Nov 27
Dark Hunting Ground - Bing X
  • New guide "Damage Conversion" added
  • Some content in the guide has been adjusted to be less prone to misunderstanding
  • Some translations in the guide have been corrected
  • Skills will now display "Channeling" and "Stance" as tags in the skill information.
Scions of Fate - Scions of Fate

Dear SOF Community,

🔥Happy SOF Weekend!🔥
It is time to enhance your gaming experience during the SOF Weekend!

🔹Period: 29/11/2025 - 30/11/2025 (Weekend)🔹Time: 09:00–12:00, 13:00–16:00, 17:00–20:00 (PDT)
🔹SOF Weekend Effect: Everybody benefit +100% Item/Ki/Exp/Gold

This event will run for 2 days.
It is a great opportunity to level up!

Best Regards,
SOF Team

General War Memories - jtggame

It's time to increase your deposits, a great event that will allow you to increase your real gold coins supply.
There are 5 investment packages, choose one of them, make a deposit and get the first return immediately, the next return of real gold coins -
on the 2nd day
on the 4th day
on the 8th day

For example: after investing 1000 coins, the total profit after 8 days will be 1100.
* During the event, every player can only take part in Invest and Return once.
* Return rewards will be sent via mail in corresponding days
*The invested amount must be fully invested before 00:00 of the current day.
For example: If you make a recharge of 500 gold coins today, make another 500 gold coins after 00:00, and try to invest 1000 gold coins, it will not work.
*Within one day, you need to recharge 1000 coins and invest until 00:00 on the server day.
*Cannot invest from current balance; all invested gold coins must be recharge.

Best regards, JTGGame Team!
Scions of Fate - Scions of Fate

Dear SOF Community,

On November 27, 2025, at around 5:00 AM (PST),

a DDoS attack targeted our servers, including the game server.

During our emergency response, we temporarily blocked certain overseas IP ranges,

which caused players in specific regions to experience connection issues for approximately five hours.

All services have now been fully restored, and real-time monitoring has been strengthened to prevent further attack.
Rest assured that the integrity of your information has been maintained and remains secured.

As a token of appreciation for your patience, a Compensation DD Event will be held next week,

since this weekend is already includes the planned SOF Weekend Event.

We apologize for the inconvenience this issue may have caused,

and we will continue to do our best to provide a stable and reliable service.

Regards,

SOF Team

Hayo and the Emporium - CatDoors

Knock, knock…

A busy-looking courier stands at the door.

-Serpia-
“Mmfh…! A letter for you~!”

\[Effect]
Gain 4 Gold every 2 days of business.

✉✉✉

A skilled courier belonging to the delivery guild Feather Courier.

She lightens the mood with jokes and playful antics, but when it comes to work, she completes every task faster and more accurately than anyone else. She is a true professional.

Behind her relaxed demeanor lies confidence forged from countless experiences.

Thanks for viewing!

Forage Wizard - Lost Maxim
Our Demo is Dropping

Heyo! 👋 You'll be able to play the Forage Wizard demo on the 3rd of December! Considering this big milestone, we finally completed our first official trailer:

Still working on a new area...

Last month I had mentioned the spooky area we're working on. It's called the Foggy Grotto! We got so wrapped up in the playtesting and creating a demo that we haven't fully finished the art yet so that's our next step. But! We still managed to add the Foggy Grotto's wisps, the primordial cube (don't ask what this is) and an automatic Mining Engine you can place down for idle rock production. 

Content Creators are Now Playing Our Game!

In other fun news, some famous content creators played our game! Look up "Forage Wizard" on Youtube and you'll see videos by Idle Cub and Orbital Potato! It's crazy to see our initially small passion project end up on the same youtube channels where we drew inspiration from. 😊

Thanks so much for following us! If you know any other incremental and crafting game fans, please share our game!

Good luck!
VSDebtor

Overheat - E17bits

Sorry to inform everyone, we’re ‘running away’ from Overheat.

Hello everyone, I’m E17bits, the producer of Overheat, also a civil engineering guy who might pack up and disappear at any time (lol).

I’m thrilled to share this exciting news with you guys: our game Overheat has won the Gold Award in the GWB Student Group!

As mentioned at the beginning, I must regrettably inform you that we’re ‘running away’ from Overheat. But to say ‘running away’ isn’t entirely accurate. To be more precise: in order to solve the issues that emerged during Overheat’s development, we are currently developing a new backpack management auto-chess game, Touhou Witch’s Night Market.

Back in August, Overheat had encountered several unprecedented development challenges that were hard for us to resolve in the short term. These included the core ‘overheat’ system, the map and level design, and numerous smaller issues that accumulated during development. Eventually, we realized that we were facing a serious problem: we might not able to continue the development on Overheat for the time being.

