Half-Life 2 - alfred
We have started a new Beta for Half-Life 2 and associated games.

To access this beta go to the Properties page for each Half-Life 2 game you want to try and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Fixed slow game movement when sv_alternateticks is enabled
  • Fixed bad damage indicators if you changed resolution while playing
  • Fix exploding glass effect in the Episode 1 introduction to be correctly HDR enabled
  • Assorted SDK tool fixes
Jul 15, 2013
Half-Life 2 - alfred
We have released an update to Half-Life 2. This update contains the fixes from the current beta. Changes for this update are:

  • Added missing set_sdk_env.bat file for the Source SDK
  • Updated localization in all languages with improved strings suggested by the community
  • Added dmxconvert and maya plugins to help when using the Source SDK
  • Fixed bad material type on the boards at the end of d1_canals_01a
  • Fixed missing dxsupport configuration files, causing some users to default to lower quality graphics on higher end video cards by mistake
  • Fixed Vortigaunt model being incorrect if you started directly on ep2_outland_04
Half-Life 2 - alfred
We have started a new Beta for Half-Life 2 and associated games. This beta will address issues discovered in the recent update and also help improve the recently released Source SDK update.

To access this beta go to the Properties page for each Half-Life 2 game you want to try and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Added missing set_sdk_env.bat file for the Source SDK
  • Updated localization in all languages with improved strings suggested by the community
  • Added dmxconvert and maya plugins to help when using the Source SDK
  • Fixed bad material type on the boards at the end of d1_canals_01a
  • Fixed missing dxsupport configuration files, causing some users to default to lower quality graphics on higher end video cards by mistake
  • Fixed Vortigaunt model being incorrect if you started directly on ep2_outland_04
Jun 26, 2013
Half-Life 2 - alfred
We have updated the public release of Half-Life 2. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life 2 to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux operating systems
  • Added support for Virtual Reality devices, in particular Oculus Rift
  • Numerous bug fixes contributed by community members
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Fixed in game text language to follow Steam language, not the selected game language
  • Fixed corrupt audio in game due to out of date sound cache files
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Added a gl_finish cvar, useful for certain Linux GL drivers that require an explicit GL_Finish() at the end of each frame
  • Fixed some materials having incorrect sounds when hit
  • Fixed some missing responses from Rebel chatter
  • Fixed bad lighting on some female rebel characters
  • Fixed being able to pickup Grigori's annabelle in Ravenholme if you got to the wrong place at the wrong time
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Fixed save game corruption (part 3)
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Added SDK tools in the bin folder
  • Further improved Russian localization voice overs
  • Fixed save game corruption under Linux
  • Fixed d1_town_01 skybox when not using HDR
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Fixed occasional save game corruption when running under Linux and Mac OS X
  • Fixed strider footsteps not being heard in Episode One
Half-Life 2 - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Fixed vehicle velocity not being saved in save games. New saves made after this change will now correctly restore vehicle speed
  • Fixed actors lines being chopped in localized builds due to out of date sound cache
  • Fixed Lamar animation in d1_trainstation_05 when jumping on the locker
  • Fixed wrong env map in d1_trainstation_05 puddle
  • Fix timing error in catwalk destruction in d3_c17_08
...