll be granting a login gift of Danger Room Scenarios so you can jump right into the action!

These bonuses will run until the next game update.
Community Announcements - austin.fong
New Hero: Magik

Magik joins the hero roster of Marvel Heroes 2015!

Queen of Limbo and wielder of the powerful Soulsword, Illyana Rasputin - sister of the X-Man known as Colossus - was born with the mutant power to create portals through time and space. These portals pass through the alternate dimension Otherplace, also known as Limbo, a realm of grotesque demons and dark magic. This link to Otherplace allows her magical abilities to be significantly enhanced whenever she weaves magic arts while in this alternate dimension, but her mastery over magic has grown over time allowing her to cast powerful spells even while here on Earth.

Magik is a Mental damage hero that can cut down her foes with her Soulsword, summon a legion of demons from Limbo to fight by her side, and cast a variety of incantations to destroy her enemies or enhance her own fighting abilities. Particularly potent magic reserves a portion of her unique resource called Command, and this resource can be allocated in a variety of ways to customize Magik’s powers to fit your playstyle.

Illyana is a force to be reckoned with in any dimension, and now she joins the world of Marvel Heroes to stop those that tamper with forces beyond their understanding before it damages the fabric of reality itself!

Defense & Dodge Changes

The defensive systems in Marvel Heroes have been revamped with the goal of making defensive itemization more rewarding, noticeably impacting your survivability when you make the choice to equip a defensive item such as Shield of Perseus.

We’ve created a massive thread with the philosophies behind why the changes were made, a further breakdown of the math behind the system, and a list of all relevant changes to powers and items. That thread can be found HERE. The most important features of this system update are:
  • Enemy damage lowered 40% across all of Marvel Heroes
  • Dodge once again mitigates 100% of damage when you successfully dodge an attack
  • A new stat, “Deflect Rating”, has been introduced. This rating increases your chance to ‘deflect’ an attack, reducing damage by 50%. The affix has replaced Projectile Deflection Chance, but works for all attacks - not just projectiles.
  • All hero defensive passives have been adjusted to include two of the three defensive stats: Defense, Deflect, or Dodge Rating. The two layers a hero has by default also come with a multiplier to those ratings, so further itemizing their core defensive stats will have increased effect. Some heroes have received additional changes to their defensive mechanics, such as heroes with ‘Shield’ effects. For a full list, see the linked thread.
  • As a result of the changes to base defensive passives and the calculations, some players who did not itemize for any survivability may notice their character sheet mitigation listing a lower value. This is expected, as enemy damage was lowered. A lower floor and a higher ceiling means that each defensive item can increase the effectiveness by a higher amount. Overall incoming damage has been reduced, even if your character sheet mitigation is lower than it was prior to the patch.
  • Many items and some Omega nodes have been updated to offer more defensive stats, and more will come with future updates.
EVENT: Thanksgiving!

X-Giving starts today, and ends Saturday November 28th at 12:01 AM!

During this Thanksgiving Event, all the following events will be running simultaneously:

We've made sure to decorate for the occasion and the Avengers Tower hub has been covered in Halloween decorations including cobwebs, pumpkins and candy bowls. Some prankster even TP'd the Quinjet!

Our festive events include:
  • Cosmic Chaos - Cosmic Worldstones and Worldstone Caches will be dropping, and you'll have a doubled leveling rate for Cosmic Prestige!
  • Operation Omega - Complete Shared Quests and Coulson's mission to get Omega Drives, and gain Omega Orbs 24% faster!
  • A.R.M.O.R. Incursion - Collect A.R.M.O.R. Drives and find Intel buffs! Serverside XP, RIF, and SIF will be set to 100%!
  • Play with the Devs - Check the official forums for the schedule for playing with the devs, which will be posted later today (11/24)!
  • Daily Login gift - Log in every day for an X-Giving gift!
Community Announcements - austin.fong
NEW HERO: KITTY PRYDE


Our 51st playable character, Kitty Pryde, otherwise known as Shadowcat has phased into Marvel Heroes 2015!

