1.修复宠物技能CD失效问题
2.修复售卖普通物品时,会多出售一个的问题
3.破面的二阶法宝'碎魂',多段不生效的问题
4.各个角色法宝'通用'现在仅仅'双魂'模式生效
5.其他忘记了
Fixes:
Fixed an issue with the save system - progress now saves and loads correctly.
Fixed door collision bugs that could block player movement.
Fixed problems with notes not displaying or interacting properly.
Minor technical and visual bugs have been resolved.
Thank you to everyone who reported issues and helped make the game better!
A small content update + QOL update:
New shared spell upgrade "Frost Wave"
- This spell is a wave of frost that glides across the screen, destroying enemies on collision.
- Update to switch "on mouse click" to "on E key pressed" near treasure chests, coffins, talking to NPCs, etc. There's a new "E" icon that shows up when this is an option.
Thanks for playing! Have fun! More content on the way (lots more spells/abilities/upgrades that will be SHARED, meaning all characters will be able to use them).
Fixed an issue with the AI system where a safety gap could trigger unexpected bugs between play sessions.
Improved AI stability and behavior after capturing the player.
Adjusted several hitboxes to improve interaction detection with the player.
Fixed some teleportation zones in the Labyrinth, preventing the player from falling through the ground.
Reduced the size of certain hitboxes to avoid unintended collisions or multiple triggers.
Adjusted several dialogue lines to fix minor inconsistencies.
Improved dialogue timing in specific interactive sequences.
Minor optimizations to entity behavior inside the Labyrinth.
Cleaned up unused internal references to improve overall stability.
This update mainly focuses on improving stability and ensuring key gameplay systems behave reliably.
A more complete update will follow with further optimizations and balancing adjustments.
Fixed an issue that caused text to appear unreadable in the Chinese language.

Thanks to everyone for reporting issues and helping us make a better game!
The LazyFlock Team
Hey everyone,
This update includes overall improvements, important bug fixes, and new additions to the carnival area.
Added One Dragon Casino as a new location.
Added directional signboards around the carnival. Signs now dynamically update when you rename your truck.
Cash can now be stacked by combining money instead of picking up each bill one by one.
Gas tubes now refill to 100% when placed in the slot. You no longer need to fully drain the old one first.
The delivery box area has been moved closer to the truck, and a sign was added to make it easier to find.
Adjusted sunlight position, color, and brightness for a more natural atmosphere.
Increased fuse box and light button hitboxes for smoother interaction.
Updated target icons and UI arrows for better visibility.
Improved order menu visuals, sauces are now clearer.
Improved and balanced overall sound effects, including interactions, environment, and dialogues.
Fixed several localization and text issues across menus and story events.
Thank you for your continued support and feedback. We are actively monitoring your videos and reports to keep improving the experience.
ver. 0.6101
- Added costumes. However, the demo version does not yet allow you to enter areas where they can be obtained. Sorry.
- Improved simplified Chinese translation.
- Added a sound effect when lighting a lantern.
- Changed the color of the electric trap effect.
- Fixed an issue that caused poor response when moving with the mouse on the world map.
- Fixed an issue that caused some damage effects to flip when the character turned.
ver. 0.6xx
This is an update towards the implementation of the final area.
Sorry, but as this is outside the scope of the DEMO version, there will be no visible changes.
I would appreciate it if you could wait for it to be completed.
FSR in game has been edited
The issue with the vehicle's missing texture has been fixed
The breath sound has also been edited
The lights has also been edited
Thanks to all those who have reported bugs, and thanks to the community for its support! If you encounter a bug, don't hesitate to post it on the Discord group. Discord :