We're very excited to release the free Demo of Pluto - look forward to completely new spells, artifacts, and a much better tutorial. After this we'll be gearing up for the full release in early 2026 with 8+ characters, branching map paths, longer runs, new enemies, and much more!
Please consider leaving a review if you enjoy our demo, it really makes a difference. Wishlist the game for updates and join the Discord to ponder strategies and commune with fellow wizards.
2 MORE DAYS TILL LAUNCH!
If you are into the frog and want to be engaged in wacky polls up to release, come join the convo on discord: https://discord.gg/2bqEXgMVvt
WE LIKE REVIEWS! Even if you have beef with the game (maybe it stole your lunch money), we are looking for as many reviews as possible within the first week. If we can get to 27+ reviews by the end of the week, one of our developers (currently vacationing in Japan) will purchase a frog costume and wear it around Tokyo for a video. This is a real challenge, we promise <3
Enjoy some frogs found in Tokyo


Enter ARIA-404: Labyrinth Protocol — a fully AI-generated cyber-mythic experience blending cinematic narrative and interactive quick-time sequences. Every thread you follow deepens the story. Every failure reshapes the signal.
Key features of this early release:
• ~15 minutes of cinematic & QTE demo gameplay
• A rich narrative experience with hidden lore
• Experimental AI-generated art, music, & UI/UX
• Expansions and new story threads arriving soon
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Join the discussion, decode transmissions, and follow the breadcrumbs through the Loose Threads Interactive website and the in-game community.
➤ Add to your library — the first sequence begins now!
Hey guys!
I am back from my trip and ready to continue our weekly posts!
Last week I finished Nora and Ann’s scenes. Nora’s is more focused on the story, while Ann’s is just a short teaser scene that helps set up what happens next in this update. And since all of these scenes are done now, it means a big story-focused block is complete. Now I have several long lewd scenes in a row to work on, which is going to be really fun.
So, who is on the list:
Violet. MC comes to her mansion to tell her if he succeeded with her task about Nora or not.
Ann. If you opened her path earlier, you will be able to have some sneaky fun with her again.
Ange. This rebel finally gets her own proper scene, and it should be really promising.
I will be writing more about each of them later on when I actually start working on them, but the minimum plan for this week is to finish Violet’s scene. That hottie will definitely make MC go crazy! ;-p
That is it for now, guys. Stay tuned, I will talk to you soon!


So I heard about some new multiplayer game that’s out just now. Think it’s called Co OPERATION: MultiTurn. You heard about it? :)
BOOM!
It’s out. Only took us 5 years… but we made it.

https://store.steampowered.com/app/2097840/Co_OPERATION_MultiTurn/Our community voted for a 20% launch discount, so that's what we're doing.
It’s not been an easy game to make but I’m proud of what our little team has managed to create. For an indie game it’s kinda ridiculously ambitious because it has:
Simultaneous-turn-based gameplay with multiple systems intertwined to create unexpected situations
Online multiplayer, 1-8 players
Flexible controls, use a mouse on PC or use your phone/tablet
Deep modding integration - you can pretty much make your own multiplayer, turn-based game
Dynamic narrative system: NPCs have “mini-arcs” which are revealed to you, depending on what you do in the game.
Player-led story telling: Players can opt to be “Writers” and write the character dialogue as a game is being played.
I don’t know how popular the game will get, but whatever happens we made the best game we possibly could. I hope you enjoy playing it! Please do get it on Steam or Itch and then leave a review. Friends can easily play with you so get a game started and let’s see if we can spread the word about this unusual new multiplayer game..!
v1.0.2 Patch Notes
🎲 Steam achievements added
🔧 Animations for the wait-action now play faster - complex team maneuvers flow better
🔧 Dialogue can now be deleted/dismissed (useful if a player writes some dialogue that you’d rather not display on the shared screen)
🔧 In-game tutorial added for the Shrink-prod after you buy it from the shop-hub
🔧 More loading hints added
🔧 Values for unlocking Ranks adjusted to make the game more fun
🔧 Fixes and changes to some of the text translations
🔧 Non English characters display correctly on the in-world electronic display panel
🔧 Steam-friends button added to the join screen
🔧 Replay and Next level button duplicated at the north of the shop-hub in 2-player mode so it’s quicker to navigate.
🐞Various bug fixes
Cheers!
Shaz
Game designer and co-founder
Today is the culmination of many years of effort, not just from us, but mainly from you, the community that gave us the support and feedback needed to make the most ambitious grand strategy game of all time a reality.
Launching Europa Universalis V closes one era, but it opens another, and we anticipate you the community will continue support our endeavours on EU5 with crucial feedback for years to come!
We're more excited than ever to have you on this journey. Ambition doesn't come easy, so we'll be here to support any road bumps you might face on the way.
No easy paths. No Simple Victories. Only the Sharpest Minds will endure.
Greatness isn’t given it’s earned. Only the ambitious will claim it.
Be Ambitious!







Today is the culmination of many years of effort, not just from us, but mainly from you, the community that gave us the support and feedback needed to make the most ambitious grand strategy game of all time a reality.
Launching Europa Universalis V closes one era, but it opens another, and we anticipate you the community will continue support our endeavours on EU5 with crucial feedback for years to come!
We're more excited than ever to have you on this journey. Ambition doesn't come easy, so we'll be here to support any road bumps you might face on the way.
No easy paths. No Simple Victories. Only the Sharpest Minds will endure.
Greatness isn’t given it’s earned. Only the ambitious will claim it.
Be Ambitious!
When every living host in Sanzu City has already been taken, demons must turn to whatever’s left — the inanimate detritus of human life. In this animated short, a stray demon possesses a copy machine... and is forced to adapt, survive, and potentially print.
We are just ONE MORE WEEK out from launch and players will be able to dive into Sanzu City!
👹Wishlist now



-SIERRA