Hey everyone,
We hope everyone is enjoy Steam Screamfest and having a wonderful Halloween if you celebrate.
Unfortunately we're a bit sad to announce the demo is taking a bit longer to cook in the oven than we had anticipated.
We want you to have a great first experience with the demo so we're going to need a little more time to get it just right. We plan to update next week with a definite date for the demo so please stay tuned!
Thanks again for your patience, we really appreciate it!
The 3-hit motion and hit effects have been newly adjusted.

Impact has been strengthened, and visual feedback during consecutive attacks has been improved.

When receiving a hit, a ping and hit effect appear around the character,
making feedback during combat more clear.

Combat effects of certain classes and monsters have been improved,
enhancing screen readability and immersion.
The description of perks attached to equipment has been realigned for better readability.

Two new arcade players have been added.
Name
Trait
Fatty
Max HP +25%. And for every 3 HP, attack increases by 1%. However, defense is fixed at 0%, movement speed -1, and dodge distance -50%.
Lucid
After dodging, the cooldown of a random skill is reduced by 1 second. After the dodge, for 3 seconds critical rate +20%, and the first attack within that 3 seconds deals +30% damage. However, HP -30%.
A new Oath system has been added.
By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition.
⚔️ Trials of the Oath
Oath
Effect
Gold Bonus
Stun Weakness
Stun Duration -50%
+8%
Wound Weakness
Wound Damage -40%
+8%
Knockdown Weakness
Knockdown/Airborne Damage -50%
+8%
Magic Weakness
Magic Damage -30%
+8%
Physical Weakness
Physical Damage -20%
+8%
Recovery Reduction
Heal/Leech -50%
+12%
Shield Reduction
Shield Effectiveness -50%
+12%
Bleed Weakness
Bleed Damage -50%
Critical Reduction
Critical Chance -25%
+8%
Gauge Reduction
Gauge Gain -50%
+12%
Barrier Weakness
Shield Value -2 on hit
+16%
Stamina Reduction
Stamina Recovery -25%
+8%
Cooldown Increase
Skill Cooldown +10%
+8%
Basic Attack Weakness
Basic Attack Damage -25%
+12%
Back Attack Weakness
Back Attack Damage -50%
+8%
Brand Weakness
Brand Damage -35%
+12%
Revive Delay
Revive Time +10s
+16%
Ultimate Weakness
Ultimate Damage -50%
+20%
HP Reduction
HP -30%
+20%
Time Shortened
Time Limit -25%
+20%
This update adds 3D models of 3 statuesand a globe, a picture of Chepstow Castle, Greek text. Catalogue references have been added to labels.
Bug Fixes
Add missing colliders on De La Rue stand and short pillars on staircases.
Corrections
Image of painting Holy Family in Fine Art Court (Guide: Fine Arts > Painting > Murillo, Bartolomé E > The Holy Family).
Improvements
The reference from the original Great Exhibition catalogue (where known) has been added to the bottom left of exhibit labels.
Additions
Greek text has been added above the entrance to the Ottoman tent from the Greece section.
Tissue paper image of Chepstow Castle in Moonlight (Guide: Fine Arts > Papyrography > Herbert, S > Chepstow Castle).
Relief globe for the blind (Guide: Manufactures > Miscellaneous > Kummer, K W > Relief Globe).
Copy of Venus by Thorvaldsen (Guide: Fine Arts > Sculpture > Bianconi, F > Venus).
Copy of Shepherd Boy by Thorvaldsen (Guide: Fine Arts > Sculpture > Bianconi, F > Shepherd Boy).
Copy of Paris by Canova (Guide: Fine Arts > Sculpture > Bianconi, F > Paris).
Follow our Facebook Group to keep apprised of developments: https://www.facebook.com/groups/481745944735839
Our latest YouTube video looks at these additions:
Gameplay Improvements
Adjusted enemy level balancing to ensure smoother difficulty progression across key areas.
Updated overall damage scaling to create more consistent combat results between player and enemies.
Tweaked dodge mechanics for improved responsiveness and better timing feedback during combat.
Bug Fixes
Fixed several minor issues affecting performance and stability.
Resolved inconsistencies with certain control settings not saving or applying correctly.
Corrected timing discrepancies in multiple puzzle segments to match intended challenge pacing.
\[EVA Collaboration Event]
EVA Collaboration Event Now Live! From November 1st to 30th, participate in EVA Gameplay and activities to earn multiple limited-time EVA collaboration skins. Don't miss out!
1. Claim PENPEN's Gifts Now! Simply log in daily between November 1st and 30th to accumulate rewards including \[SCAR-EVA-08], \[Ornament - EVA-02], \[Avatar Frame-6th Angel], and more!
2. Assemble Your Squad for Free Skins! From November 1st to 14th, invite friends to help slash the price and unlock \[Katya-EVA-02] for free. Send those invites now!
3. Exclusive Rewards Await! Between November 15th and 30th, invite friends to claim \[MCX-EVA-00]. Don't let this opportunity pass!
4. Limited-Time NERV Redemption Shop! From November 1st to 16th, engage in EVA collaboration Gameplay to earn rewards like \[Parachute-EVA-01 Transport Platform], \[Ornament-4th Angel], \[Title-EVA-00], and others!
5. From 11.1 to 11.30, log in every weekend to receive numerous rewards including \[EVA Lucky Chest], \[Loot Crate- EVA-02], \[Ornament-EVA-01], \[Loot Crate-EVA-00], \[Ornament-EVA-00], and more!
\[EVA Collaboration Gameplay - Angels Incoming!]
1. In the collaboration Gameplay, the \[4th Angel] and the \[6th Angel] will appear on the map.
2. The Angels will unleash various Light attacks—dodge them carefully!
3. Arm your squad, target the Angels' weak points, and gain extra Damage bonuses.
4. Defeat them to earn exclusive Event rewards!
\[New Arrivals]
1. EVA collaboration skins \[AK47-Asuka], \[AUG-Rei], and \[AR97-EVA Mk.06] join the battle simultaneously!Officially launching on November 1st with \[EVA Featured Set I]!
2. EVA collaboration skins \[QBZ95-EVA-01], \[Ethan-EVA-01], \[MP5-EVA-01], \[The Spear of Longinus] will tear through the War Tide on November 2nd during \[EVA Featured Set II]!
3. Limited-Time Assault on November 1st! \[E.M.T-Rei skin] drops into the \[EVA Loot 1]!
4. Limited-Time Arrival on November 1st! \[Katya-Asuka skin] will debut in the \[EVA Loot 2]!



