FIXES & IMPROVEMENTS
Reworked the map system — the map is now a dedicated application inside the in-game tablet.
Added location names to map markers — hovering the cursor over a marker now displays the location’s name.
Updated the tablet keybind — the tablet is now opened with the T key.
Fixed a critical issue where returning to the main menu sometimes failed to correctly restore or detect the player’s SteamID. Returning to the main menu now reliably preserves player identity and network bindings.

Hot Fix: The reference for the Mercury F2 dev-tool cameras used to create some scenes for the launch trailers has been removed. Calling it would cause a recursive stack overflow exception as some of these dev-tool cameras was missing. This would lead to a CTD. I plan to re-introduce these cameras with some additional orbiting cameras in a later patch.
Thanks for reporting, as this is a crash that can ruin a long mission flow by accident I wanted to roll out a hot fix for this to correct the behavior as fast as possible.
Note: If this patch causes new issues for you, please report them. You can always revert back to a previous version using the Steam Betas tab for the game. The latest previous version is: 1.0.7.
Thank you for reporting!
Hope you've all been enjoying your eternal punishment! If you have, please consider leaving us a Steam review! 🗨️ Getting to 10 as soon as possible gives us a boost in Steam's algorithm, which is super important to a small team like us 🥺
Oh, and if you're grinding for best times in the leaderboards, consider joining our Discord, as players have been using it as a hub to discuss strategies!
We have also just pushed a quick patch to round off a few corners. It's nothing major, but here's what changed!
▶️ Corrected spelling mistake in credits
▶️ Fixed out of bounds issue in Olympus
▶️ Updated a couple sound effects in Hades
Finally, if you enjoyed Sisyphus Is a Bug, also consider taking a look at our prior game, Candle Prick, which is 75% off right now to celebrate this launch!
https://store.steampowered.com/app/1920700/Candle_Prick/
Happy dung rolling! 🟤
Moraguma
Changes:
The item "Hammer" has been modified. It now breaks empty boxes and boxes with bombs (not more than half the number of boxes).
Added:
5 achievements.
Fixes:
Fixed a bug with the endless mode button appearing after death.
Fixed a bug where multiple clicks on a disappearing item activated it.
Fixed some incorrect character status definitions
More correctly defined input device
Hope you've all been enjoying your eternal punishment! If you have, please consider leaving us a Steam review! 🗨️ Getting to 10 as soon as possible gives us a boost in Steam's algorithm, which is super important to a small team like us 🥺
Oh, and if you're grinding for best times in the leaderboards, consider joining our Discord, as players have been using it as a hub to discuss strategies!
We have also just pushed a quick patch to round off a few corners. It's nothing major, but here's what changed!
▶️ Corrected spelling mistake in credits
▶️ Fixed out of bounds issue in Olympus
▶️ Updated a couple sound effects in Hades
Finally, if you enjoyed Sisyphus Is a Bug, also consider taking a look at our prior game, Candle Prick, which is 75% off right now to celebrate this launch!
https://store.steampowered.com/app/1920700/Candle_Prick/
Happy dung rolling! 🟤
Moraguma

The game's development is actually going swimmingly. We're hoping to get something out in the next few months publicly for you to enjoy. We even have time for some fun mini games like obligatory RPG fishing and slug F-Zero racing.
The fishing mini game is based off a few other games' ideas, but with our own twist. Some of those inspirations are Breath of Fire 3, Stardew Valley and Animal Crossing. Maybe we'll implement an illegal fish trading market in the full release for fun. We'll make sure to make it as extra as possible of a fishing mini game as we can.
Keep an eye out these next few months for a public demo and thank you for your patience!
-Niko
Hi Cabin Crew!
Today, we’re incredibly proud to introduce a massive wave of improvements and brand-new features for Cabin Crew Life Simulator. Below is a full breakdown of what’s new, along with a little insight into what’s coming next for the game and our development team.
Featuring new animations and interactive controls, you can now perform your pre-flight duties with professional precision. Perfect your routine, deliver clear instructions, and make every takeoff feel authent. Make every takeoff feel authentic and perfect your routine one Minigame at a time.

Aircraft may now face situations such as engine fires, smoke, or severe turbulence, requiring you to coordinate with the cockpit crew and carry out official safety procedures.
You’ll guide passengers step-by-step through emergency landing preparations, including:
Securing the cabin
Instructing brace positions
Preparing for land or water landings
Reminding passengers to put on life vests
Staying calm while managing panic and chaos

[/carousel]Passengers now feel more alive than ever.
More natural body movements
Realistic eating and drinking behaviors
Emotional reactions during incidents
Funny, dynamic conversations with the cabin crew
Every moment in the cabin becomes richer, more immersive, and more human.

Your fellow crew members just got smarter.AI flight attendants will now assist, coordinate, and interact with you like a real in-flight team.
From service routines to emergency procedures, they’ll support you during every stage of the flight making teamwork more dynamic and realistic than ever.

Life as crew isn’t just about the skies it’s about the layovers too! Enjoy new off-duty adventures with:
Fun and chaotic nightclub missions
Expanded nightlife areas to explore
Stylish new décor to customize your cabin and personal spaces
Work hard, play harder!

Expect the unexpected. This update introduces a variety of brand-new flight scenarios, from sudden emergencies to surprising passenger interactions.
Each flight feels unique, and each choice you make shapes the outcome.

Build your legacy and show the world what kind of crew you’ve become! The new Profile System lets you track your: Progress, Achievements, Career growth, Reputation as a cabin crew professional

Fixed the issue of items appearing in the wrong position after jumping out of the aircraft.
Fixed incorrect money display.
Fixed the white screen issue at the end of the flight.
Fixed and updated in-flight announcements.
Fixed display issues when pressing ESC during service.
Added new passenger outfits.
Added end-of-day animation for cabin crew.
Added airport ambience, removed child-crying sounds.
Added camera movement during emergency landings.
Added passenger animations.
Improved game performance.
Today’s update is free for everyone who already owns the game. If you’ve been enjoying Cabin Crew Life Simulator, we kindly ask you to consider leaving a review on the store page.

We know every developer says this but your feedback truly motivates us and directly helps us continue improving, expanding, and bringing this world to life. If you run into problems,feel free to write in #bug-reports in our Discord. We’re discussing cases and fixing bugs almost around the clock.
Thank you for flying with us. More updates are on the horizon! ✈️💙
https://store.steampowered.com/app/2959610/Cabin_Crew_Life_Simulator/