POLYGON - NODARYN

An experimental event is launching in Polygon, increasing the maximum number of players on the Valley (Conquest) map from 32 to 64!
Get ready for massive battles, non-stop action, and pure chaos on the battlefield.

🕒 The event runs until November 3 — don’t miss your chance to experience the mode at full power!

💬 P.S. This player limit increase is part of a test. Performance issues on the client or server side may occur during gameplay.

Minigame Madness - Chaotic Entertainment
📰 Update Time!
Greetings Mubs, you're reading the latest news about Minigame Madness V0.16.2! This bi-weekly update we've added Condo saves, a Traitor Trouble badge & more! 🤩

⚠️ Check the changelog at the bottom of this post for the full list of changes!

⭐ General Changes
🖼️ New Storepage Background
Steam has recently changed their storepage background system to be less blurry, so we've decided to make full use of that by displaying our minigame roster in the background!
I've never seen a Steam page like this! 🤩

✉️ Invite Button
We've added the invite button back to the top of the menu because we've noticed many players not realizing they can invite friends through the in-game friendslist! 😅



🕹️ Minigame Changes
🔪 Traitor Trouble & 🔍 Bounty Battle
Bounty Battle has traded its badge icon with Traitor Trouble, meaning Traitor Trouble finally has a Steam achievement, and Bounty Battle's "Enforcer" badge has been renamed to "Observer"!


A new badge icon for Bounty Battle will arrive next update! 🙏

🏠 Condo Changes
💾 Condo Bookmarks
It's finally here: you can now bookmark your created Condos into your inventory, just like you could with outfits! ✨

You are now no longer limited to a single Condo, and you can store all your creations... FOREVER! 👴

We often notice people building megaprojects that include cinemas, housing, parkour, etc, ALL in one single Condo. While these megaprojects are awesome and they can continue to be made, they were mostly a byproduct of the fact that players were limited to a single Condo. Because of these megaprojects, players needed a TON of furniture! 😵

Condo bookmarks however, will allow players to split up their Condo into various segments, and unloaded segments don't take up inventory space. This allows you to do more, with less! 😁

Oh btw, the Condo workshop is planned to be launched NEXT update, so get building! 🤩

🔔 Stay Tuned
Stay tuned to the ever-expanding Minigame Madness experience by following us on Steam and joining the Discord community! Spread the word about Minigame Madness by leaving a review! 📢

Also, something new for now: besides receiving the Influencer badge, for EVERY 1000 (real) views you get on your Minigame Madness Youtube/TikTok video, you'll get 💎 1000 Gems! Make sure to share your videos with us in the Discord so we can reward you! 💰

Have an epic day, or an average one! No pressure. 👋🏼



V0.16.2
  • Added the ability to save Condos to reload later like Outfits
  • Added "Condos" sub-tab to Inventory that comes a with "Default" Condo
  • Added "Foreman" outfit
  • Added invite button back to main menu
  • Added a new "first solo-highscore" notification when establishing your first solo-highscore in a minigame
  • Added "Solo-rank Reminder" toggle
  • Added chat bans limiting the user to quick-chats only
  • Changed Bounty Battle's badge name from Enforcer into Observer
  • Changed Bounty Battle's badge icon back into a placeholder star
  • Changed Traitor Trouble's Nemesis badge icon into Bounty Battle's previous badge icon
  • Changed Condo gate to close when it's being moved to prevent accidental exits
  • Changed Condo webscreen video to be saved to the Condo, not to the user
  • Changed "solo-highscore reminder" to continue broadcasting up until having set a 115s solo-highscore (was 90s)
  • Changed "solo-highscore reminder" to display what number the timer needs to go below instead of showing you how many seconds you need to last (easier to read)
  • Changed "solo-rank reminder" notification wording
  • Changed "solo-rank reminder" notifications to never happen when a "solo-highscore reminder" was sent to prevent spam
  • Changed Outfits tab textbox placeholder text
  • Changed Outfits tab "Send" button to "Add" button
  • Changed Outfits tab Add button to be disabled when having no name inputted
  • Changed AFK reminder to be displayed in a tutorial-style messagebox instead of the notice bar
  • Changed "Thumb" control name to always be displayed as "Thumbstick"
  • Changed tutorial messages to never shorten "Left"/"Right" to "L"/"R"
  • Changed tutorial messages with unbound keys to display "[UNBOUND]" (shouldn't be possible unless bug though)
  • Changed tutorial state to a new "SpawnLaptop" state before the "Webscreen" state in case no webscreen exists in the Condo
  • Changed "Jump" tutorial state to display jump count instead of a percentage
  • Changed various Condo tutorial states' wording for readability
  • Changed "WeeklyClaim" tutorial state visibility to respond to the "Reward Reminders" toggle, not the "Tutorial" toggle
  • Changed ban messagebox to not disclose unban hour:min:sec
  • Fixed certain connection-fail messageboxes not having a "Check Status" button
  • Fixed tutorial asking first-person-mode players to use right-click to aim on items outside of Traitor Trouble
  • Fixed "solo-rank reminder" notifications not showing up if solo-highscore notifications were disabled
  • Fixed shrunk Picture Frames with custom images in them z-fighting
  • Removed "Clear Condo" button in Condo settings in favor of Condo bookmark usage
Nov 1
Soul Tides Playtest - The Cave of Wonders
  • Playtest publicly available.

