https://store.steampowered.com/app/4160020/FIND_ALL_Christmas_2026Hello, the sequel to the Find All: Christmas 2026 game series will be released soon. Add to your wishlist so that you don't miss the game's release!
You will have to explore a cozy suburb on Christmas Eve, find different items, and color the black and white picture with colored inks.
Feature
Added Screen Resolution settings.
Added Physics for Lumo.
Added decorative items.
Bug Fix
Fixed an issue where the Pause Menu before the game started prevented exiting.
Fixed Voice Chat volume inconsistency after entering the game.
Fixed card discard issue when discarding more than 5 cards.
Fixed Crosshair scaling issue.
Fixed an issue where the Duel card prevented players from selecting cards after a duel ended.
Fixed Emote button malfunction in the Lobby.
Fixed Bulletproof Helmet card display mismatch.
Fixed Two Down card not working correctly after the game ended.
Fixed an issue where the character sometimes does not pick up a gun.
Fixed Flash card being applied twice if pressed too quickly.
Fixed Push to Talk issues in the Lobby.
Fixed Talismans display issue in the Customize menu.
Thank you to everyone who’s played PONGBANG so far.
Your support and feedback have been incredible, as we’re continuing to refine and improve PONGBANG based on your experiences.
If you’ve played the game, we’d love to hear your thoughts.
🎮 Play PONGBANG Now
Fixed a start up crash (super rare) when you had a not finished run from before 1.2.0 in which you have one of those damage items available for purchase:
"Deal 1 damage for 3 times" (Rare)
"Deal 1 damage for 4 times" (Epic)
"Deal 1 damage for 5 times" (Legendary)
Those items are not available anymore from 1.2.0 onwards
Fixed Death Knight not killing ally in front if the ally has a temporary health boost
\[Fixed] Cheat volume not linked to audio settings.
\[Fixed] Bodysuit crotch not synced with vaginal/anal movement.
\[Fixed] In H-state, hiding the menu caused inconsistent camera rotation.
\[Fixed] H-subtitle lines jumping unpredictably.
\[Fixed] H animations for Monsters 10/11 loaded incorrectly.
\[Fixed] Boss couldn’t perform jump attacks without lock-on.
\[Fixed] Boss couldn’t perform dash attacks without lock-on.
\[Fixed] Summoning the final boss via the summon panel triggered the ending after victory.
\[Fixed] Boss hidden/invisibility state did not persist.
\[Fixed] In H-state, facial expressions unexpectedly snapped back to idle.
\[Fixed] Cheat volume not linked to audio settings.
\[Fixed] Bodysuit crotch not synced with vaginal/anal movement.
\[Fixed] In H-state, hiding the menu caused inconsistent camera rotation.
\[Fixed] H-subtitle lines jumping unpredictably.
\[Fixed] H animations for Monsters 10/11 loaded incorrectly.
\[Fixed] Boss couldn’t perform jump attacks without lock-on.
\[Fixed] Boss couldn’t perform dash attacks without lock-on.
\[Fixed] Summoning the final boss via the summon panel triggered the ending after victory.
\[Fixed] Boss hidden/invisibility state did not persist.
\[Fixed] In H-state, facial expressions unexpectedly snapped back to idle.
Hello everyone,
A small update has just been released to improve the overall gameplay experience.
• Japanese Localization Improvements
The ingredient names used in recipes and interaction prompts have been unified for consistency and clarity.
• Manager Chase Speed Adjusted
The manager's chase speed has been slightly reduced to make the pacing feel smoother and less overwhelming.
• Sound Balance Adjusted
Some overly loud sound effects have been reduced to improve overall audio balance.
• “Good Ending” Item Visibility Improved
The item required to achieve the Good Ending is now easier to notice and interact with.
Thank you for the feedback and support.
I'll continue improving the game to provide a better experience for everyone.

Our playtest has now ended, and we just want to say...
Soul's Remnant will return! We'll continue working hard on developing the game now, so stay tuned for future announcements!
It helps us a lot with making improvements for the future of the game, so check it out!
And if you'd like to support our continued development of the game, consider supporting us on our patreon!

See you all again soon~! 🤍