Bigfoot Life will officially release tomorrow on Steam at 12 PM Central Standard Time. This would be the same time zone as Chicago. Below would be the release time for other major cities around the world.
| City | Local Time | Time Zone |
| --------------- | --------------- | ---------------- |
| **Chicago** | 12:00 PM |
| **Los Angeles** | 10:00 AM | PST (UTC − 8) |
| **New York** | 1:00 PM | EST (UTC − 5) |
| **London** | 6:00 PM | GMT (UTC ± 0) |
| **Berlin** | 7:00 PM | CET (UTC + 1) |
| **Moscow** | 9:00 PM | MSK (UTC + 3) |
| **Dubai** | 10:00 PM | GST (UTC + 4) |
| **New Delhi** | 11:30 PM | IST (UTC + 5:30) |
| **Beijing** | 2:00 AM (Nov 4) | CST (UTC + 8) |
| **Tokyo** | 3:00 AM (Nov 4) | JST (UTC + 9) |
| **Sydney** | 5:00 AM (Nov 4) | AEDT (UTC + 11) |
Thank you again to everyone for all of your patience and support. I am so excited for the release of the game.
-Wes
Planet 47 Games
So we've been on steam for 1 month, and honestly the reception has been beyond amazing. So many more people trying and enjoying the game. The discord has increased by over 50% in a mere 4 weeks, over where it was after 2 years! In that time, we've made 18 releases with hours of new content, reworks to older systems, and improvements galore!
With that said, the launch discount is now over, with the game rising to the price it will stay until more development is completed. But if that is too much for you, do not worry. The seasonal sales will bring the game down to a price even LOWER than the launch discount. Alongside this, we will be looking to bring out some 'supporter' DLC packs, for those who wish to further support the development of the game, along with a patreon for those interested in getting even closer to the development. The goal of these are to allow the dev team the flexibility to focus more of their time and efforts into making the game, bringing even more content into your hands even sooner.
So, where is the game going now? We have a lot of exciting features and content in the works, including:
Blossom school revamp - giving the school the variety of builds it deserves.
Manual overhaul - actually useful stances/styles, unique techniques, and real lore.
New crafting flames - those voted on by the community.
Fleshed out pillar creation content - Shen Tian Court exalted rewards, new questlines, and more.
Life Flourishing - I'm working on it, I promise! :D
And much much more - I can't resist a sidequest.
So once again, thank you all for your support, and I hope you enjoy where the game is going for the future.
Hey everyone! Big update dropping today – now you can create your own custom menus for hot dogs, burgers, and fries! Give your creations a killer name, pick your ingredients, and get your food truck ready to serve 'em up! Here’s a quick rundown of the tweaks we’ve rolled out:
Customer Stress toggle: Turn it on or off as you like.
Menu Creator for hot dogs, burgers, and fries: Name your menu and hand-pick every ingredient.
Bigger ingredient bins: All vending spots now hold way more stock.
Empty bins feature: Dump out any ingredient container whenever you need.
Added a fries heater in Mid Trailer and Truck.
Other minor improvements.
Fire up the game, jump into the creator, and let’s see those wild combos!
THG
Hello,
With the latest update, French, Italian, and Arabic language support has been added to The Dark Legacy.
Players can now enjoy the menus, subtitles, and in-game texts in these new languages.
This is an important step toward making the game more accessible worldwide.
Thank you all for your continued support.
— Berkay Güneri
Developer of The Dark Legacy

We are happy to announce that new v1.1.0 update is out now!




Another changes:
UX/UI enhancements
Ending minor change
Cutscenes now can be skipped from the memories menu
Music changes in the "Projector" level
Minor fixes

A few weeks ago, we released the DAF XF Electric for Euro Truck Simulator 2 in collaboration with our partners at DAF Trucks. Today, we're excited to share the latest episode of our SCS On The Road series, where we visited DAF Trucks and had the chance to record a full walk-around of this incredible truck in real life!

Last year, we accepted an invitation from DAF to visit their facility in Eindhoven, where we got an up-close look at the DAF XF Electric. In this episode, our PR & Marketing Manager, Nemiro, interviews Rob Luijkx, International Fleet Sales Manager for e-trucks at DAF Trucks NV.
We'd like to extend our thanks to DAF and Rob Luijkx for letting us showcase the truck in all its glory and for taking the time to record this episode. If you're curious to learn more about the DAF XF Electric, this episode is a must-watch!
We hope you enjoyed this episode! We recommend following DAF Trucks on their official social media channels (X/Twitter, Facebook, and Instagram) so you are in the loop for any future updates about their amazing vehicles.
Remember to follow us as well on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, so you won't miss out on any new SCS On The Road episodes. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. Until next time, be safe on the roads!
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/