Serpico - Schlopp
Hey everyone!

I wanted to give a quick update on Serpico. After taking a bit of a hiatus following my entry to the Jamsepticeye game jam, development is officially back on track!

That said, things have taken a small step backward in order to move forward. A lot of the features I had been experimenting with have been temporarily shelved so I can focus entirely on the core gameplay mainly combat and enemy AI.

Over the next month or so, I plan to release a new playtest update that should feel much more reactive, smooth, and refined. Visuals are currently at the lowest priority while I focus on getting the gameplay to a truly playable and satisfying state.

Thanks for sticking around and being patient, the best version of Serpico is on the way.
- Schlopp

Galactic Plague 2000 - y3tuustudio

--Update Highlights--

- ​​In this update, I wanted to break the rules of the game and introduce a very crazy and ultra-difficult world called Space Chaos. In this world, the player's ship will have complete freedom and can move around the world map without any height restrictions. The world is a kind of survival mode, but with an ending (for now, there is no final boss). At the end, it tallies the total number of enemies killed and adds the damage score of those enemies (the higher the enemy's difficulty, the more points it adds). Later, if I have time, I want to introduce easier worlds with the same gameplay mechanics.

- In the new world, I wanted to add two new enemies to the game to significantly increase the difficulty. These enemies are exclusive to this world for now.

- I've also introduced the second special weapon for the Galactic Ship, which is exclusive to that ship, and it works the same way as the Firebird's. When you use your preferred weapon and inflict significant damage, its full power is unleashed.

- The Blazing Bomb can now slow the advance of certain enemies in the game, and it also neutralizes the Fifox E-11's beam. Furthermore, it now activates automatically when you reach maximum capacity, preventing wasted charges.

- I've added two more ship abilities with a very high experience cost, further strengthening the ship for the most challenging worlds.

- I've added two more achievements to the Steam game.

- Minor visual changes to the ship and some enemies, projectiles, and other elements.

- If you notice any bugs in the game, please report them so I can fix them. Thank you very much.

Nov 1
Football Career Mode 26 - 44 games
Bugfixes
Rise of Gun - PimpGameStudio
Hello everyone!

It’s time for the Shop Keeper Games Event!
Last year, I didn’t make it in time to participate but this year, I’m in!

To celebrate the event, I’m offering a 47% discount on the game for the entire duration of the festival don’t miss it!

Huge thanks to everyone who plays and leaves reviews I really appreciate it. Your feedback helps the game grow and get better. Also, make sure to check out other games featured in this festival there are many interesting projects!

Join our Discord channel to find more information about upcoming updates and to ask the developer any questions directly.

There are still several updates ahead, so stay tuned and keep following the game!

https://store.steampowered.com/app/2319640/Rise_of_Gun/

https://store.steampowered.com/curator/45686865-Cozy-Job-Simulators/sale/shopkeepersevent
Bawk'n'Block Playtest - YNK
🐔🐍UPDATE FOR 10/31/25💎🕹️
SETTINGS

💾 Settings now automatically save and load

📺 adjustable aspect ratio

📺 toggle show fps

📺 toggle full screen

📺 toggle vert sync

🎧Master volume, SFX volume, music volume, menu sounds volume, and a mute button

🎮 Rumble can be turned on or off

🔫 Several Options for crosshairs/pointers

🎮User can change deadzone on controller

🎧🎮 Added sound and vibration feedback for some selections

🥤 POWERUPS 💪

🥤 Soda effects last 50% longer

🔥 Anim to indicate soda has been collected

🧪 EXPERIMENTAL 🧪

💎 Gemstones each grant a X0.01 multiplier. In other words, 100 gems = +1 multiplier (for a 2x total)

🖼️ ART 🖼️

🎨 New placeholder main screen

👾 Bouncing Heads now have an attack animation.

🥌 Added shadows to stones

👾 Fast Marbles now have a particle effect so they are more visible

🥌 Stone Ring anim improved + added off-screen indicator

📽️ Removed pop-up animations when the egg is hit or when Pip is released.

👾 BADDIES 👾

🦋 New Creature: The Wisp

I don’t know what it does yet. (sprites are a placeholder for now)

🐌 New Enemy: The Snail

He has a mortar on his back and launches stones at Buck. (sprites are a placeholder for now)

What’s he for?

  • Usually near round 12, the stones start getting scarce. Snail exists to help repopulate with stones.

  • Long-range attacks force the player to move to the perimeter of the map to deal with the threat.

  • Can be used in Buck’s favor by baiting attacks to locations the player wants to put stones, or even to bait friendly fire.

BUG FIXES

🗺️Navigation AI has been improved

Too many to count, but here are some highlights:

💽 Fixed the persistent memory leak

🥌 Stone sliding is smoother

🥌 Fixed auto stone break when 8-ball turned to stone

Fixed issue where hiscore was always 1 point more than actual hiscore

Fixed setting toggles and sliders not reflecting values after loading

Surfers Code - cuttinged

Don't miss this discount. Surfers Code is now 20% off that's only $14.39 for a limited time for the greatest surf Adventure game of all time.

