Oct 31
VR Drums Ultimate Streamer - sunico4
v25.4
ARK: Survival Ascended - ARK: Survival Evolved

It’s spooky season, shellheads. Time to mutate, meditate, and maybe not get eaten.

Tie on your ninja masks, grab a slice of pizza, and unleash your favorite half-shelled heroes or diabolical villains with the 'ARK x Teenage Mutant Ninja Turtles' Cosmetic Pack filled with over 40 bodacious cosmetics! See what’s oozin’ onto the ARK right here.


Download in full resolution



We’re thrilled to share that the community has raised $59,000 for Extra Life! Thank you to everyone who has contributed. It has been inspiring to see the community come together for a cause with the energy and dedication only ARK players bring. Your generosity has helped us reach our first donation milestone and will reward the community with a brand-new Dino TLC pass. We're less than $1,000 away from unlocking the second creature TLC, while supporting the incredible work of the Children’s Miracle Network Hospitals. Together, we’re making a difference for kids and shaping the future of ARK!

While we won’t be able to host our usual 24-hour Extra Life livestream this year, we’re still going all-in on what matters most: uniting as a community to raise money for the Children’s Miracle Network Hospitals and unlocking something special for the future of ARK: Survival Ascended.

For every $30,000 raised through the Studio Wildcard Extra Life charity campaign, the community will unlock a Dino TLC pass to be released throughout 2026, breathing new life into a classic creature of the ARK with updated gameplay and style. Up to four TLCs can be unlocked at the $120,000 milestone!


  1. [color=#00ff00]↑[/color] Quetzalcoatlus
  2. [color=red]↓[/color] Giganotosaurus
  3. [color=#00ff00]↑[/color] Megalosaurus
  4. [color=red]↓[/color] Araneo
  5. [color=#00ff00]↑[/color] Gallimimus
  6. [color=red]↓[/color] Thylacoleo
  7. ⚌ Allosaurus
  8. [color=red]↓[/color] Brontosaurus
  9. [color=red]↓[/color] Carnotaurus
  10. [color=red]↓[/color] Plesiosaur
[color=#3498db]Donate now[/color] to any team member [color=#3498db]listed here[/color] to ensure your vote counts!



When donating to anyone on the Studio Wildcard Extra Life Team, not just Studio Wildcard directly, include a message with your chosen creature’s full first name preceded by a hashtag, like this (we’ll do our best to identify typos, but try to spell them correctly!):
  • #Giganotosaurus
  • Hello #Giganotosaurus
  • Please give #Giganotosaurus a TLC!
If no hashtag vote is included in the donation message, the donation will still count towards the TLC total, but it won’t advance any particular dino’s voting tally.



  • Every $1 donated = 1 vote
  • A $50 donation with #Giganotosaurus = 50 votes for Giganotosaurus
  • Five $10 donations with #Giganotosaurus = 50 votes for Giganotosaurus (10 x 5)


To keep the vote balanced and consistent, eligible creatures must meet the following criteria:
  • Must be a creature from The Island
  • Must be tameable
  • Must be rideable or a shoulder pet
  • Must not have previously received a TLC pass
  • The following creatures have already had a TLC pass and are not eligible:
    • Argentavis
    • Dire Bear
    • Direwolf
    • Gigantopithecus
    • Mammoth
    • Parasaur
    • Procoptodon
    • Raptor
    • Tyrannosaurus Rex
    • Sabertooth
    • Sarcosuchus
    • Spinosaurus
    • Stegosaurus
    • Triceratops

[color=orange]To accommodate the new launch date of Valguero Ascended, we have adjusted the reveal dates.[/color]
  • November 14 – First Winner
  • November 21– Second Winner
  • November 28 – Third Winner
  • December 4 – Final Winner

All donations go directly to UF Health Shands Children’s Hospital, a nationally recognized cornerstone of the UF Health Shands campus. The hospital provides expert care across more than 20 pediatric specialties and is home to the community’s first emergency department dedicated solely to children, the UF Health Shands Pediatric ER.
Serving children and families throughout Florida and beyond, UF Health Shands Children’s Hospital is a leading destination for pediatric patients from across the United States and around the world who need specialized care for complex medical conditions.

UF Health Shands recently celebrated the ribbon-cutting of Unit 44, a fully renovated pediatric medicine and surgical floor designed with children and families in mind. The unit features all-new private rooms with tech-enabled amenities for families, dedicated gathering spaces for siblings, and brand-new toddler and teen playrooms equipped with four large TVs, allowing patients to use each screen independently or sync them together to play their favorite games on what might be the biggest screen they’ve ever seen, perfect for jumping into ARK and other games. Interactive healing walls and an upgraded procedure room further enhance the patient experience. The $30 million+ transformation was funded through a combination of hospital budget, state appropriations, and private philanthropy, including over $4 million from Children’s Miracle Network Hospitals supporters (that's you guys!) .







