Thanks to Discord users for catching these bugs! This hotfix solves an issue that made campaign missions like Search & Destroy and Anti-Air unplayable, as well as softlocking the player on some career mode missions. Sorry about that.
Fixed an issue where 'defend structure' or 'destroy all enemies' -type objectives would instantly self-complete and softlock the player, preventing menus from opening.
Fixed an issue where music stings would fail to play.
Reduced volume of infantry combat barks.
Fixed a small visual issue with the clipboard.
Have fun!
This update replaces one of the existing maps with a new one to improve gameplay flow and atmosphere.
A bug has been fixed that prevented players from entering certain maps, as well as an issue where the random map selection could get stuck.
Several minor issues were also addressed to improve overall performance and player experience.
1. Fixed a bug that caused the game to get stuck after defeat.
The Human Captain was unable to deal damage.
When preparing an attack on an AI and that AI was defeated during the preparation, issues occurred; now in this case the overworld is loaded.
Opening the supply depot caused an exception.
Resource texts were no longer updating.
The buttons at the bottom right were displayed in front of the storage UI.
It was possible to buy negative amounts of resources.
If the marketplace was reopened immediately after a trade, the last bought/sold resource was not reset, making it effectively impossible to buy or sell anything.
The amount of resources merchants can carry has been greatly reduced.
The price of quarries has been increased.
Market prices for many resources have been reduced.
The stone cost of walls has been slightly reduced.


Idle Life just got a major engine upgrade! We’ve officially moved to Unreal Engine 5.7 - bringing better performance, smoother visuals, and even more potential chaos for the future. 👀
This update brings significant optimizations across the board:
• 🧩 +5% CPU performance
• 🎮 +10% GPU efficiency
• 💾 ~1GB less RAM usage
It’s not magic — it’s just a lot of code cleanup and engine upgrades (and maybe a small sacrifice).
We’ve also squashed a handful of minor bugs and stability issues along the way.
If something still breaks — let us know. We can’t fix what we don’t know exists!
If you encounter any issues with your save files after the update, please contact us right away.
We’re here to help recover or repair your progress if needed.
If you run into new bugs, glitches, or strange behaviors after the jump to UE5.7,
please report them either here on Steam or directly on our Discord server:
https://url=https://discord.gg/HV38zvQZXz
Thank you for your patience and your reports — every message helps us make Idle Life smoother, faster, and more fun.
See you soon,
— The Dev Goblin 👹
