



Breaking changes:
Ctrl/Command+Shift+1 now binded to global automation start
Ctrl/Command+Shift+2 now binded to global automation stop
Changes:
Added support for Space, Backspace and Enter buttons press
Added global keyboard shortcut for automation start
Hello, this is Rootkit_, developer of DEFRAG.
We have received a large amount of feedback through Community Discussions, Discord, and Steam comments.
We fully understand and agree with most of the issues you’ve reported, and we are working to resolve these inconveniences as quickly as possible.
In this update, we prioritized improvements that could be applied immediately.
Below are the items addressed in today’s update.

The module preset feature has been added.
You can equip desired modules to each preset page.
Use the number buttons on the left side of the module window to activate presets.
Switching pages instantly changes your module setup.

A new sorting option, “Default (Name Order),” has been added.
This makes it easier to identify modules of the same type.

Supports character movement only.
Cannot be used simultaneously with mouse control.
The character moves based on the last input direction.

Added an option to reduce the intensity of strong visual effects such as bullets, explosions, and electricity.
You can adjust this in the Options menu under EFFECT CLARITY.
Available in High / Medium / Low, with Low being the most transparent.
Fixed an issue where Bed Sector contamination was incorrectly applied in certain areas.
Your feedback and support are what make DEFRAG a better game.
Thank you for taking the time to read this update!

On November 17th, the Czech & Slovak Games Week begins — and we’ll be part of it. You can look forward to a livestream of our game, where you’ll get the chance to see it played in both co-op and solo. We can’t wait to hear your reactions!
Link: https://store.steampowered.com/curator/41475492/sale/czechslovakgamesweek2025
Every year on the 17th of November, Czechia and Slovakia celebrate national holiday in honour of the events of 1939 and 1989. The Day of the Fight for Freedom and Democracy marks the moment when everything changed - including the rise of game development. From small garage projects to the global stage, the Czech and Slovak game industries have come a long way, and every autumn, they celebrate it in the best way they know - with great games.
Award winning titles, hidden gems or free demos - all that and more await you in our amusement park. So get ready, because the Czech & Slovak Games Week is here to take you on an exciting ride!
Browse through more than 300 games from Czechia & Slovakia!
Save money with discounts on many titles!
Watch developers play their games in featured streams all week!
Hi everyone.
Global changes today:
Your settings and controller bindings will no longer be cloud-synced. This so you can play the falconeer with different controller settings and quality settings on different devices.. This is live for all users now.
Beta changes
The game is undergoing new certification for steamdeck to fix it not detecting proton automatically, I had to increase the text size of many ingame items as a new requirement.. So that is live on beta for testing.
bugfix.
If you had any sort of superscaling or downscaling the mouse cursor would not point to the right spot on the worldmap,, this is fixed on beta
You're an ordinary factory worker, whiling away your dreary life in a nondescript small town. You had a stable job, your own apartment, mortgaged at just 89% interest, and everything was going well, until one gloomy evening, an uninvited guest knocked on your door...

Hello everyone,
Gundroid version 1.2 is now available! I looked at a lot of playthroughs and feedback from the forum, It took longer than expected but the update has a lot of minor and some major changes.
Intro sequences can now be skipped, most of the longer in game sequences too (press and hold Jump or Shoot button to skip)
Bosses have additional indicators, some also have new or altered moves.
Weapons now have impact effects.
Some changes with Checkpoints and a new Checkpoint in Stage 6
Some new hidden extra lifes
Lots of balancing (Normal and Hard mode) and bug fixing
Thank you for all your feedback, i hope you like the new changes! Please stay tuned for more.
Have agreat day,
Kitogoru Games