  • Many bug fixes and improvements.

  • Added a new game mode, Trials.

Trials

Battle themed AI opponents with fixed strategies and Blessings. Defeat them as fast as possible to earn your time-based score and climb each opponent’s leaderboard.

The Victor Initiative - Spacepiano
Hi everyone!

First I want to say thank you to everyone who's played The Victor Initiative so far, I've seen a lot of positive reactions to the game and I'm so happy that you're enjoying it! Today I want to provide information on what's next for the game.

Roadmap

What does this mean?

This means that the next planned update is Chapter 5! This chapter will hopefully be releasing in December, and will feature a lot of new content for you to discover! Chapter 5 is shaping up to be the most complicate, most layered, and most story-driven chapter yet, and I cannot wait for you all to get your hands on it!

Parts?

Yes, Chapter 5 is split up into 2 parts. These should both hopefully launch simultaneously, and the chapter has been divided up in this way to account for A) a large tonal shift and B) to allow the game to unload the previous part! Both parts are going to be completely continuous, meaning no loading screens apart from the one between parts!!

When's Chapter 6 coming out?

To put it bluntly, it's too early to say.

Thank you so so much for playing, and I can't wait for you all to see what comes next!
Spacepiano :D

Tabletop Tavern - Freljordsice

Greetings Adventurers!

The latest Tabletop Tavern demo update is here and it’s our biggest one yet.

This update transforms the battlefield with new biomes, faction-wide bonuses, signature hero units, and a new playable hero!

Whether you’re commanding the disciplined Iron Legion or the ruthless Raven Host, this update brings new ways to conquer the tabletop.

New Battlefield Biomes

Every fight now feels different with environments that shape your strategy.

Forests: +25% Missile Resistance and removes charge bonus.
Swamps: -75% Movement Speed and removes charge bonus.
River Crossings: Narrow chokepoints that force brutal head-on clashes.

Faction Bonuses

Each faction now has a unique passive effect that applies to both of its heroes, creating new ways to play.

Iron Legion – “Imperial Edict”

The first recruitment pack is free upon entering any town. Great for building momentum early.

Raven Host – “Elite Ravagers”

Sacking towns prestiges two random units. A bold, high-risk, high-reward playstyle for fearless commanders.

New Playable Hero

Freyja Stormweaver joins the tavern giving shieldmaidens +10 leadership and +4 Melee Defense! In true Viking fashion she also makes all her units immune to terror.

Signature Hero Units

Every hero now commands a unique Signature Unit that only appears in their campaign with a 10% chance of showing up in any card pack.

Edric Valeward (Iron Legion)Kriegesguard

Unstoppable warriors who heal 25% after each turn.

Rhydan Greythorne (Iron Legion)Deepwood Rangers

Elite archers who excel in forests and can deploy outside the normal deployment zone.

