Tiny Civilization - 喜人一个

Finished "Tiny Civilization" and craving more strategic depth? Looking for a more engaging tower defense experience? Come give "Transport Legion" a try!

Here, you'll deploy heroes to fend off monsters—but heroes require resources to be produced. Resource placement, supply and demand, and transportation logistics are at the heart of the challenge.

We believe you'll plan moves wisely and use wits to claim victory in battle after battle!

https://store.steampowered.com/app/3916180/ style=button

Roadkill Heaven Playtest - HerbaLife Billionaire
There's a button in the pause menu to reset your save file. Also several misc changes
Dinkum - MephieKim

G'day, everyone!

How are you enjoying the Animal Tracks Update that was released last week?
We’ve rolled out a hotfix to address some of the issues found in the pre-release beta build as well as those that appeared after the update went live.
Additionally, some of the bug fixes listed in the patch notes on October 29 were not properly implemented, and these have now been corrected. Please refer to the section “Bug Fixes – October 29 Update” at the bottom of the patch notes for detailed information.

We’re continuing to work hard to resolve any bugs and other issues that are reported. We’ll share further announcements as soon as new updates are available. If you encounter any bugs or errors while playing Dinkum, please report them in the \[Bug Report] channel on our official Discord. We’ll do our best to make sure you can enjoy the game without any inconvenience.

 


Hotfix Schedule
  • UTC: November 3, 2025 – 10:25

    • PDT: November 2, 2025 – 23:25

    • AEDT: November 3, 2025 – 18:25

  • No downtime required

  • If you are currently playing the game, you can continue without interruption. However, to experience the game with the fixes applied, we recommend restarting the game after installing the update.


Fixes & Changes
  • Fixed a bug that caused animals to instantly die if spawned close to a tile with deep water.

  • Dev commands are now disabled when not in Creative Mode.

  • Fixed a bug that caused an annoying sound while placing railway tracks

We will continue to keep this post updated with any further confirmed issues.

If you'd like to talk about the game, please join us on the Steam forums or our official Discord.

 

Thank you!

Bolt & Whalington - OKJOY

Coinciding with the "Metroidvania Carnival" hosted by Human Qube Games, this celebration tailored for Metroidvania fans will be coming to Steam from November 4th to November 12th!

A hand-drawn, cartoon-style Cat X Mech adventure — Bolt & Whalington joins this Metroidvania feast!

Bolt & Whalington is a fully hand-drawn Metroidvania game where you play as Bolt, a Siamese cat embarking on an adventure within the ruins of the Whalington, a massive airship floating among the clouds.

Use the unique “Setting Modifier” to reshape your abilities and even the world’s rules, switch between mech forms to craft various weapons, confront powerful enemies, and uncover the long-buried secrets of this mechanical giant.

By the way, here’s a little showcase of the award we just won last week!

The game is still in development! We’re also working hard on the Demo!

Everyone is welcome to add it to your wishlist!

You’re also welcome to join the Bolt & Whalington Discord:https://discord.gg/rteuCHaZ5C

Shop Legends - lan.xiaolong
Trade Commison Tycoon
Compete with other shopkeepers! Start with the same capital—buy low, sell high, and see who can amass the greatest fortune.

In-Game Event Calendar
Preview and prepare for a full month of events in advance—each brimming with exclusive rewards and its own leaderboard!

Guild Optimizations
Guild notices, rankings, investments, selections, and player profiles have been updated for enhanced guild management.

Halloween Spooktacular
Spooky fun awaits! Lead your heroes into Halloween quests, snag eerie treasures, and trade them for awesome rewards before the event vanishes into the night!

Various UI/UX optimizations & balancing
Bio Goddess : Doomsday Begins - zschoolstudio

Bio Goddess: Doomsday Begin – Early Access is Live!

Survivors, the countdown to the apocalypse has begun—
We’re thrilled to announce that Bio Goddess: Doomsday Begin is now officially available in Early Access on Steam!

In this biohazard crisis set within a fallen academy, you’ll play as a survivor of the “Goddess Project,” scavenging for resources, battling mutated creatures, and uncovering the dark truth behind the outbreak.

The Early Access version includes:

  • Story chapters and side missions

  • Tactical shooting and survival exploration

  • Multiple school uniforms and character upgrade systems

Beyond engaging with players and improving the game based on community feedback, we already have a roadmap filled with exciting features and updates to come.

Upcoming Update Roadmap:

  • Enhanced clothing damage and physics effects

  • Survival Mode: extreme resource challenge

  • New Game+ with multiple endings

  • Animated cutscene dialogues

  • Full Mandarin voice acting

  • Global leaderboards

  • New map areas for exploration

  • Accessories system and outfit customization

Thank you to all players who have supported the Bio Goddess series.
Your feedback is the key to shaping the final version.
Step into the apocalypse now, and begin your journey to survive the dawn of doom!

Mini Royale - BeLow

Hey Soldiers, we deployed an server only hotfix that finally fixes the revive counter bug - again (╯°□°)╯︵ ┻━┻
It also contains a fix for a crash that could happen when too many player connect simultaneously

Have fun!

Super Serious Golf - karnagestudios.games

Put your friendships to the test and jump into chaotic minigames!

What's In The Full Launch?

Alongside everything the demo had to offer, the full release brings with it a huge amount of extra content:

  • 18 fully fledged, chaotic, friendship ruining minigames.

  • Over 100 cosmetics to unlock and show off to your friends and random players.

  • 45 achievements to test your might.

  • A shiny new rocket fueled powerup.

How Much Will This Set Me Back?
  • Our standard price will be $4.99.

  • We are running a 20% launch discount for 2 weeks so grab it while you can at an even cheaper price!