Kitty Pryde is a Physical / Energy hero who largely fights from melee range, leveraging her mutant ability to phase through solid objects, but can still deal some damage from range with the help of her friend Lockheed!

NEW TEAM-UP: SUNSPOT

Sunspot joins the Team-Up roster of Marvel Heroes 2015!

The billionaire businessman from Brazil, Roberto da Costa’s mutant ability allows his body to absorb pure solar energy. Able to channel this energy at will, Bobby assumes a powerful solar form which grants him incredible strength and the ability to project solar energy to scorch his enemies. Supervillains be warned, sunscreen won’t help - if you mess with Sunspot, you’re going to get burned!


AND MORE!


Full patch notes featuring many more details about the above:

http://forums.marvelheroes.com/discussion/238084/marvel-heroes-2015-1-73-patch-notes
Community Announcements - austin.fong
NEW HERO: WAR MACHINE


Our 50th playable Hero James Rhodes - A.K.A. War Machine - joins the hero roster of Marvel Heroes 2015!

War Machine is a Physical damage hero with a plethora of melee & range options allowing you to dictate the rules of engagement. Like Iron Man, War Machine utilizes an advanced suit of armor based on StarkTech technology - but while they may look similar on the outside, War Machine's suit is custom-designed to live up to the name!

NEW TEAM-UP: CARNAGE

Carnage joins the Team-Up roster for Marvel Heroes 2015! Cletus Kasady’s run-in with an alien symbiote during a prison breakout changed his life forever, merging with the symbiote to become the agent of chaos now known as Carnage. Capable of forming the surface of the symbiote into all manner of deadly weapons to satisfy his appetite for destruction, one would be wise to exercise caution, though he is currently willing to work for the side of good… at least for now.

52 REVIEW: CABLE & NEW COSTUME


Cable's design review fleshes him out more and takes greater advantage of his background in the Marvel comics universe. He's no longer just a guy with a gun, but instead has viable ways to play him that take advantage of his psionic abilities and his lesser-known use of a psimitar. For more details about Cable’s Level 52 Review, head over to our Cable Level 52 preview forum post! He's also got a brand new costume just for this occasion, his Marvel NOW! costume is now available.

STASH 2.0


The STASH system has received an overhaul in this patch, with an updated user interface that gives you more customization and convenience. Any S.T.A.S.H. tab in the list can be clicked and dragged to a new position to reorganize the list however you see fit. General S.T.A.S.H. tabs can be edited with a custom name, icon, and background color so you can easily customize your STASH to suit your sorting preferences and much more.

S.H.I.E.L.D. Fortune Card


In celebration of S.H.I.E.L.D.’s 50th Anniversary, we’re introducing a brand new S.H.I.E.L.D. Fortune Card! This new fortune card includes some amazing new S.H.I.E.L.D. related exclusives such as the R.O.B. pet, as well as S.H.I.E.L.D. specific costumes for Hawkeye, Captain Marvel, a variant for Spider-Woman Team-Up, visual artifacts and more!

MYSTIC MYSTERY BOOST


Some clever players solved our first Mystic Mystery achievement - which means the 63% XP, SIF and RIF bonuses from Mystic Mayhem are extended an additional 24 hours! This is in addition to the A.R.M.O.R Incursion event XP bonus listed below.

A.R.M.O.R. INCURSION


This week’s event is the A.R.M.O.R. Incursion! During the A.R.M.O.R. Incursion event a 100% XP bonus is active! This bonus is applied server-side and is further multiplied by other XP boosts you may have active. All the details about the A.R.M.O.R. Incursion event can be found in our A.R.M.O.R. Incursion Event Details Forum Post!

AND MORE!


Full patch notes featuring many more details about the above:

http://forums.marvelheroes.com/discussion/230779/marvel-heroes-2015-1-68-patch-notes#latest
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