Bjorn Ironskull (Raven Host)Jomsvikings

Fearsome berserkers that tear through enemy infantry.

Freyja Stormweaver (Raven Host)Angels of Death

Valkyries on winged pegasi who sunder enemy armor with the new Emblazing trait.

New Unit

The Eisenmann, a new gunpowder unit for the Iron Legion, bring much needed armor-piercing firepower to the field!

Let Us Know Your Thoughts!

We're shipping updates, bug fixes, and adjustments nearly everyday that are a direct result of the community's feedback in Discord and reviews. Please don't hesitate to reach out if you have a cool idea or adjustment you believe we should make! If you haven't done so yet please consider wishlisting and leaving a review on the Tabletop Tavern demo.

See you in the tavern🍻

Cheers, Jordan & TJ

(ง •̀_•́)ง

Dragon Inn - Nordexa
Improvements & Fixes

Tutorial
Fixed bugs where the tutorial would sometimes not progress under certain conditions.

Showcase System
Improved overall stability and performance of the Showcase System.
Added a Preview feature for Game Masters to review showcased content before displaying it to players.

Localization
Fixed issues with Turkish characters not displaying correctly in certain areas.
Fantasy Survivors - Abmis

Hi all,

This is another update that brings a bunch of QoL changes:

  • The Loot descriptions in the Stash have been improved. Most of them that used to say "not dropped by any monsters" have been improved.

  • The mission "Beyond the Portal" used to say that you should only take Think Tank with you. This was fixed.

  • In the Stables you can now return your pet at any time, even while looking at other pets.

  • After levelling up all your equipment in-game, the Gravedigger can also be dropped, similar to the LockpicKs.

  • Icons were not highlighted by the mouse cursor, e.g. the marbles in Crystalize Marbles, Auras and the crystals in the Gemcutting screen. This was fixed.

  • A joining player will now be buffed for 5 seconds (100% damage absorb) after spawning. This is to help prevent a joining player from dying when spawning.

  • When giving Gerald a Gold Statue to unlock a random entry in the Bestiary, entries from existing maps will be unlocked first. This is to help complete these maps, to obtain their rewards.

  • Gerald can now also unlock Bestiary entries for Beneath the Tides.

  • Loadouts in the Character Selection screen should now display all Loadouts in it's dropdown, making it unnecessary to scroll down.

  • Lights were removed from Watcher monsters, since the game limits the number of visible lights, sometimes now showing the light around the player.

  • The number of Revives in-game are now displayed in white instead of yellow.

The Halloween event will end during this month, so be sure to unlock the pets and hats if you want them.

Till later,

André

Quetzal - Card Battle TCG - Sandbag Games
- Additional benefits for new players: there are a few simple tasks with additional information panels that can be completed for extra rewards. These tasks include creating a second deck, opening a card pack, upgrading some cards, etc.
- Counters are displayed on the battlefield indicating the number of cards in the graveyard and in the deck.
- Unity updated to fix a bug that caused memory leaks.
記憶的主人 - 夜光
一、調整遊戲內視窗顏色及邊框樣式,讓文字顯示更加清晰。
二、現在攻擊處於冰凍狀態的敵人時,會顯示「解除冰凍」文字。
三、落跑裝置修改為開關型道具,取消30秒效果時間限制,開啟後即永久有效。
四、修復技能「殘幻」動畫顯示異常。
The Boss Gangsters : Nightlife - BEF GAMES
Hello Bosses,
We’ve released a small patch addressing a few issues reported by you and observed by our team. We’re continuing to fix and improve things and some exciting updates are on the way. Stay tuned!

  • Navigation and pathfinding issues have been fixed.
  • Hooker enter/exit car problems have been resolved.
  • Typo corrections and translation fixes have been made. Please report if you notice any others.
  • New warning messages have been added in certain areas.
  • Access to profile and inventory is now available from the game start.
  • Some invisible walls have been fixed.
  • Club city entry and exit points have been adjusted.
  • Fixed the garage door opening/closing issue when selling stolen cars.
...