A huge THANK YOU to everyone that tried out the demo and gave feedback. Don't forget to join us on the official Discord to form parties and follow along with future development.

HAAK - OKJOY

Coinciding with the "Metroidvania Carnival" hosted by Human Qube Games, this celebration tailored for Metroidvania fans will be coming to Steam from November 4th to November 12th!

Coinciding with the "Metroidvania Carnival" hosted by Human Qube Games, this celebration crafted specifically for Metroidvania fans will be coming to Steam from November 4th to November 12th!

We at OKJOY will also be proudly participating with two Metroidvania titles!
First up is the highly acclaimed Cyberpunk Wasteland X Pixel-style MetroidvaniaHAAK!

Excellent controls! Outstanding map and level design!

And during this festival, there’s also a 50% discount at an all-time low price!

For those still with it on their wishlist — now’s the time to grab it!!

The second title is a hand-drawn, cartoon-style Cat X Mech Adventure – Bolt & Whalington!

Bolt & Whalington is a fully hand-drawn Metroidvania game where you play as Bolt, a Siamese cat embarking on an adventure within the ruins of the Whalington, a massive airship floating among the clouds.

Use the unique “Setting Modifier” to reshape your abilities and even the world’s rules, switch between mech forms to craft various weapons, confront powerful enemies, and uncover the long-buried secrets of this mechanical giant.

By the way, here’s a little showcase of the award we just won last week!

The game is still in development! We’re also working hard on the Demo!

Everyone is welcome to add it to your wishlist!

天月麻雀 (Amatsuki Mahjong) - AmatsukiMahjong


Dear Mahjong Player,

Amatsuki Mahjong will undergo server maintenance on November 6 (Thursday) from 05:00 to 12:00 (UTC+8). This update will include new game content, system adjustments, and bug fixes.

During the maintenance period, you will not be able to log in to the game. Matchmaking will also be temporarily suspended 1 hour before maintenance begins and will resume after maintenance is completed. Depending on the actual situation, the reopening time may be adjusted earlier or later. The latest updates will be announced on Amatsuki Mahjong’s official social media pages and Discord channel.

After maintenance concludes, you can update from respective platforms and continue your Mahjong journey with all-new content!

\[Ver. 1.4.8 Update]
<New Content>


1. New permanent character Sora Debuts, with her Limited-time Fatebind Pool, Awakening Costume, and Awakening Accessories.
2.Sora’s permanent Costume, Costume & Accessories Bundle and Character Fragments available in the Shop.
3. Awakening Costume for permanent character Yogiri has been added, Limited-time Fatebind Pool \[Ferrying of Souls] Opens, with increased drop rate for the permanent character Yogiri.
4. Added new \[Season] system, Rank subdivisions and seasonal rank promotion rewards, and adjusted score requirements for each rank.
5. New Season Pass \[Lunar Sea Odyssey] now available, and added \[Season Quests] to the Pass.
6. 4 New Accessory Bundles added.
7. 6 New permanent Emotes now available in the \[Shop], and 1 related Bundle added to unlock them.
8. Multiple Limited-time Fatebind Bundles added to the \[Shop].
9. Limited-Time Event \[Court of Justice] Opens.

<General Fixes & Improvements>

1. Added red dot notification when unlocking a new day's questions in \[Mahjong Beginner Trial].
2. Added Ultra High Frame Rate mode (120 FPS) setting option.
3. Added \[Report] function, available in matches and match records.
4. Added filtering function for Emotes in the Backpack.
5. Added profile frame preview function to view the in-match effect of profile frames.
6. Added email binding function; after binding, account information can be self-retrieved.
7. Fixed issue in the Leaderboard's \[Bond Ranking] where Mahjong players with maxed Affection were not correctly displayed in rankings.
8. Fixed issue when equipping club trophies in the Club Lobby, where trophies may appear misaligned.
9. Fixed issue where Mahjong player Affection level up after match ended, did not correctly trigger the corresponding dialogue interaction.
10. Fixed issue where red dot notifications still appeared after completing all sign-in days and claiming all rewards in the sign-in event.
11. Fixed issue in Club Shared Quests where \[Member Training Record] incorrectly refreshed at Monday 00:00, now correctly refreshes at 04:00 (UTC+8) along with quest progress.
12. Fixed issue in Club Shared Quests where using the same target tile to win multiple times in a single match would incorrectly display multiple achievements in \[Member Training Record].
13. Fixed display issues with preview buttons for certain items when entering and exiting the Shop multiple times.
14. Fixed issue where previewing hand style items in the Shop while queuing could cause abnormal display in the discard pool of subsequent matches.
15. Fixed issue in Sichuan Mahjong where match records and videos could not be viewed immediately after match end, with error messages appearing.
16. Fixed the issue where members other than the club leader cannot view the complete club join application list.
17. Adjusted PC mouse right-click function binding; now only usable for quick draw&discard, and disabled right-click dragging for discarding tiles.
18. Adjusted sorting of ready hand prompts when multiple tiles are possible, now sorted from small to large in the order of Characters, Circles, Bamboos, Wind tiles, and Dragon tiles.
19. Adjusted text and related translations for some guides and descriptions.

<Mahjong Modes Specific Fixes>

1. \[Japanese Mahjong] Fixed an issue where the ready hand prompt failed to appear when the player was in ready hand during a \[Draw Yakuman] situation.
2. \[Taiwan Mahjong] Fixed a brief delay issue that occurred after drawing a tile and being unable to discard immediately.
3. \[Hong Kong Mahjong] Fixed a bug that caused the match replay in \[Game Record] to get stuck if a player was in a \[Pass] state after declining a win in that match.

The Amatsuki Mahjong Operations Team

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