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Atlus have launched a website for Persona's 25th anniversary on which they tease seven announcements to come between September 2021 and autumn 2022. Those announcements will include "commemorative goods, various events, collaborations, and of course game information," reads a Google Translate of the page.

There are maybe three ways here that Atlus could meet or exceed hopes regarding the Persona series, and approximately 1000 ways in which they could disappoint.

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Nier: Automata is a great and beloved game, but it was released in a poor state on Steam four years ago. Since then, players have relied on fan patches to get the game to do simple things, like run in the correct resolution or play cutscenes without stuttering.

No more. The long-awaited patch announced back in April is arriving this week on July 15th.

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UK retailer Gamesplanet is running a medieval and strategy sale in honour of their 15th anniversary, including a pretty outstanding offer - get the excellent Viking strategy game Northgard for free when you spend more than £3.50 and use code NORSEGODS. There's plenty discounted in the sale too, including some of the best PC strategy games ever made, so take a look!

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Ghostwire: Tokyo has been delayed into "early 2022." The action-adventure horror game from Shinji Mikami's Tango Gameworks had been expected this autumn, but via a statement on Twitter, the studio said that they were "focused on protecting the health of everyone at Tango."

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Minecraft's 1.17 update launched a few weeks ago, but that was only part one of what's collectively known as the Caves and Cliffs update. We've known what's coming in 1.18 for a while, and the key feature, new terrain generation, is now available to play via an experimental beta.

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Calling all Japanese game fans: Humble is running a 'Big in Japan' sale right now with up to 85% off on titles from Japanese developers, from classic titles like Chrono Trigger and Devil May Cry to newer releases like Code Vein, Balan Wonderworld and Persona 5 Strikers.

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HighFleet is one of the game's I'm looking forward to most this year. It's a simulation game, but it's simulating fictional machinery: giant dieselpunk airships, which spew smoke and missiles. In between, there's exploration and diplomacy and diegetic interfaces.

I'm quite excited that we now know it'll be out in two weeks, on July 27th.

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It's been eight years since Company Of Heroes 2 came out, and now finally we have some news about Company Of Heroes 3. The third addition to the WW2-based RTS series is headed to PC next year, and will come the series' biggest campaign yet, as well as a new and improved tactical experience for long-time fans. You can read Nate's hands on preview impressions of Company Of Heroes 3 if you want meaty gameplay details, but we also had a chance to chat with some of the developers at Relic about bringing the old series back to life - and they told us that they want to keep players entertained with a new, non-linear approach.

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The Total War series are the Kinder Eggs of strategy gaming: a layer of delicious, map-based strategy, with a dramatic RTS toy hidden inside. It's a tasty formula, and I've often wondered why more games over the years haven't adopted it. I'm not alone in this: David Littman, executive producer at Relic Entertainment, always wondered the same thing. But then along came Sega, gulping down strategy studios like a big mad whale, and Relic ended up in its belly - right next to Total War devs Creative Assembly. So he asked them about it.

“Turns out,” says Littman, “it’s because it’s really hard to do”. So there you go. But Littman was not deterred. Working away in the leviathan's guts, with the famous motto of the SAS in mind - “You’ve got to at least have a go, even if it's really hard”> - Relic learned from their fellow strategy Jonahs at CA, and set about applying the knowledge to their landmark WW2 strategy franchise, Company Of Heroes. Now, the Sega whale, she is a-rumblin'. Sometime next year in late 2022, she will belch up Company Of Heroes 3, and it will have a brand new, Total War-style campaign map. I've ventured down the whale's gullet to have a go, and I think it looks promising.

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If you're into football games on the PC and had hoped that EA would consider it ‘next-gen’ enough to combine FIFA 22 with their fancy HyperMotion tech, a mixture of mo-cap and machine learning for player animations, then you have very specific tastes. Also, you’re out of luck. FIFA 22 on the PC will once again be cast from the ancient ‘last-gen’ console versions, relying solely on motion capture to convey the silky moves of Ian Football Jr.

You need to know what it is in order to know what you’re missing out on. The tech is so integral to the game that the whole trailer is based on it.

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