We had attended a game showcase at that time. On our way out, we ran into a famous Youtuber. We were discussing The Bazaar back then, so we chatted with him about its controversial situation. The Bazaar was transitioning from free-to-play to paid, and it still hadn’t developed a Chinese localization (even till now). Its Chinese community was in an uproar, with almost everyone convinced that the game’s future in China looked grim.

After that conversation, a bold idea struck us: The Bazaar has such excellent design, but why hasn’t anyone made a game like it? So we started to imagine: if we were to create a The Bazaar-like game, where would we start? …

On our train back, we spent the next few hours discussing this possibility and quickly came to a consensus: If you’re stuck in the developing process, don’t force yourself. That’s when the idea for Touhou Witch’s Night Market was born. We hoped it would allow us to step away from the challenges of Overheat, while exploring new possibilities in game design.

As I mentioned above, Touhou Witch’s Night Market resembles The Bazaar in many ways: similar UI layout, highly simplified backpack mechanics, and design elements like the day and moment cycle... However, we’ve also added plenty of our own ideas into it, such as the pointer system. Meanwhile, we hope to use this project as a trial run to experience the full publishing process, so we can avoid potential risks that may arise in Overheat.

After three months of development, Touhou Witch’s Night Market was almost finished. Just as we were in the final stretch of polishing it, unexpected news arrived: Overheat had been selected for the GWB Student Group Award! To be honest, the timing was a bit awkward, but we still made our minds to take a three-day break from the heavy workload and head to the event. Btw, I saw the same Youtuber we’d discussed The Bazaar with again at the event…

To our surprise, after the presentation, Overheat somehow won the Gold Award in the Student Group category! Honestly, we never saw that coming—we thought we’d get a Bronze at best. What surprised me most was that my presentation was just me casually reading the my pre-written script, and the effect was nowhere near as impressive as our previous presentation at another award ceremony — That one was the highlight for Overheat! (Although we didn’t win any awards that time lol)

But at that time, we weren’t overly excited about winning the Gold Award. After all, Overheat was still facing many challenges that couldn’t be solved immediately, with no quick path to completion. Given that, our main focus was promoting Touhou Witch’s Night Market. As for the prize, we considered it as a lottery win — a pleasant surprise but wouldn’t affect our development plans.

So we took the opportunity of Overheat’s win to promote Touhou Witch’s Night Market as much as possible. At the GWB winning game exhibition the following day, we quickly set up two computers at Overheat’s booth to let players experience Touhou Witch’s Night Market while gathering their feedback.

It turned out that Touhou Witch’s Night Market was very well-received and player feedback was overwhelmingly positive. While Overheat players were still trying to figure out how to connect the conveyor belts, one player of Touhou Witch’s Night Market was already experimenting with a classic construct, and another was save-loading to adjust his card arrangement in order to defeat enemies. This stark contrast clearly demonstrates why we decided to ‘running away’ from Overheat and concentrate entirely on developing Touhou Witch’s Night Market.

Of course, during the development of Touhou Witch Night Market, we would pause from time to time to reflect on Overheat’s design problems. Thanks to the shift in perspective, many fresh solutions to these long-standing challenges have emerged, and we’ve decided to redesign the entire whole system for Overheat! As for myself, I’ve also improved my skills in both art and programming through this process, and I’m ready to apply these insights to Overheat in the future.

Currently, Touhou Witch’s Night Market is in its final stages of development and is set to release on December 3rd, 2025. We hope you can add it to your wishlist — it means a lot to us! After this temporary ‘running away’, we’ll return with fresh experience accumulated from this project to reshape Overheat into a game that combines depth and fun!

In the end, as an indie game developer who has just stepped out of student life, I’m still quite naive and inexperienced in many aspects of game development, and my work will inevitably face various challenges that may not be overcome by myself. However, I’m determined to find my own path in the world of indie games. I hope you won’t hesitate to offer your feedback, suggestions or criticism to help me level up, ultimately create games that satisfy both players and myself.

I’m E17bits. See you next time!

SUPER ROBOT WARS Y - maki_takizawa
Regarding the Issues Occurring in ver.1.1.0

In ver.1.1.0, which was distributed on November 18, 2025, we have confirmed the following issues under certain environments.

■Issues Currently Confirmed by Our Team

①In “The Savior of Earth,” which becomes available in CHAPTER07, the game may become unplayable during the event before the battle begins.

②In “Light Cuts Through Darkness,” which becomes available in CHAPTER07, the game may become unplayable during the event sequence.

■Temporary Workarounds

①Within the “Saotome Laboratory” map located midway through the “The Savior of Earth” stage, performing “Skip” when the following line appears will allow the mission to continue by skipping the affected section:

 Sho”What?!”

