Sit down. "I’m preaching patience." Stay calm. "I don’t want fans to feel anxious." There's no need to hide underneath a chest of drawers. Some of those are things I've had to tell my firework-averse cat around Bonfire Night time here in the UK. Some of them are things Todd Howard has said about The Elder Scrolls 6 in a fresh interview that's also about Bethesda's imminently to be released again radioactive golden goose, Fallout 4.
Ask me what I’m thinking about, at a random moment any hour of the day. There’s a good chance that however you time it, the answer will be either Roma youth academy players, Goncalo Ramos’ egregious salary demands, or that time Maurizio Sarri bodied me in a press conference following our Derby della Capitale. By rights this should not be the case.
November goes on. The cavalcade of belles, brutes and barons that is Videogaming continues its push through the midnight forest. Spiderwebs wrap the axles of the gala coaches in which the optimates of Ubisoft, Microsoft and EA drink from lavender flutes, turning their bloodshot eyes from the QA staff powering their barrows through the ruck. The faces of the common developers are a moth-eaten ribbon of quiet striving and terrible hope. The guards form a torchlit embroidery. Every so often, a torch goes out, and the wych elms generate new fruits. The stones in the road cant against our strides. The skulls of live service games burst beneath our wheels, and the analysts in the pageant wagons moan that the future lies behind us now.
Sundays are for waking up alongside a hilariously beautiful partner. They turn over and whisper softly in your ear that the pair of you should rob a bank. You agree, if only because of the heavenly way in which they roll the R in rob on their tongue as they say it. You buy matching ski masks and shotguns from a totally regular man in a car park. The next thing you know, you're pressing two barrels up against the plastiglass of a window and screaming at a terrified clerk to stick it all the fucking bag. You call out to your partner in an effort to ascertain how long it'll be until the cops show up. "I am delayed," they respond in a brick-like monotone. What? You wheel around. They're standing in the middle of the foyer, t-posed in a manner which provokes questions about their treatment of workers. "I am delayed," they repeat. You turn back around. Thump.
You're flung onto your back, and a dull pain begins to throb on the right side of your stomach. The bank manager, Adrian Edmondson, stands over you pointing the shotgun you formerly wielded at your head. "The fuzz are en-route, you utter baasssstard" he bellows, seductively rolling the R in bastard. "Any last words?"
MiHoYo appear to be eternally busy. After printing copious amounts of money with games like Genshin Impact and Honkai: Star Rail, they are continuing to do so with future releases like Petit Planet (or Not Animal Crossing) and Honkai: Nexus Anima (Not Pokemon). Now, it turns out, they're also working on an MMO, seemingly codenamed Genesis, that seemingly in some capacity incorporates AI, it's just unclear what kind.