Tom Clancy's Ghost Recon®

Electronic Arts has given up on its attempt to trademark the word ghost, which caused something of an uproar when it came to light in January.

EA wanted to trademark the word for its Ghost Games studio, the maker of the new Need for Speed game, while Ubisoft, publisher of the Ghost Recon games, not so spookily opposed the move. But in a filing dated February 24, EA formally withdrew the application, without prejudice, with Opposer's [Ubisoft's] consent.  

As NeoGAF points out, the withdrawal filing only applies to serial number 86568854, for Computer game software; Downloadable computer game software via a global computer network and wireless devices; Video game software. A second application, under serial number 86568852, for Entertainment services, namely, providing an on-line computer game; Provision of information relating to electronic computer games provided via the Internet, remains in place but will presumably be withdrawn soon as well.

No specific reasons for the withdrawal of the application were given, but an EA rep indicated that the matter has been concluded to everyone's satisfaction. "We now have an agreement with Ubisoft to carry on with our respective trademarks," he said. "Nothing will change with respect to our use of the Ghost Games studio name."

PC Gamer

Amazon currently has a sale running too good not to tell you about. To celebrate Leap Day (whether or not that's really a day worth celebrating is another matter) Amazon has put a large number of PC components and accessories on sale until the end of the day. But out of all of those deals, this one was worth highlighting above the rest. 

Until 11pm PST, you can get the HyperX Cloud II headset (our current favorite gaming headset) bundled with Rainbow Six Siege (one of our favorite games of last year) for $70 on Amazon. That's only $10 more than the regular price of Siege for one of the best gaming headsets you can buy. Or, looking at it a different way, you can get the HyperX Cloud II for roughly $30 less than its regular price and get a free game, all with free shipping.

You can find the Amazon listing here, but keep in mind that it'll disappear tonight. And, as always, you can find more deals like this in our weekly list of the best PC gaming deals

A note on affiliates: some of our stories, like this one, include affiliate links to online stores. These online stores share a small amount of revenue with us if you buy something through one of these links, which help support our work evaluating components and games.

PC Gamer

You can buy Rise of the Tomb Raider from Steam, or you can buy it from Microsoft. The price is the same, but as How-To Geek recently explained, the games themselves are not. The Windows Store version does not allow vsync to be disabled, and it always runs in borderless fullscreen mode, which can potentially limit performance. Even more problematic, because Microsoft Store games are built on the new Universal Windows Platform rather than as conventional executable files, modding isn't possible, nor can it be added to your Steam library, which means you can't play it with the Steam controller.

These may not be deal-breakers for people who just want to raid some tombs when they have a few minutes to spare, but if you've purchased the game for your PC—as opposed to a console—then the odds are reasonably good that things like mod support and best-possible performance carry some significance. And no, not all games are going to support all things, but when the difference isn't the game but the platform on which it's offered, it's important to know what you're getting.

Microsoft's Mike Ybarra refuted the claim that the Microsoft Store prevents SLI and Crossfire from working, saying on Twitter that games just need to support it, but he also acknowledged, and promised to fix, the vsync issue—something that port developer Nixxes confirmed on Steam is a limitation of the UWP framework. Xbox boss Phil Spencer addressed the complaints more broadly, saying that Microsoft has plans to improve the store, although he didn't offer any specific examples of how.

That's all well and good, certainly better than we know it's kind of garbage but we don't care. But it also risks reminding people of Microsoft's past promises related to PC gaming, which have given us such treasures as Games for Windows Live, not to mention the fact that Quantum Break, while no longer an Xbox exclusive, will only be available on the Windows Store.  We'll have an interview up with Spencer tomorrow which will no doubt cover some of this ground. 

Thanks, Ars Technica.

XCOM® 2

January was a ridiculous month for new releases—packed full of great new games, from Rise of the Tomb Raider to Pony Island. Amazingly, February was even bigger, with 10 new titles enjoying an 80+ score from PC Gamer. Plus, a few duds. (I'm looking at you, Bombshell.) If you're struggling to keep abreast of it all, here's your monthly digest of February's best—a look at its most praiseworthy games, most revelatory news, and most insightful features.

Reviews

The biggest game of the month also received the biggest score. XCOM 2 is that rarest, most glorious of sequels—fundamentally deconstructing its predecessor and rebuilding it in a way that turns weaknesses into strengths. Each moment-to-moment choice branches and branches again, creating a deep, broad tactical experience that Tom Senior awarded 94%. "We'll play this forever," he enthused. He could well be right.

A "strangely enjoyable simulator," says Andy of American Truck Simulator. He's right on the money: obeying the law across the roads of California and Nevada should be interminable, and yet, somehow, is ATS is one of the most compelling sim experiences around. Nevertheless, as noted in Andy's 80% review, it's perhaps a little too similar to its predecessor, Euro Truck Simulator 2. It also only launches with the two aforementioned states, although its landmass is set to be expanded over the coming months and years.