You can now play Surfers Code with your regular keyboard and mouse.

Until now it was only playable with a controller

This applies to both the demo and the main game

A controller is highly recommended

Explore, surf, adventure, chat with locals, find boards, and discover new breaks in Surfers Code now with your keyboard and mouse.

Become a great surfer by getting high wave scores and climbing the leaderboards. Explore and unravel the mysteries of the islands by visiting with quirky locals and finding out their stories, unlocking waves, getting new boards, and exploring new mysteries on a fast jet ski.

What lies out at the lighthouse?

What is the story behind this mysterious temple?

Should I eat the omelette at the campground?

What's the deal with the shipwrecked pirates?

Find out while discovering and surfing new breaks, exploring, and surfing in an awesome chill tropical paradise.

It is best played with a controller since the surfing is more fluid using a controller, but once used to it, the keyboard mouse play will have you shredding in no time.

Nov 1
Brain - fadastudio
==EN==

Following the recent release of Brain, we found that the game was too difficult for most players (especially the first levels). This update fills these gaps by adding several HUDs to player as well as multiple clues to improve their progress in the game

Hope you have a good time on the story...

The FadaStudio team

• Fixed the red card disappearing if you turned around too early at level 1
• Added several HUDs to accelerate the player's progress
• Added a new screamer
• Added medication
• Added clues
• New songs


==FR==

Mise à jour majeure.

Suite à la sortie de Brain récemment, nous avons constatés que le jeu était trop difficile pour la plupart des joueurs (notamment les premiers niveaux). Cette mise à jour vient combler ces lacunes en ajoutant plusieurs HUD au joueur ainsi que de multiples indices pour améliorer sa progression dans le jeu

En espérant que vous passiez du bon temps sur l'histoire...

L'équipe de FadaStudio

• Correction de la carte rouge qui disparaissait si on faisait demi tour trop tot au niveau 1
• Ajout de plusieurs HUD permettant d'accélérer la progession du joueur
• Ajout d'un nouveau screamer
• Ajout de médiacament
• Ajout d'indices
• Nouveaux sons
Shattered Void - Random
  • Fixed crash of client when user was in group and visibility was changed.

Re-Activated - CombustibleMelons
Re-Activated Demo V1.2 Update

Hello everyone!

We're excited to push a new update (V1.2) for the Re-Activated demo, packed with new features, quality-of-life improvements, and important bug fixes.

Here’s a full list of what’s new:

New Features & Content

  • Added Steam Cloud Save support.

  • Added Spikes on Level 9 for an extra challenge.

  • Added an option to disable pixel perfect mode in the settings.

  • Added Credits (find out who made the game!).

  • Added a clickable pause button.

Visual & Audio Updates

  • Updated visuals for the Smasher.

  • Updated visuals for Moving Platforms.

  • Updated visuals for the Activation Cables.

  • Visual improvements on various levels.

  • Added a sound effect for the conveyor belt.

Controls & Quality of Life (QOL)

  • Added Arrow Keys and D-pad support for Minic’s movement.

  • Added Arrow Keys as an input option for the plugboard.

  • Changed the reset button on controllers from XBOX X to XBOX Y.

  • The reset action has been changed to restart the entire level.

  • Changed the "Activate" button position in the plugboard for better usability.

Bug Fixes

  • Fixed a bug where the robot's death would cause the jump sound to play on repeat.

  • Fixed the mouse cursor remaining visible while in controller mode.


Thank you for playing the demo and for all your valuable feedback. It helps us make the game better for everyone. Let us know what you think of the new changes!

[Neolithic]To the End - orochi2k

English
##########Content################
[Equipment]New Equipment: Earplugs
[Shopping]Random general good vendors now sell Earplugs. (No prefixes)
[Shopping]Random traveling merchants may now sell Earplugs. (No prefixes)
[Shopping]Bob's Grocery now sells Earplugs in both timelines of Queensmouth. (No prefixes)
[Loot]The following enemy types may now drop Earplugs: Businessmen, Dark Alley Gangsters, Random Bandits, Random Researchers, Random Zombies, Random Mercenaries, Katan Outlaws, and Crazied Survivors. (Can have prefixes)
[Skill-Check]When you select a character to do a skill check, characters who are unconscious will be displayed as such so that you can avoid selecting them.
简体中文
##########Content################
【装备】新装备:耳塞 (可能带有词缀)
【购物】随机的杂货商现在会贩卖耳塞。(没有词缀)
【购物】随机的旅行商人现在可能会贩卖耳塞。(没有词缀)
【购物】鲍勃的杂货店现在会在王后镇的两条时间线上都贩卖耳塞。(没有词缀)
【凋落物】以下种类的敌人可能掉落耳塞:打工人、暗巷帮派成员、随机强盗、随机的研究员、随机僵尸、随机雇佣兵、卡坦法外狂徒、发狂的幸存者。(可能带有词缀)
【技能检定】当你选择一个角色进行技能检定时,失去意识的角色会在选择菜单中显示这个状态,从而让你可以避免选择这些角色。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/de64c255
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