②During the battle against Yoma Emperor Barao and Animus Beast Midollo in “Light Cuts Through Darkness,” defeating Animus Beast Midollo first will allow the mission to progress.

■Applicable Update Data

【STEAM Version】 Update Data ver.1.1.0

We are currently investigating the cause and appropriate fix for the above issues.

Once the timing of the update is determined, we will notify users via the official website, X, and other channels.

We sincerely apologize for the inconvenience caused.

Thank you for your understanding and patience.

We appreciate your continued support for “SUPER ROBOT WARS Y.”

The HELL - TheSAFE

For players who enjoy bending reality a little, here are the available cheat commands.
Use Ctrl + Shift + Enter to open the cheat console, then type any of the following:

Rainmoney
Fills up all resources instantly.

Immortal
Your good units (Sinner Soldiers) can no longer die.

Monsterkill
Eliminates all Sadists on the map.

Ohmygod
Pandemik becomes free to cast and has no cooldown.

SuddenDeath Immediately triggers mission failure.

Bingo
Instantly clears the mission and marks it as a win.

Use responsibly, or abuse them completely — it’s your Hell.

The First Descendant - siuuuuuuu
Greetings, Descendants.

Here are the results of the crackdown on abusive users carried out between 21/11 (Fri) – 27/11 (Thu).

We're inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.

If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.

Please see below for the detailed outcome of the crackdown.

■ Crackdown status

- Crackdown period: 2025.11.21(Fri) – 2025.11.27(Thu) PST

■ Creation, distribution, or use of unauthorized programs - Permanent game ban (12 users)

- Actions have been taken for creating, distributing, or using unauthorized programs.

Ro****95

郎峰***06

To******58

末世*****26

se*******46

Ge*******20

Ca************80

Li*********47

Ca****************59

PD********08

Ar******************17

黑狱****83

■ Exploitation of all processes related to the Open Store – Permanent game ban (27 users)

- Actions were taken because of unfair gains by exploitation on store payment process.

Da****************11

Ky**********30

夺命******84

Kr****************76

ii*********08

ja***************57

De****************34

De*************78

Ro*****************45

Gw*************45

He****************74

Gr****************70

Jo****************90

ÀŚ******98

Ca*******83

Si**********92

Go***********27

Cx*************99

An*************54

He*********70

深情***********21

Xx***************51

小不********83

Ch*************04

SI************04

SA*************54

Ze**********36

■ Abnormal Transaction - 7-Day Trading Restriction (1 users)

- Actions have been taken as abnormal transaction records have been detected.

Ya*****24

■ Detection of Unusual Gameplay Activity

- Unusual gameplay activity was detected, and actions have been taken in accordance with our operational policy.

**30-day restriction on game access (2 users)

tp*********59

Th*********************47

**3-day separate matchmaking penalty (610 users)

山鬼***46

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Ta********81

10***********54

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Mi************24

Co*************63

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喵#**70

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Ту*******67

da***************01

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ch******14

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斯卡****02

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La*********98

Sm****************87

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Yu**********88

Mr**********38

De*****************88

Xa***********22

小仓******76

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Ca*************71

ch***********33

Kw*********03

Ax*****37

HH***************95

gu********85

MA************94

Mr*************03

St***********66

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Mi*******05

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Ke****76

ni********17

XL********31

紫菜******69

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Wr***************34

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Kp*********06

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bi*****************80

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Mo*********37

[/tr]

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扁余***33

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Me*******72

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空龙******82

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Im***********98

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喵喵****40

KB********58

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Ja**************54

mr*******01

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An******60

bo***********59

Da******80

p_**********51

it***************91

[/tr]

xx************91

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SZ********01

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MR***********73

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Mb**********26

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厨邦*******78

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壹簌********98

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小阿***53

☛Ł****************10

Da***************75

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丶O*****84

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風速*************79

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Ia**********08

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La*********67

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Cp**************17

Bb**************44

ch*************20

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疼死****40

桃の****22

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典狱******17

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vi*********25

As****67

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伊凡*****65

布宝******87

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(t************36

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小老*******46

柚子*******80

Ki**************80

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xS***************97

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她曾******13

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李欣****26

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do*********89

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Di****************45

Da***************09

† ****************34

[/table]

■ Notes

- The outcome of the crackdown on abusive users includes enforcement actions taken based on Descendant’s reports and monitoring.

- If you would like to vindicate yourself in relation to a claim on the exploitation of the Open Store's payment process, please visit our official website > Customer Service > 1:1 Support and make your inquiry.

- If you would like to vindicate yourself in relation to a claim on the exploitation of the payment process through chargebacks, please contact the platform store where you made the payment.

We will continue to strive to ensure that all Descendants can enjoy the game in a pleasant environment.

Thank you.

...