3rdシーズン第6弾は「佐々木とピーちゃん」!
佐々木&ピーちゃん(CV.杉田 智和/悠木 碧)・二人静(CV.大空 直美)が登場!
夢のパーティを組んでバトルや冒険をしたり、フィギュアを集めて鑑賞したり……あなたらしい“異世活(いせかつ)”を楽しもう
What's new!
--0.9.4.2--
Halloween event comes to an end. Hope everyone had a good Halloween.
Thanksgiving event is now live! Login and start a new game or load a previous save file to unlock the holiday achievement.
Added additional holiday backgrounds and music themes into the game. Newer holiday achievements will only come when the next holidays are present, and then remain in the game based on the calendar month(10,11,12,1). For example, the Halloween holiday event achievement is now only obtainable at the start of next October.
Fixed castle entrance to display information for progression up to cracked coast.
Requirements info for entry to Cracked Coast level, but still currently in development.
Previous update:
--0.9.4.1--
New Storied Dialogue from the King and the Queen, progressing the story.
New Memory World 3 level.
New achievements for completing Memory World 3 and Thanksgiving event (unlockable soon eta: Nov.1).
Tab target fix on Tine when Kraken is wanded, previously wouldn't work
Selecting head target now shows correct text of targeting head. Previously text read that it was targeting a tenacle.
Wait cursor added while in combat, in between attacks.
New icons which replaced alt symbols for in map inventory and store.
Changed some icons on main map inventory to a hand icon to let players know that item can be clicked for use or future use.
Subtitles added for president dialogue.
Fix for no information showing when trying to re-enter the castle entrance earlier on.
Fix for ballroom ball being available before the side quest is available in the journal.
Update to the shops, when exiting world it will cancel store item highlight and not allow an item to be purchased when casting out of store.
New hint added for mouse over on the goggles in the map inventory.
Memory World 1 fix to reset puzzle when leaving the library using the right arrow. Right arrow now matches clicking or pressing D. Previously it didn't.
Memory World 1 update, when paper is open, clicking anywhere will close it.
All memory worlds nerfed by adding directions.
Fixed major glitch that allowed for alt+f4 on president and keeper dialogue.