Andy continued his relaxation combo with Firewatch, Campo Santo's Wyoming wilderness adventure. Set in the gorgeous Shoshone National Forest, it's a game about escapism, tragedy, humour and a paunchy middle-aged man. In his 85% review, Andy praised the game's central relationship and setting, even whilst being a touch disappointed in its conclusion. Such faults aside, it does feature some of the best, most natural sounding dialogue I've heard in a game for some time.

Dying Light didn't used to have a car in it, but then Dying Light: The Following was released and it did have a car in it. Now you can play Dying Light, and drive the car that it has in it. That's not all that's notable about this expansion, which also features a new map and a bunch o' new missions, activities and story stuff. It's good, says Chris Livingston. Good to the tune of 80%. How much of that score is down to the fact that there's a car in it? Definitely some of it.

This was a surprise: The Aquatic Adventure of the Last Human, which James Davenport deemed to be 90% good (note: that is not how review scores work.) It's a 2D pixelated Metroidvania, as most indie games are, but this one's set underwater. You're in a submarine, chucking harpoons at some wondrously huge, ridiculously challenging boss fights. Given the need to replay many of the bosses to learn and overcome their attack patterns, I'd like to congratulate James for not comparing TAAotLH to Dark Souls.

The month's second good expansion: Cities: Skylines Snowfall. Did you love Cities: Skylines, but hate the fact that it's paints a world trapped in the unyielding hell of the endlessly temperate? Likely you didn't think much about it, but nonetheless Snowfall allows you to experience a much chillier take on urban planning. "With Snowfall, Skylines is beginning to feel a touch closer the complex simulation many have wanted," says Chris, in his 83% review. "I wouldn t say it s a complete game-changer, but it does add a few more frosty layers to your management challenges."

A dialogue-heavy murder mystery about a mechanical bear who forces high school students to play a sick and deadly game? It's Danganronpa: Trigger Happy Havoc, probably the weirdest of the month's releases. Here's what Andy had to say, while he was awarding it 86%: "Danganronpa is one of the best story-driven games on PC. The scarcity of interaction, vast quantities of text, and glacial pace will turn a lot of people off, but the story is so compelling that I barely noticed that all I was doing was clicking through lines of dialogue."

Street Fighter V has proven something of a controversial release. For fighting game pros, like our reviewer Nathan Brown, it's "a celebration of what makes fighting games tick, and what makes them exciting. It is a battle of wits, of psychology, conditioning your opponent into doing what you want them to do, and punishing them severely when they do it." But for newbies and singleplayer fans, "it is as convoluted and baffling as ever, and miserably light on content." A recommendation, then, but one that comes with a serious caveat.

SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPERHOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. SUPER. HOT. 84%.

Charming Harvest Moon-a-like Stardew Valley is, as Daniella noted in her 80% review, a bit rough around the edges. Nevertheless, "Its imperfections never damage that feeling of gentle escape to the countryside." It offers a nice, gentle experience for those who want mundane escapism without the trucks. "I might be a long way off getting an actual farm," concludes Daniella, "but Stardew Valley makes for a good start."

On the next page: the best news and features of the month...

News

Remember when that thing was announced? How about when that executive said those words about that stuff? Oh ho ho, how we all laughed. Let's reminisce over February's biggest news via the medium of bullet points on a webpage.

Features

If it's on a website, but it's not a news or review, there's a chance it could be a "feature". No, not that, that's an advert. I'm talking about these: a round-up of this month's best arrangements of words and sometimes pictures.

PC Gamer

Long live the floppy!

I still own several 3.5-inch floppies and even some 5.25-inch disks. They're mostly game installs for old school adventure titles, but in my basement they sit, these boxed up relics of a bygone era. After seeing what a modder did with this old floppy disks, I'm tempted to dig them out and convert them into 128GB disks.

A YouTube user who goes by the handle Dr. Moddnstine posted a pair of must-watch videos for anyone who remembers what computers were like in the 1990s. He took an old 1995 IBM Aptiva PC with a non-working 486 foundation (he surmised it was the motherboard) and rebuilt it into a Skylake machine while respecting the vintage looks of the system.

Along the way, he decided to salvage the 3.5-inch floppy drive, but in a unique way. Rather than have it continue to read 1.44MB floppy disks, he tore it apart and noticed that the notches on the edge connector of an old ribbon cable lined up neatly with an SD card. Armed with that knowledge, he cut the cable and modded it into a microSD card reader.

He then modded a few floppy disks to serve as caddies for 128GB microSD cards, which are easily removable when/if needed. When inserted into the floppy drive, the system recognizes the full capacity of his storage media—very clever!

You can check out a worklog of his mod on Imgur, plus be sure to check out his pair of YouTube videos below:

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PC Gamer
PC Gamer

On the fourth anniversary of the introduction of the Raspberry Pi, the Raspberry Pi 3 has been released. It's on sale now for $35 (the same price as the Pi 2), and features a nice boost in clock speed.

