Survival skills are the top commodity on any battlefield—now even more so! Complete the Battle Pass Special: The Walking Dead to earn themed rewards and recruit prominent characters as crew members!
EU (CET/UTC+1)
NA (PT | CT | ET)
APAC (UTC+8)
Event Start
November 6, 05:30
November 6, 05:30 | 04:30 | 02:30
November 6, 06:30
Event End
November 17, 04:30
November 17, 04:30 | 03:30 | 01:30
November 17, 05:30

These apocalypse-hardened warriors with custom voiceovers are a great addition to your crew member pool: Against all odds, Rick Grimes, Negan, Daryl Dixon (voiced by Norman Reedus), Michonne, and The Governor persevered in a hostile world where both the dead and the living are a constant threat. You can rely on them and entrust your favorite vehicles to their care.

The mighty H3 is fully prepared for the trials of The Walking Dead's apocalypse. Along with a striking appearance—it is equipped for long-term survival in the harshest conditions—the tank comes with a five-round autoloader that has unique parameters. A relatively quick reload time for the entire clip is combined with an intra-clip reload time of about 5 seconds, which gives the H3 an impressive firing tempo comparable to those of medium tanks while keeping it from being sidelined for too long when a full reload is required.
As any moderately successful survivalist will tell you, supplies are essential. Collect Base and Improved Rewards to stock up on items that will increase your chances of staying among the living; grab unique prizes to show off; and befriend tough crew members with zero perks!
Base Rewards

Improved Rewards

EU (CET/UTC+1)
NA (PT | CT | ET)
APAC (UTC+8)
Sale Start
November 6, 04:30
November 6, 04:30 | 03:30 | 01:30
November 6, 05:30
Sale End
November 23, 22:00
November 23, 23:59 | 23:00 | 21:00
November 23, 23:59
Barter and survival go hand in hand. Turn in some of your gold to help you last longer on the battlefield, and expand your The Walking Dead crew member roster with Daryl Dixon (voiced by Norman Reedus), Michonne, and The Governor!

The "Welcome to the New World" 2D style and the 3D attachments (coming in the Deadeye Daryl package together with the crew member Daryl Dixon) complement each other perfectly, making up a The Walking Dead survivor kit that can be installed on most high-tier vehicles.
Those who persist learn from others. Watch experienced survivors fight to get even more essential supplies from Twitch Drops!

In order to receive Twitch Drops, you need to have an account linked to your email. If you haven't completed this process yet, you'll need to do so first to participate in the activity.
After that, make sure to link your World of Tanks and Twitch accounts to receive your prize. Check our official Twitch Drops guide to learn more.
[/expand]Prepare to pull through and come out on top, Commanders. The prizes are worth it!
LEARN MORE:
Roll Out!
The Walking Dead © 2025 AMC Film Holdings LLC. All rights reserved.
Improved performance of black hole generator, the black hole process and the black hole shader.
Improved performance of how enemies process chill and freeze
Fixed Tesla Coil 8 Multi-Beam upgrade being offered before 6 Multi-Beam upgrade
Fixed a possible cause of random crash
Black Hole warping visual effect should be cleaner without a sharp boundary
Optimized the UI of the reserve camp and adjusted the capacity of the reserve camp to 12/24/36.
Fixed a bug where the control bar in the lower right corner was not hidden when returning to the main menu.
In this update, I’ve made a major change to the core of the game:
the player character and the truck are now controlled separately.
In other words—
you’re no longer permanently stuck in the driver’s seat, only able to drive, park, and stare out the windshield.
Now, you can exit the truck, walk around freely, talk to NPCs, and accept missions.
This isn’t just a new feature.
It’s the first real step toward making the world feel alive.
When you stand on the ground and look up at the truck,
you finally feel the scale difference—
the truck feels huge, and you feel small.
That’s the experience I wanted from the beginning.
You can now get in and out of the truck freely.
The environment is no longer just a backdrop.
NPC interaction is now available.
More characters and missions will be added in future updates.
New camera option: “Truck Front Rotation Follow”
Like the camera following your steering? Turn it ON
Prefer a stable fixed view? Turn it OFF
You can now adjust the camera style to match your driving habits.
The next few updates will focus on:
Adding more NPCs with actual needs, not just background decorations
Multiple factories and ports with goods you can buy, load, transport, and deliver
Resource accumulation and gradual world expansion
Building a complete gameplay loop:
Accept order → Load cargo → Transport → Deliver → Earn profit → Unlock more facilities
This isn’t just “more levels” — it’s expanding the entire game structure.
This update is just the first step toward a much larger vision.
If you enjoy the idea of not just driving a truck, but living inside a world,
the upcoming updates will move more and more in that direction.
If you have NPC ideas, features you want, or systems you hope to see,
feel free to leave a comment. I read every suggestion.
My goal is to turn this into a truck game that can grow, evolve,
and stay fun to come back to over time.
Hi everyone,
It has been some time! I've done a couple of minor edits.
Update
New links on main Menu to the most recent projects: Inspector Waffles Early Days and Waffles' Cranked Stories (That one was just announced, feel free to check it out!)
Fixes:
Unity vulnerability you maybe have heard about.
Yann
We’ve just released a new patch with stability improvements for a smoother gameplay experience:
🤝Fixed an issue where players would be locked when leaving the game manually after losing internet connection.
🤝Resolved several issues that could cause the game to get stuck when the internet connection was lost.
🤝= changes inspired by community feedback
Thank you all for your feedback and support!
Bugfixes:
- Fixed a crash when trying to remove a circle road with no end
- Fixed main menu not blocking input
- Fixed vehicles not loading direct travelers in some cases