Hey everyone! 👋
It’s kind of surreal thinking back to when we first posted A Dream That Changes Everything on Steam. Back then, it was just a small project, a story we wanted to tell, unsure if anyone would even find it.
And now, here we are. Over 2000 people have wishlisted the game, and more than 700 players have joined us on this journey. That’s beyond anything we ever imagined. Your support, reviews, and messages have meant the world to us. 💖
Since launch, we’ve had time to breathe, learn, and reflect. Making A Dream That Changes Everything taught us so much, about storytelling, game design, and most of all, about the kind of experiences we want to create.
Seeing players connect with the game in ways we never expected has been both humbling and inspiring. You’ve helped us grow, and we’re so grateful for every bit of feedback, discussion, and support.
We’re not done with A Dream That Changes Everything just yet. There are a few ideas quietly forming behind the scenes. Nothing to announce yet, but please keep an eye out for it.
At the same time, we’ve also started working on something new, a brand-new game that we’re incredibly excited about. It’s still early, but we can’t wait to share more when the time’s right. If you’ve enjoyed ADTCE, your support and wishlist on our next project would mean the world to us.
And of course, if you’d like to stay updated, come hang out in our Discord community! That’s where we announce, share, and chat about what we're working on!
“When we first hit publish, we didn’t know what to expect, just a small team hoping our story would reach someone out there. The fact that so many of you found meaning in it, shared your thoughts, and supported us through every step has been nothing short of amazing. You’ve turned what started as a dream into something real. Thank you for being part of this journey, and for supporting us.”
Warm Regards,
Pjoy Games
Dear Conductors,
Thank you for your continued support of Resonance. We will perform a no-downtime update on
November 6. Please re-log in after the update to continue playing normally.
Update Type: No-downtime update
Update Compensation: 2 Cactus Lollipops + 1 Refresh Lollipop
Update Details:
▌New Exclusive Recruit: Master of Lightning – Nicola
- Event Period: After the November 6 update – November 27, 04:59 (UTC+0)
- Rate-Up Character: SSR Nicola
▌New Regular Recruit
- Event Period: After the November 6 update – November 20, 04:59 (UTC+0)
- Rate-Up Character: SSR Katas
▌Main Story
Chapter 4 Part II available after the update.
▌New Gear
New Gear: 2nd Phase Transition
- Effect: Whenever wearer uses a 3-cost or lower card with \[Electrify], the chance to \[Electrify] the target increases by 2%. This effect stacks.
- Obtain From: Anita Energy Institute - Management Center - Exchange Plan
New Gear: Phase Space Entry
- Effect: Whenever a unit (allies and enemies alike) triggers \[Electrify], restores 0.4% of their Max HP.
- Obtain From: Duty Medal Store Exchange
▌New Outfits
- Nicola's new outfit "Twilight Silence" and Katas' new outfit "Teatime Jumakenki" are now available in the Outfit Shop.
- New Eliot outfit added: Participate in the "The Black Tea War" event and exchange for Eliot's "Free Time" outfit in the event shop.
▌New Content
- After the update on Nov 06 to Nov 20 04:59 (UTC+0), Deep Algorithm adds two new stages: Mumeika and Raimei
- Calculation Recording adds: Sand Phosphor, Ms. Gold, and Scorpion.
▌Special Packs
- Limited-time Nicola "Master of Lightning" Career Pack
- Limited-time Katas "Umbral Fulgor" Career Pack
- Limited-time Career Pack – Charlotte
- Limited-time Career Pack – Nayuta
- New Conductor Clarity Pack
- New Daily Gear Pack
If you encounter any issues after the update, please contact us via in-game Customer Service or join our Discord server:
COLUMBA

Changelog:
Adjusted the hitboxes of certain enemies.
I’m thrilled to announce that the Shield of Breaker Demo is now live on Steam!
It’s an incredibly exciting moment for me to share the first chapter of the adventure.
In this demo, you’ll step into the boots of Tobin the Squire in Pastoria, defending the borders against the relentless Skeleton Army and their treacherous tricks.
This is just the beginning — we’ll have much more to share soon about upcoming features and additional modes. For now, jump into the demo and let us know what you think! Your feedback means everything as we continue shaping the game together.
If you enjoy what you’ve played, please add the game to your wishlist and spread the word — it would truly mean the world to us.
Thank you
Cem Postalci
Here’s a small hotfix, the game crashes during the loop sequence with Ulva in the Forest.
Thank you all for your support — as always, you make this project possible! I hope you’ll enjoy the new content, and as usual, feel free to share your feedback or report any bugs. More surprises are coming soon, so stay tuned! 🖤
Modified Boss 1's behaviour to be more dynamic
Modified behaviour of Gondola on Level 5 to make the thing properly dodgeable
Minor balance changes on Drone Gunships to reduce projectile spam
Overall balance changes to levels 1, 5
Fixed late arrival of in-menu audio
Fixed possibility of post-level stat icons coming out of bounds
Fixed incorrect boundary on some objects on level 5
Modified launch segment of Cutscene 1 to remove wrong visual overlap on cables
Experimental change to axis input handling