ERROR:Ai.lien - m-matsumoto
『ERROR:Ai.lien』Steam Store Page Now Live

We are pleased to announce that the Steam store page for our upcoming visual novel adventure game, ERROR:Ai.lien, is now live.

Game Concept:
A blend of bishojo visuals, meta-horror storytelling, and psychological suspense in a visual novel-style interactive experience.

Steam Store Page:

https://store.steampowered.com/app/4083240

By clicking the "Add to Wishlist" button, you'll receive a notification when the game officially launches.

We will continue to share development updates and announcements through our official channels. Your support and wishlist registration greatly help us.

The teaser trailer is now available as well.

Stay connected with us:

Discord:

https://discord.gg/b2v8XYDVFF

X (Twitter):

https://x.com/errorailien

CounterSide - GM Orca

Dear CEOs,

Due to local policy regulations in Vietnam,
It has been confirmed that CounterSide’s service in Vietnam has been urgently suspended.

As the game has been removed from local app markets,
We regret to inform you that CounterSide will no longer be available for play within Vietnam from this time onward.

We sincerely apologize for the inconvenience caused by this sudden service suspension.

■ Details on the Service Suspension in Vietnam

  1. Date: November 4, 2025 (Tue) 21:05 (UTC-5)

  2. Reason: Service suspension in Vietnam due to local policy regulations

  3. Affected Stores: Vietnam Google Play Store, iOS App Store

  4. Unavailable Features: New downloads, app updates, and paid transactions

We are deeply sorry to deliver such disappointing news
to our CEOs who have been enjoying CounterSide in Vietnam.

We will provide further updates as soon as additional information becomes available.

Thank you.

The Commentator - tebasakigames

Hi, this is Tebasaki Games.

Our “public-opinion manipulation visual novel,” The Commentator, is scheduled to launch its beta on Steam in late November 2025.

This is the third and final 15-second PV in the teaser series.

🎥 PV #3: “Talking Politics? On stream? No way.”
Watch on YouTube


About This PV

“A game that allows you to speak in a time when speaking feels dangerous.”

In Japan, talking about politics is often seen as a taboo topic.
On social media or live streams, expressing an opinion can feel risky.

But maybe… it’s okay to talk about it—casually, safely, and honestly.

The Commentator provides a place where you can discuss sensitive topics freely,
without fear of backlash or judgment.

Speak your mind—it’s just a game.
Your beliefs remain your own.


About the Beta

In the beta version, you’ll play as a rookie commentator on a popular news program.
Caught between viewers, sponsors, and the media,
you’ll experience the balance between responsibility and freedom of speech.


Previous PVs
  • PV #1: “What is Public Opinion Manipulation?”

  • PV #2: “Can You Take Responsibility for Your Words?”

  • PV #3: “Talking Politics? On stream? No way.”


🗓 Beta Release: Late November 2025
🎮 Playtest registration on Steam will be available soon.

Toram Online - Toram Team
11/6(Thu) 12:00 PM GMT+9 is the Toram Online Official Live Stream of Bemmo(Asobimo)

Live Program Web Pages


Live Contents
[In this program, foreign MC Sarah learns to Toram.]
[The data used in production is borrowed from the development team.]
  • Halloween event 2025 Very Hard Boss challenge!
  • Let's Visit Your Land
  • BeMMO Show Introduction
MC
Sarah(Asobimo EN Toram English MC)
*Please note that schedule of live streams, content,and presenters may be subject to change without notice.
Old School Rally - Steve

Dear Rally Racers,

We’re officially 30 days away from the full launch of Old School Rally — the critically-acclaimed retro rally racer leaving Early Access and arriving as Version 1.0 December 4th on Nintendo Switch, PlayStation 5 & 4, and PC via Steam.

Since the start of Early Access, our dev at Frozen Lake Games, together with Astrolabe Games, has been refining handling, stages, AI, UI, and overall polish with your feedback at the core. The upcoming 1.0 full release brings together our post-EA content expansion and key feature updates, delivering the most complete and authentic throwback rally experience yet — made for both hardcore rally fans and players who just love the bite of classic arcade-era racing.

At the same time, we have the physical editions of Old School Rally coming out in EU (releases on the same day) and NA (at a slightly later time)!

Excited? Then check out the all-new trailer now to help with the itch!

Frozen Lake Games & Astrolabe Games

Blade & Soul Heroes - NCA Community Team

Hello Heroes! Twitch Drops are coming to Blade & Soul Heroes for the November Update!

Earn in-game rewards just by watching your favorite streamers play Blade & Soul Heroes and hanging out with community on Twitch. We’re keeping the fun going all update long!

Every week, we’ll be posting a new article with a new set of Twitch drops, so stay tuned to see what’s coming next. Check below to see what’s coming in Week 1.

Week 1 Duration: November 4 – November 11

Week 1 Rewards

Watch Time

Rewards

15 Minutes

x5 Mind Training Vitality

30 Minutes

x3 Naryu Ruins Hourglass

60 Minutes

x10 Hero Recruit Plaque

120 Minutes

x10 Limited Hero Recruit Plaque

Twitch Drops Notes:

  • When you claim your drop rewards on Twitch, please return to the title screen and relog to receive them in your in-game mail. If you experience any issues with your drops, please contact our customer support team.

