Diplomacy is Not an Option - Kirilles

Pupultas!

As you already know, the next update reworks the Undead. So today we are looking a bit more into what exactly will change.

Currently, gameplay for the Undead isn’t as deep as it is for Lord’s forces: the economy is simplistic, there’s less unit variety and no way to upgrade them. The upcoming update is aimed to rectify that — new units, new skills, research tree increase the number of available tactics, while a new resource expands the economy system.

Adding a resource to the economy, however, has not complicated it. To make sure the Undead are as fun to play as before (and even more fun) we’ve introduced to the game the Undead equivalent of the Market. The Dealer Worm will exchange resources you need for resources you have!

Simply open the exchange menu, choose a resource you want to receive and the one you are ready to offer, set up the amount to trade with a slider and confirm — the Dealer Worm will do the rest!

Yours, the Door 407 dev team

P.S. Here's a short video to satiate your curiosity.

Battle for Wesnoth - Wesnoth Inc.
Editor
  • Move items/unit/labels when map is resized
Translations
  • Updated translations: Bengali, British English, Czech, Polish, Spanish
Units
  • Sergeant:
    • Crossbow damage changed from 4-3 to 6-2
  • Lieutenant:
    • Crossbow damage changed from 5-3 to 7-2
  • General:
    • Crossbow damage changed from 7-3 to 10-2
  • Grand Marshal:
    • Crossbow damage changed from 8-3 to 12-2
WML Engine
  • ~PAD() added as an IPF (image path function). It allows the sides of an image to be padded with transparent pixels. Can be used to artificially offset images.
  • WML formulas can be used in abilities/specials 'max_value' and 'min_value'.
  • Add [clear_chat], [store_zoom], and optional scrolling support to [scroll_to] and [scroll_to_unit]
Alquiem - 𝕆𝕩𝕖𝕞
Nouveautés
  • Les Reliquaires rapportent désormais 12 gemmes radieuses (entre 5 et 8 avant)

Cela DOUBLE donc la vitesse de farm en faisant des pandemonium t3 t4 ou t5 en tant que joueur free to play et dans les quêtes aussi !

Correctifs
  • Mise à jour du tutoriel de départ,

  • correction du titre mécène qui n'était pas appliqué correctement suite aux changements de mtx liés à steam

  • Mode x3 de l'énergie dans les options avec un petit tuto

  • Redirection lorsque classe croisé non possédée vers les classes dans la guilde

  • correction d'un bug où le mode turbo est activé par défaut

  • correction d'une faute à lever du jour

  • ajout de la possibilité de relire le tutoriel de départ dans les options

  • Ajout d'une option de plein écran fenêtré

  • Oubli visuel sur le niveau requis du perfectionnage

  • les fin de journées ne proc plus durant un donjon pandemonium mais à la fin

Équilibrages
  • Cooldown de l'interruption réduit de 10 secondes à 9 secondes

  • Maléfice : retrait de la mécanique d'incrémentation de cout en mana | cout 25 mana

  • Ragout de poulet : 15% augmentée à 20% (expérimental)

  • Potions de soin : 25 augmentée à 40 pv (expérimental)

  • Seigneur vampire - Retrait de l'immunité au saignement

  • Golem de Pierre - santé diminuée

  • Gorgone - chance de cast -5%

  • Réduction courbe d'xp herboristerie et pêche

  • Fleur du mal : beaucoup plus d'xp gagné

We Escaped a Twisted Game - Deluded Games
Into the Depths
  • Part 3: Adjusted the movement speed of some boxes to better align with the platform as it passes them.
  • Part 4: Stacy now moves with the platform. Adjusted some boxes to better fit this new behavior.
Gunlocked - FromLefcourt

https://store.steampowered.com/app/4140790/Super_Shootin_Star/4 years ago I released a little mobile game that combined Doodle Jump with rocket jumping. People called it "Reverse Downwell", Apple called it a "New Game We Love." But alas, I don't have enough hours in the day to maintain mobile and PC games. So with my modern focus on PC first, I decided to resurrect an old favorite, remaster the art, rebalance the gameplay, rebuild the controls, and finally add that roguelike-inspired mode to properly earn the "Reverse Downwell" comparison (sort of).

Coming November 19th! Wishlist it today. Every dollar earned, goes right back into Gunlocked 2 development.

Features
  • 2 game modes: A classic high-score mode that's all skill no frills, and a longer roguelike inspired mode with upgrades

  • Steam Leaderboards for local, friend list, and global competition in both game modes

  • 28 Steam Achievements to unlock

  • Short runs are perfect when you have a few minutes to spare

  • Mouse-only, 1-button controls

  • Under $2 USD!

Note: This is not an Early Access game like many of my releases. Gunlocked 2 remains my priority.

See how things have changed:

My Little Cafe Nightmare - SethMadDev
Fixed -Customers not wanting to enter the cafe anymore! / Not going to the service counter
Gunlocked 2 - FromLefcourt

https://store.steampowered.com/app/4140790/Super_Shootin_Star/4 years ago I released a little mobile game that combined Doodle Jump with rocket jumping. People called it "Reverse Downwell", Apple called it a "New Game We Love." But alas, I don't have enough hours in the day to maintain mobile and PC games. So with my modern focus on PC first, I decided to resurrect an old favorite, remaster the art, rebalance the gameplay, rebuild the controls, and finally add that roguelike-inspired mode to properly earn the "Reverse Downwell" comparison (sort of).

Coming November 19th! Wishlist it today. Every dollar earned, goes right back into Gunlocked 2 development.

Features
  • 2 game modes: A classic high-score mode that's all skill no frills, and a longer roguelike inspired mode with upgrades

  • Steam Leaderboards for local, friend list, and global competition in both game modes

  • 28 Steam Achievements to unlock

  • Short runs are perfect when you have a few minutes to spare

  • Mouse-only, 1-button controls

  • Under $2 USD!

Note: This is not an Early Access game like many of my releases. Gunlocked 2 remains my priority.

See how things have changed:

Super Star Shooter Classic - takeuty

This major update includes improvements that enhance operability and customization.

First, with support for SteamInput, the previous PadConfig has been discontinued, and you can now use the controller settings from the Steam client as is. This means you can use your preferred controller without any complicated setup.

In addition, the speed indicator has been moved from the bottom of the screen so that you can check your speed while looking at the center of the screen. This eliminates the need to shift your gaze, making operation more comfortable while playing.

In addition, speed up and speed down buttons have been implemented and can now be assigned to the L1/R1 buttons. This allows you to adjust speed according to the situation, expanding your tactics.

This update enables a more intuitive and comfortable control experience and more strategic play.

Nov 2
Labyrinth Sword Princess - 934894869
1 调整部分机制与技能限制,现在修改为需要通过击败BOSS才能解锁,不是一开始就自带
Cyber Rats - Outpost Games

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