A custom-hardened 1.2GHz 64-bit quad-core ARM Cortex-A53 takes over from the old 900MHz 32-bit processor. This makes for a 33 percent increase in clock speed, and a 50-60 percent increase in performance in 32-bit mode over its predecessor, and a factor of 10 over the original.

The Raspberry Pi 3 comes with integrated 802.11n wireless LAN and Bluetooth 4.1 support, and has complete compatibility with the first two models. 

At launch, the Pi 3 will be using the same 32-bit Raspbian userland that is currently in use on the other Raspberry Pi devices, but over the next few months the company will investigate whether it will be worth moving to a 64-bit mode.

The Raspberry Pi 1 and 2 will still be on sale for $20 and $35 respectively.

PC Gamer

Fresh out of the oven

In celebration of its fourth birthday, The Raspberry Pi Foundation has cooked up a new version of its highly popular Raspberry Pi mini PC with a giant assist from fellow chef Broadcom. The newly released Raspberry Pi 3 is quite the treat—it's faster that previous models, more functional, and backwards compatible.

The Raspberry Pi 3 is powered by Broadcom's new BCM2837 SoC. Baked inside is a 1.2GHz 64-bit quad-core ARM Cortex-A53 CPU, a pretty sweet upgrade over the 900MHz 32-bit ARM Cortex-A7 found in the Raspberry 2. According to The Raspberry Pi Foundation, the 33 percent jump in clockspeed combined with architectural improvements makes the Raspberry Pi 3 50-60 percent faster than its predecessor in 32-bit mode, and about 10 times faster than the original Raspberry Pi. 

That speed doesn't come at the cost of compatibility. Though the SoC is new, it's the same basic architecture as the BCM2835 and BCM2856 SoCs found in previous models.

In addition to being faster, Raspberry Pi 3 sports a BCM43438 wireless combo chip that gives it Wi-Fi and Bluetooth support. One of Raspberry Pi's designers, James Adams, spent the second half of 2015 building prototypes with the wireless module and the end result is a form factor that's virtually unchanged from the Raspberry Pi 1 Model B+ and Raspberry Pi 2 Model B—all that changed is the location of the LEDs, which were relocated to the other side of the SD card socket to make room for the antenna.

"All of the connectors are in the same place and have the same functionality, and the board can still be run from a 5V micro-USB power adapter. This time round, we re recommending a 2.5A adapter if you want to connect power-hungry USB devices to the Raspberry Pi," Raspberry Pi Foundation said in a blog post.

Despite the upgrades, the price is the same—Raspberry Pi 3 is on sale now for $35.

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PC Gamer

ESL and Intel have teamed up to find out why gaming pros are a little less than diverse. The initiative is called AnyKey and it aims to create opportunities and advocate for underrepresented groups in esports.

I'm paraphrasing of course—the actual press release is rather more cautiously worded in that workplace-diversity-awareness-course sort of way, but behind the tiptoeing is an interesting game plan. AnyKey is split into two teams: the first, headed by MIT professor T. L. Taylor, will conduct proper research into the imbalances that exist and why they exist, through the likes of audience studies at live events and industry workshops, and then publish the findings in white papers. The second team, led by Morgan Romine (formerly of Red5 and Ubisoft), will then take the findings and have a look at whether there's a need and the means to address them.

AnyKey is supporting events such as the women's CS:GO event Intel Challenge Katowice, kicking off March 4, where it'll be present in the AnyKey lounge, "a welcoming space for conversation, information exchange, and networking."

PC Gamer

Officially a two-horse race

After all the hype and anticipation, you can finally place a pre-order for HTC's Vive headset today, just as the company promised last week. The cost, as stated previously, is $799, with the first batch of headsets slated to ship in April of this year.

There's also an estimated $30 shipping charge for orders placed in the U.S., which brings the total to $829. What that gets you is the Vive headset, a pair of wireless controllers, two base stations, a link box, earbuds, an updated head strap with integrated phone functionality, two games (Job Simulator and Fantastic Contraption), and Tilt Brush by Google.

What's not included in the cost is a PC. Like Rift, the Vive requires a fairly powerful system. To see if yours is already up to snuff, Valve released a StreamVR Performance Test that can determine if your hardware is able to run VR content at 90 frames per second. According to the hardware specifications of that test, Valve recommends:

  • CPU: Intel Core i5-4590 or better / AMD FX-8350 or better
  • RAM: 4GB or more
  • GPU: Nvidia GeForce GTX 970 or better / AMD Radeon R9 290 or better
  • OS: Windows 7 SP1, Windows 8.1, or Windows 10

It will be interesting to see how the Vive sells in pre-sale compared the Rift, which is $200 cheaper. Even though the Vive costs more, the inclusion of two wireless controllers and room sensors add to the value proposition. Having Valve in HTC's corner is also a major selling point.

If you're interested in pre-ordering a Vive, go here.

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