STALCRAFT: X - rizza

Okay, Researches, let’s see who actually pays attention in the field:

Grenades fired from an under-barrel launcher will bounce off Trampoline anomalies instead of detonating.

Tell us, Zone science or absolute myth?

Ballerspiel Playtest - Jodokus
net corrections / animation jittering fixes
仙旅异闻录 - 阿斯顿kjsgf

新增:

1、在驿站中新增一键购买商店所有物品的按钮

2、新增功法的自动排序:现在功法将按照金木水火土的顺序排序

3、新增故事:瓻中狐(金丹事件,四方游历,可获得坛中狐:消耗10点善恶,获得1000灵石)

4、新增故事:陕州根怪(练气事件,四方游历,可获得枯木藤)

修复bug:

1、修复了讹兽事件不出图鉴的bug

2、修复了boss战地图中,esc快捷键无法呼叫出设置菜单的bug

Scarlet Backrooms Playtest - MXRSHY

hello!
i've gotten feedback from a few people about optimization and the brightness in some parts of the levels.

they have been set in mind for this update including a new level!

i might even make a new menu background for this new update since i have an idea for a semi-open world level that leads to the end of the full game.

i'd like to also inform you that there's going to be a pause menu to change your settings tailored to your specifications.

also another thing will be changed into the full release is the minimum specifications.

some hardware were unable to be used for DX11 or DX12 so i'm going to increase the minimum hardware mainly for the gpu but also the cpu to get a better gaming experience.

you can try and let me know what specifications you're running and how much fps you get in the game!

see you guys in december!

No Human Shall Pass - Cheesy Game Development
Added the new logo to the main menu and removed the static image in exchange for a animated level preview
我的26岁女房客:在云端(My 26-Year-Old Female Tenant) - 汤瑞兄弟
Optimizations & Fixes:

- Improved portions of in-game text and voice lines.
- Adjusted several storylines and dialogue texts.
- Optimized other known bugs and overall stability.
2:38am
SHMUP Creator - bulostudio
SHOWCASE #7

Thanks again, all those great creations are what keep us improving the tool and the engine.
(By the way, don't hesitate to visit our Discord: our community is great!)

By order or appearance:

00:00 SUFFERNOW FLOWERS OF HELL by suffernow
00:05 ATOMANTA by Remorasoft
00:11 REVERIE BREAKER by Aru
00:16 COLLIDESCAPE by ATRiBeaut! Software
00:22 Zaxtron EXPLUS by RUOK
00:27 THE FEROCIOUS MOUSE IN: HOP'S AWAKENING by Èden Cruz
00:33 NANOFORCE by Alec's Factory
00:38 METAL CRISIS by Mad Rabbit Digital
00:44 AGEHABACHI by YUKI

You can find links for most of those games on our webpage:

https://www.shmupcreator.com

Meco Rocket Simulator - Loren Aerospace
🚀 Meco Rocket Simulator – Update 0.2.0

Our biggest update yet: Mission Mode launches, the simulation engine deepens, new propellants arrive, and the optional Pro DLC opens for supporters. Thanks for helping shape the burn profile of Meco Rocket Simulator!

✅ What’s New in 0.2.0

Mission Mode Comes Alive

  • 3 new onboarding missions culminating in a thrust-performance finale.

  • Mission Hub to view and replay completed missions.

  • Step-by-step mission objectives with clearer progression.

  • Guidance by Miku Aoyama, your fellow propulsion engineer.

  • Mission introduction videos.

Simulation Engine Improvements

  • Initial nozzle-performance monitoring including flow separation and species mass fractions.

  • Enhanced fluid property models (specific heat capacity, condensate temperature).

  • New propellants: Methane, RP-1, and Nitrogen (cold-gas).

Internationalization & Telemetry Foundations

  • Integrated i18n translation system (more languages coming).

  • Sentry crash logging + Amplitude telemetry to improve stability and tune gameplay.

Media & Pro DLC

  • Music Manager with a default soundtrack track.

  • Optional Pro DLC

Refactors & Quality of Life

  • Modular mission components for future arcs.

  • Faster run-model threading.

  • Critical area bug fix.

⭐ Introducing the Pro DLC (Supporter Extras)

Support development and get a pack of extras:

  • Official soundtrack

  • Technical papers used in the development of the Meco

  • Educational turbopump component 3D print files

  • Hi-res Miku wallpapers

Early buyers are automatically upgraded — thank you for supporting Meco from the start!

💡 Why the Pricing Pivot?

Players wanted a more approachable base price, while supporters asked for deeper ways to contribute. All gameplay remains in the Base game. Pro is an optional supporter pack. A bundle provides a smooth upgrade path.

🗺️ Roadmap Glimpse

Next Release

  • Missions 4–6: Valve Ventures, Combustion Catastrophe, Cooling Crisis

  • 3D Nozzle Geometry Design

After That

  • Missions 7–9: Gearing Up, Pump It Up, Turbine Trials

  • Plans up to Mission 15+

  • 3D Pump Impeller Design

  • 3D Turbine Stator & Rotor Design

🔍 Feedback We’re Watching

  • Mission briefing clarity.

  • Sampler discoverability & cancellation usage.

  • Which telemetry variables players monitor most.

❤️ Want to Support? (30-Second List)

  • Leave or update a Steam review.

  • Share a mission screenshot.

  • Post your sampler table + favorite chart variable.

  • Tell a rocket-sim friend about the new pricing model.

Onward to 0.3.0 — your feedback and telemetry shape every stage of this burn. 🧡

Project Zero - Beginner Games
IMPROVEMENTS
  • Improved Vivox implementation and overall chat functionality.

FIXES
  • Fixed items that are no longer in your Steam Inventory being displayed in the in-game inventory.

  • Fixed some missing pop up windows.

2:34am
Roots of Harmony - Joubarbe
  • Added: Three new blessings that add 4 damage modifiers against each armour.

  • Added: Blessing of the Hunter: deals more damage against \[Beasts].

  • Added: In NGP+, tribes now sometimes receive one or two altar creatures to fight on their side.

  • Changed: Distribution of land events (POI) is now more randomised. Before, you would have very little chance of seeing the new POIs. To increase the chance even more, POIs are now all unique.

  • Changed: Increased the chance of events during expeditions.

  • Changed: The option "Add to existing group" is now above "Add to a new group".

  • Fixed: Some trait parameters were missing from expedition log, giving localisation errors.

  • Fixed: Some events would allow you to see past unconquered Outposts.

...