https://www.youtube.com/watch?v=EMmNdExS_gk
Updates/Additions:
New Ghost crossbow
New Ghost Armor
New Ghost challenge random event
Updated all character dialogue
Added dungeon wide AI optimizations
New POI event that spawns when all three main bosses are destroyed and triggers the end of the first major section of the game.
Lots of cleanup and fine tuning
	Added the Lightning Rod to the player's starting weapon loadout.
Added the option to change UI scale.
Added the 'Too Late' achievement.
Slight visual changes to Lantern.
Added submenus for the game's settings.
Added version number to the bottom left corner of the main menu.
Added a new background element to the main menu.
	
	Hey folks!
Hope everyone had a wonderful and safe Halloween! Few small updates made to refine the game for official launch. One of the hardest things for me to test effectively is the client-side experience. This patch should help with that issue on the level change.
- Player controllers setup the UI on earlier
- Writings spawn lower to make them easier to navigate near
- Nav mesh variables adjusted
Please comment below if you find any bugs or experience issues that I can improve. Teamwork makes the dream work! 
Thank you for following the development of Mythic Factor: Leaving the Labyrinth <3
	
	Hey folks!
Nominations for The Steam Deck Gaming Awards 2025 are now open. This is a community-led vote, meaning we need YOU!
There are a number of categories we would love to get support for, however (ironically) the category we are most eager to win is 'Best Unsupported Game'.

It turns out, getting your game Steam Deck verified is a difficult task when you're a small indie, so an award like this could help go along way to finally getting that green tick. ✔️
The nomination form can be found ➡️ here ⬅️
Thank you as always for your support! xoxo
	1、重做了AI演化的基础逻辑,现在AI演化时不需要强制暂停游戏了,避免因短时间内频繁演化导致的中断和画面频闪。
2、修复了一些可能会导致AI演化意外卡死的Bug。
	Stability and timing improvements to DOSBox configuration
Fixed a visual bug in a customs fort event
Reduced mouse sensitivity in windowed mode
Minor changes to spelling / formatting / translation
Reduced the default FPS limit from 75 Hz to 60 Hz for improved compatibility
Some players experienced sound stuttering and other emulation related issues.
This is due to an external FPS limiter being enabled (e.g. via the NVIDIA App).
For better compatibility we recommend to turn off any external FPS limitation for Mittelland AD.
	
We are super happy to annouce that the Kickstarter Campaign is now live!
We’ve put in a lot of effort to create the best game with our current resources but to make The Last Worlds even greater we need your help!



We look forward to hearing about your experiences with our game.  Your support has made this possible, and we value your feedback to help us improve! 
Thank you for your attention! We can't wait to see you playing The Last Worlds! 
	
	Hey divers,
Beneath officially launched on Monday - and watching players dive in has been incredible! We’ve seen so many of you exploring, reacting, theorizing, and sharing your first journeys into the depths, and we can’t get enough.
Now we want to shine a light on the community with an official Creator Compilation - a highlight reel featuring some of the best, funniest, and most intense moments from players like you.
How to take part:
Simply fill out this form : https://wkf.ms/4hNDx41 - try to keep submitted clips under 60 seconds, this allows us to feature even more of you!
We’ll be featuring our favorite moments across our social channels (with full credit, of course) - from incredible discoveries to chaotic fails to pure, unfiltered reactions.
So fire up your recording setup, venture into the dark, and show us what you’ve uncovered Beneath.
	
	New Achievements 🤩
Instead of creating the next day, I went back and reworked some aspects of the story. Mainly things that players often complained about.
TLDR: There are new achievements, you can now reject Fiona, it's easier to access certain scenes, bugfixes, abilities now have categories, and most of the changed scenes are displayed right after where the last update has left off, so you don't have to replay the entire game to find out what is new.
Now we come to the more lengthy explanation:
1 - I went back and adjusted the way abilities could be categorized. Besides the distinction of male and female abilities, the female abilities are now split into six categories. This is first explained in the training scene, where MC asks Tracy about how abilities work.
Her,e I should explain that you don't have to start a new playthrough to see those scenes. Not everybody will, and it would be confusing if, in the future, characters refer to something the player hasn't seen yet. In an effort to keep their' safe files from the end of the last update, I added a dream scene after your interaction with Cecilia, where the MC remembers things he was told about abilities. This dream only triggers in playthroughs that haven't seen the changed scenes yet. If you are curious what has changed, you don't have to go through the entire game from the beginning; you can simply load the last save and watch what's new.
But there is a reason why you might want to start a new playthrough.
2 - You can now reject Fiona.
People wanted this for a while. It's the only love interest that you couldn't reject. Now it's possible to be sceptical once she returns, which will allow you to reject her after the bowling scene. Fiona will still appear in the story, but no longer as much, and it's clear that the two of you are not together.
3 - It's easier to access a certain spicy scene involving Tracy
Up until now, this scene could only be viewed if you reject Tracy before talking things out with Fiona, then you tell her you are interested at night in the kitchen, and only then you get the option to have your first time with her at home instead of the gym shower. Now you get the option to sleep with Tracy at home, regardless of when you showed Tracy that you like her.
4 - It's easier to access Lucy's spicy solo scene
Up until now, you needed to reject Tracy in your playthrough if you wanted to see Lucy's solo scene. Now, you no longer have to do that. Simply choose to talk to Lucy alone after Tracy comes to your room on the day you went to the waterpark.
And then there are a couple of changes that don't need much explaining: 
- Restoring the H button to its normal functionality in Ren'Py games 
- Fixing an incontinuity error where the story showed you slept with Fiona, even if you didn't 
- New Achievements