Dungeons & Kingdoms - cptshig

We’ve just released Build 0.543, a major impact update that completely rewires the game’s UI from the ground up.
This includes updates to nearly every element: buttons, scrollbars, input fields, and more.

What’s New
  • Full UI Rewrite; the entire interface has been rebuilt for stability and scalability.

  • Improved Layout & Scaling; UI should now adapt better to different resolutions and aspect ratios.

  • Quality-of-Life Enhancements; input responsiveness, scrollbar consistency, and general polish.

Tip: If your resolution or ratio feels off, you can access UI scale controls in the Dev UI (press F8) to tweak things. This isn’t a supported feature yet, but it can help smooth out display issues.

Testing & Feedback

This update lays the foundation for the new UI going forward, and we’d love your feedback.
Please test every part of the interface; every button, input, and corner of the menu; and let us know what’s working and what isn’t.

This is a demo build which is on a beta branch, and so it must be activated. Learn how to do that here:

https://partner.steamgames.com/doc/store/application/branches

  • Fix interaction pointer UI not closing when dialogue starts,

  • Jobs now allow pausing production of individual products. This can result in all production being stopped at a workplace which will cause workers to report this issue to the player.,

  • Always clear current target highlight when action pointer UI is turned off,

  • Update workplace details layout in Kingdom UI to reflect changes to production controls,

  • Show required resources for construction in build plan section of builder UI,

  • Cleanup Jobs and People tabs in the Kingdom UI,

  • Fix jobs UI not auto-selecting first job,

  • Add production ratio and quota controls

    • Ratio is about how many of each product is produced at one time before moving on to the next product,

    • Quotas are global limits compared against what exists in your community inventory storage,

    ,

  • Fix issue with new game start button not receiving clicks,

  • Update textmeshPro from 3.0.7 to 3.0.9,

  • Add worker bark dialogue when they are missing a tool required for handcrafting, this will explain why a handcrafter may just stand there doing nothing,

  • Fix handcrafter behaviour not resetting when a missing tool can't be found,

  • Change worker holstering behaviour when handcrafting to keep necessary tool equipped more often,

  • Fix game units not showing correct name for build pieces,

  • Add experimental UI scale controls to DEV UI (unsupported feature),

  • Configure splash screen for EA release,

  • Removed Control and Cam-follow buttons for workers (they are future unlockable skills),

  • Fix issue with handcrafter not figuring out how to equip tool when it was in inventory but not in the worker's right hand,

  • Fix transferring items to open storage not dropping from worker correctly,

  • Fix bug for workers transferring items to non-open storage that could cause them to stop working,

  • Fix player HUD showing blocking state when NPCs equip/holster items,

  • Adjust dropped object rigidbody drag so they fly around less after collision,

Known Issues

  • new game sequence not showing the story or button/E to skip text, you can still press E to skip to continue,

  • builder UI resource resource counts in the build plan section aren't always correct espeically for blueprints,

  • when a construction project is finished it removes the workplace, but if you have the Jobs UI open it will still be listed but no is no longer interactable, re-open the Jobs list to clear,

  • pause button showing for build pieces for construction workplaces (it shouldn't be),

  • player HUD shortcuts not working,

  • none of the new ratio/quota data is saved yet

Alchemist's Alcove - Jerma985 Fan

Hi all!

I am beginning a new round of private playtesting. Playtesters will get access to an early, incomplete build of the game where they will be able to test out content in the game and provide feedback for difficulty, QoL features, and more!

I'd love to get your feedback on new changes and content, so feel free to sign up for the private playtest by filling out this interest form!

Interest Form

MIMESIS - ReLu_Rabbit

Hey, Survivor!

Our dev team’s been keeping an eye on all your talks over on Steam, Discord, and other places.

We’ve noticed a lot of great feedback about MIMESIS, especially about the things that feel inconvenient and the features you’d like to see added.

Among those, there are two big requests that we agree are top priority.

  • Save/Load Feature

    You’ll soon be able to save and load your progress.

  • Public Matchmaking

    We’re adding a public matchmaking feature so anyone can easily form a party and play together.

Both of these features are currently under development and internal testing,

and we’re working hard to get them out to you as soon as possible.

(We might need your help testing them, so we’d really appreciate your support!)

We’ll share more details on the update schedule once it’s ready.

Oh, and you didn’t forget about Steam reviews, right? ːsteamthumbsupː

If you had a good time playing, please leave us a review on Steam!

Every bit of feedback means a lot to us and really keeps us going.

Mecha BREAK - MechaBREAK_Official

Attention Pilots:

A no-downtime client update arrives on November 5 at 11:30 AM (UTC+8). Keep playing as usual—simply update your client to access the latest version. Logged-in players won't be affected.

This update resolves an issue where Tier Protection Cards occasionally failed to apply during post-battle settlement. Thank you for your support and feedback, pilots!

—S.H.A.D.O.W. Command HQ

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