





Hi chefs!
Just 2 days left before Abra-Cooking-Dabra is out! Count the dishes, clean the tables, get your restaurant ready for the first customers!
Yours, the Door 407 dev team
Since the test began yesterday, many survivors and zombies have already been fighting and even cooperating together. In Zeverland, zombies are never just enemies. They might be your next identity, a part of your weapon, or even the seed of a whole new form of civilization.
In today's log, we’ll talk about some of the design ideas behind the “human-to-zombie” gameplay and explore one question: in the apocalypse, who truly rules — humans or zombies?
If you have any feedback, suggestions, or questions about Zeverland, feel free to leave them on Discord or any of our social media platforms. We will record everything one by one.
Q1: What are your plans for the human-to-zombie system?
A: We’ve seen a lot of lively discussions and creative suggestions in our Discord server about the human-to-zombie gameplay, which honestly surprised us. Our team is now having internal discussions on it because it’s a very interesting direction. We already have some ideas, but since Zeverland is still in its very first minutes, your experience and preferences will shape how this system grows. We’ll wait and see your feedback from this test before making final decisions.
Q2: After dying as a human, can I choose to become a zombie and join their side?
A: Not exactly! Only those who die from infection can be reborn as zombies. If you are killed by wolves or bitten to death by zombies, that counts as a normal death. There are many ways to die in Zeverland, but turning into a zombie must have a logical reason behind it.
Q3: Can you eat and drink the tomato can as a zombie? This is a serious question.
A: No, you can’t. But your still-human buddy can. Once you’ve turned into a zombie, your limbs are too stiff to open the can, so you can only watch helplessly as your friend eats the tomatoes.
Q4: After being infected, can I choose to die and respawn instead of turning into a zombie? If I become a zombie, can I turn back into a human? What happens if a zombie dies? Do they disappear forever?
A: Of course, you can choose to die with dignity and respawn as a human. If you’ve already turned into a zombie, you can still return to being human. The infection isn’t strong enough yet to make the change permanent. As for what happens when your zombie character dies, that’s a secret. Come try it yourself and see!
Q5: Will zombies be customizable, like dismantling and rebuilding body parts for different bonuses?
A: Right now, you can take limbs from special infected types, such as Parkour Zombies or Spider Mutants, to enhance weapons used by humans. As for directly modifying your zombie form into an eight-armed war beast, that’s something we’ll think about for the future.
Q6: I hope to evolve as a zombie, become a Zombie King, and lead an army to attack the human faction.
A: We get it. The idea of becoming a Zombie King and commanding a horde is very cool. We’ll think about it. We never reject the possibility of new civilizations, even zombie ones.
Q7: Can zombies get their own talent tree? Like losing arms when hit, then eating to heal? And can human infection speed depend on resistance and virus strength?
A: Recently we’ve been lurking in the Discord server and noticed huge enthusiasm for zombie evolution! Now our team is working overtime to expand and refine the zombie gameplay system. We’ll also be keeping an eye on how everyone experiences playing as zombies during this test and taking that into account. Btw, we already have a pretty detailed skill progression system planned for the human faction.
Q: Zombies shouldn’t just disappear. They should be purified. If not, they could contaminate nearby animals and crops, creating new infection zones where more zombies are born.
A: Good idea! The infection source doesn’t simply vanish when a zombie dies, so we’ll consider this suggestion. Who knows? Maybe one day you’ll find a zombie pumpkin growing in your garden because you killed a zombie near your base.
Q9: What about “Headcrab-style” zombies? When a zombie dies without a headshot, it could detach from its body and look for a new host. It would mainly target AI zombies and take 15 seconds to take control, interrupted by any damage. Against humans, it could briefly control their movement, similar to the Jockey in Left 4 Dead. Humans could struggle to break free after a short time.
A: Very creative! We’re always open to fun mechanics that don’t ruin the experience. Adding super-aggressive special zombies might make survival even harder than it already is. We’ll see how the overall flow feels after this test before deciding whether to unleash more terrifying infected types!
Whether you want to be a human survivor or a three-headed, six-armed Zombie King who throws boomerang arms, we want to hear your ideas. Every suggestion helps define the civilization of this world.
If you think this apocalypse is a bit of fun, don’t forget to add Zeverland to your Steam wishlist!

If you missed the news, we recently announced The Last Faith’s first DLC, Awakened Ancients, which will be available to play on January 20, 2026.
Today, we mark a sacred milestone: the second anniversary of The Last Faith. To our loyal backers and steadfast believers, old and new alike, we offer our deepest thanks. Your patience will not be forgotten, and in January we will share the game’s next evolution with you.
On this auspicious occasion, we unveil a first glimpse into what awaits within Awakened Ancients:
New Game +. Take on an even more challenging journey in New Game Plus. Not challenging enough? Try NG+2, NG+3, and beyond. With each cycle reborn, every challenge renewed.
And as a gesture of gratitude, Awakened Ancients DLC will be completely free.*
There will be more to come soon - keep an eye on our social and community channels as we will be sharing more leading up to launch.
* Note: This free DLC content requires the base game in order to play. Some regions and platforms do not allow for free content and the DLC will be listed for the minimum monetary amount possible in those cases.

Twelve new gear sets arrive in Season 3 — six Legendary and six Mythic — each designed to reshape how battles unfold across Adenthia. Whether you seek unstoppable offense, unbreakable defense, or intricate team synergy, these sets bring limitless ways to evolve your strategy.
The 𝐓𝐫𝐚𝐢𝐥𝐛𝐥𝐚𝐳𝐞𝐫 𝐒𝐞𝐭 ignites momentum with each strike, turning speed into raw destructive power. 𝐕𝐞𝐫𝐝𝐚𝐧𝐭 𝐆𝐮𝐚𝐫𝐝𝐢𝐚𝐧 bends the tide with battlefield control, taunting distant foes and shielding allies from harm. Meanwhile, 𝐀𝐛𝐲𝐬𝐬𝐚𝐥 𝐏𝐫𝐨𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧 empowers summoners, amplifying both their own might and their summoned allies’ devastation.
Every set opens new tactical doors — from buff-driven damage bursts to synergy-based protection — redefining how heroes fight and thrive this season.
📜 Discover all 12 new sets in S3 and start crafting the perfect build to conquer what’s next!
📥Download the Reborn version and enter the world:
https://dragonheir.sgrastudio.com/
📚 Explore the official Wiki for guides & tips:
#Dragonheir #Dragonheirsilentgods #Reborn #Downloadnow

v0.4.0.0: Demo Update: The tracks now include some custom animated models. Think starfighters firing punch gloves, dinosaurs roaming around, and crazy contraptions smashing cars. It's just a taste of what you'll be able to build in the full game: spawn anything, animate any object, and bring everything to life with movement, rotation, and resizing!

Okay, Researches, let’s see who actually pays attention in the field:
Grenades fired from an under-barrel launcher will bounce off Trampoline anomalies instead of detonating.
Tell us, Zone science or absolute myth?