Tutorial - Placement Puzzle - fixed fringe condition when skipping teddy and picking up plushie before teddy dialogue finishes.
Tutorial - Pushing Puzzle - fixed issue where crawl interaction invalidates next continual input action, causing pushing puzzle to instantly fail upon interacting leading to player being locked out of continuing tutorial. (thank you for the bug report Skrubbin!)
Ben

Fixes
Fixed the issue where the camera does not reset after a monster dies when bitten.
Fixed some text descriptions.
Fixed the issue where some rewards could not be triggered.
Fixed the issue where some text could not be displayed.
Fixed the problem of monsters in Laboratory 2 not dying.
Updates
Updated the physical representation of monsters after death (to prevent disappearance after death).
Optimizations
Improved the physical effects of collisions with enemies and the ground.
Optimized the texture loading sequence in high-quality settings.
Some UI changes have been made.
Minor bugs have been fixed.
Hi!
This is a small update that fixes an error specifically in the English build of the game, where two variables were accidentally swapped on build.
Updating your game is vital, as this error causes some users to be unable to access a section of the game necessary for 100% completion and two of the endings. Once updated, this should no longer be the case!
The Japanese build of the game does not have this error and is able to be completed normally.
Thank you!
































Idosra: The Electric Renaissance is now available after a multi-year development cycle. This release includes all updates through Version 1.1.4. To celebrate Idosra's release, The publisher, The Flying Wiener Dog Studio, is offering at 15% launch discount for the next two weeks.
What's Next?
The next planned version, 1.2, will introduce a few supplemental features, mostly focusing on mod support. Although we are looking at the end of the calendar year for this release, our top priority for the next couple of months will be to watch for player feedback. Great care has been taken to identify and fix bugs, but the sneaky things sometimes do seem to find ways to slip between the cracks. Subsequent 1.1.x versions will be released if necessary.
If you wish to report bugs and/or leave feedback, please visit our Community Hub on Steam. Player feedback has been invaluable in helping shape the game, so we would love to hear your thoughts.
