A large port of a lot of the experimental content over to the main demo.
- Massive UI overhaul
- Knight overhaul
- Rogue overhaul
- New stage 1 map
- Reworked stage maps
- Fixed level boundaries
- Rebalancing of items
- New landscape textures that make texture transitions nicer
- Items now fall faster
And lots of other stuff that probably wasn't mentioned. This changelog looks really small but there's almost 100 changes, bug fixes and additions. If you want a more comprehensive changelog, take a look at some of the experimental changelogs.
Ammo SFX Added โ A new sound now plays when picking up ammunition.
Damage Indicator Added โ A visual indicator now shows the direction of incoming damage.
Ability Feedback โ Added visual and sound effects to improve the feel and responsiveness of powers.
Kamikaze Sound & Material Added โ Kamikazes now feature improved sound and visual effects.
Zombie Animation Updated โ Zombies now have new sprint animations for a more dynamic look.
Increased Zombie Attack Range โ Zombies can now hit from slightly farther away, making encounters more intense.
Floating Ammo Fixed โ Ammo should no longer appear floating in mid-air in certain areas.
Hey everyone, we wanted to say thank you for playing and enjoying our game. It's amazing to see everyone sharing their theaters and overall giving such good feedback and suggestions. We are getting really close to a content update where we can focus on adding more. Until then, checkout the change log
[c]v1.2.9[/c] Change log:
Changes/Additions
Added game settings to disable events for cozy players.,
Allow placing pizza in the pizza machine from a box.,
Simplified movie projector interactions when taking bulb or movie tape out.,
Boombox can now be set to local space to hear it everywhere, or world space to hear it in 3d.,
Customers now react to being hit with the Water gun, Nerf gun, and cigarette smoke.,
Fixes
Fixed a good amount of issues with workers getting stuck.,
Fixed interacting with workers when holding tools.,
Fixed settings menu in game not updating audio.,
Fixed cotton candy machine being able to be placed on ground.,
Fixed a duplication bug with boxes.,
Fixed an issue with blackjack and controllers.,
Fixed reviews saying "r".,
Fixed heat trays.,
Fixed customer lines being messed up.,
Fixed employees not saving there last workstation.,
Minor bug fixes and improvements.
As the title implies, after dozens of minutes of hard work, the new Super Gorilla Quest novel following from the second game is available for purchase on the Kindle store:
Don't fret though if you haven't played both games like some sort of heathen, the text is supplied with loads of footnotes to explain all the context for everything. If you enjoy the games, the book should be a large amount of fun for you as well. If you decide to check it out, thank you and enjoy!
Wither Games
As the title implies, after dozens of minutes of hard work, the new Super Gorilla Quest novel following from the second game is available for purchase on the Kindle store: https://www.amazon.com/dp/B0FZ8363NH?crid=I1U73WSH8JIP&dib=eyJ2IjoiMSJ9.NOUrPevadehRH5VFqyFhYQ.quXA-LEjriAJ2rfBhyZ2U2ly42_sxv3j1_7V3znyEIQ&dib_tag=se&keywords=super+gorilla+quest+3&qid=1762214858&s=digital-text&sprefix=super+gorilla+quest+3%2Caps%2C424&sr=1-1 Don't fret though if you haven't played both games like some sort of heathen, the text is supplied with loads of footnotes to explain all the context for everything. If you enjoy the games, the book should be a large amount of fun for you as well. If you decide to check it out, thank you and enjoy!
Wither Games
Want to play Shatterland before anyone else?
Weโre currently looking for active content creators who would like to test Shatterland early, share their honest opinions, and help spread the word before the official release!
A free game key for early access
The opportunity to explore, record, and review the game before everyone else
Your feedback may directly help shape the final release!
To apply, you must:
Have at least 500 subscribers or followers
Be active on your platforms (YouTube, Twitch, TikTok, etc.)
Be interested in survival, co-op, or low-poly exploration games
Create a video review of Shatterland on your channel (positive or negative โ just honest)
โ ๏ธ Important:
The review video is mandatory.
If no video is posted, your key will be revoked.
๐ Apply here: ๐ Shatterland Creator Application Form
๐ฌ Join the Discord:https://discord.gg/3GY7qqXrM2
๐ Deadline to apply: December 1st, 2025
Letโs make Shatterland an unforgettable adventure together! ๐โจ
Hi all! Based on some more helpful demo feedback, I've released a new demo version. This version should drastically improve the initial load time when first starting the game, and have a nice new boot splash animation, so that you're not staring at the static logo for upwards of 10 seconds before starting the game.
Also, I realized that the in-game version was actually 0.21.x, not 0.20.x, so sorry for any confusion about that! This update isn't a huge minor version, haha.
Performance: Improved initial load times for the game by switching to VRAM-compressed textures for most textures, instead of lossless PNGs. (This has the tradeoff of making the install size on your disk a bit larger, but the improvement in load times and vram usage is pretty worth it!)

Hi everyone!
Thank you all for playing NEXEN! I've recieved a lot of great feedback about the tutorial and some remaining bugs.
If you find any new issues or have suggestions, don't hesitate to join the Discordhttps://discord.com/invite/DrDfS2eMkjserver and share your feedback.
Patch notes:
Fixed the issue with the Panic Reflex power-up that caused time to slow indefinitely.
Fixed particles not being destroyed properly.
Fixed a scrolling issue in the Controls and Settings menus.
Fixed usernames not displaying correctly on the Leaderboards.
Added new tutorial text to better explain ehy crouching and collecting coins are important
Stay tuned on Twitter (X), or hop into the Discord if youโd like to chat.
:ccheart: UNCERT Games