We’re bringing extra color to the chaos this spooky season! The community’s favorite creature colors are now live alongside the Fear Ascended color palette on the Official Network.

And that’s not all — Survivors can also enjoy event items and delicious cake slices from [color=#3498db]now thru November 10th[/color].


  • Taming Cake Slice
  • Breeding Cake Slice
  • Imprint Cake Slice 
  • EXP Cake Slice 
  • Harvesting Cake Slice

  • ID5 Cyan 
  • ID 94 Teal
  • ID68 DeepPink
  • ID36 Dino Albino
  • ID96 Glacial
  • ID4 Yellow
  • ID6  Magenta
  • ID84  Mint
  • ID95 PowderBlue
  • ID76 Peach 
  • ID57 DarkTurquoise
  • ID67 LightPink
  • ID58 MediumTurquoise
  • ID91 Lavender
  • ID2 Blue
  • ID92  DarkTeal
  • ID19 Dino Light Red
  • ID53 Dino Medium Blue
  • ID50 WyvernPurple1
  • ID54 Dino Deep Blue
  • ID11 Light Yellow
  • ID88 LeafGreen
  • ID59 TurquoiseafGreen
  • ID27 Dino Dark Green
We’ve turned up the saturation for Extra Life—more colors, more variety, and more chances to spot rare shades roaming the wild. Expect your world to be brighter, bolder, and packed with some of the community's favorite hues! 💙




The next winner of our Community Creature Vote will be featured on Genesis Part 1. Get your endlessly creative submissions ready, and you might see your creature making its debut with the release of the Genesis Part 1 map in ARK: Survival Ascended!
  • The second round of voting ends on [color=#3498db]Friday, November 7th at 1 pm Pacific[/color].
  • The [color=#3498db]winner*[/color] will be announced in the Crunch on the same day.

  • Rank the creatures in order of most preferred to least preferred
  • The vote is limited to 1 submission per person (duplicate entries will be discarded)

Below are the candidates that have made it into the final 10. Find out more information about the creature by clicking on the hyperlink attached to the name. Cast your vote here.
Overview of all the finalists here.

* Note that once the winner has been determined, we'll be reading through these threads and using them as inspiration for how the creature will be designed; aspects suggested may change.




[color=#e67e22]Download in full resolution[/color]

Darkness creeps once more across the ARK...

Fear Ascended returns from now until November 12th, bringing with it a spine-tingling celebration packed with new skins, eerie creatures, and haunting surprises to discover.

We’ve turned up the saturation for Fear Ascended—more colors, more variety, and more chances to spot rare shades bleeding through to the wild. Expect your world to be brighter, bolder, and packed with some of the community's favorite hues!

Stay close to the fire, Survivors... you never know what’s lurking in the dark.
Check out all the spooky details [color=#e67e22]here[/color].




Hey Survivors, after careful assessment, we've opted to begin the process of sunsetting a selection of our inactive official servers. Our goal is to ensure that we're always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release.

At the conclusion of the Bonus Rate Event on Monday, October 20th (around 1 PM Pacific), we’ll be opening transfers out of Isolated servers to the main network for items, characters, and creatures, as well as character transfers into Isolated for those who wish to move.

As part of this process, the servers will be renamed with the “SUNSET” prefix, following the same approach we’ve used in the past. Please note that once renamed, these servers will be removed from the in-game Favorites list, so you’ll need to search for them manually to reconnect.

After further evaluation, the following servers have been [color=#3498db]removed from the sunset list[/color]:
[expand type=showmore,expanded=false]
Asia-PVP-ConsolesSmallTribes-TheIsland8098
EU-PVP-Consoles-TheIsland1044
EU-PVP-ConsolesSmallTribes-TheIsland8082
NA-PVP-Consoles-TheIsland1099
OC-PVP-Consoles-TheIsland1023
NA-PVE-TheIsland5246
NA-PVE-TheIsland5411
NA-PVP-SmallTribes-TheIsland9078
NA-PVE-TheIsland5163
[/expand]

On [color=#3498db]December 8th[/color], we'll be sunsetting these inactive Island servers, click on Show More to see the updated detailed list.

Non-Isolated
[expand type=showmore,expanded=false]
NA-PVP-Consoles-TheIsland1000
NA-PVP-Consoles-TheIsland1007
NA-PVP-Consoles-TheIsland1013
EU-PVP-Consoles-TheIsland1018
Asia-PVP-Consoles-TheIsland1029
EU-PVP-Consoles-TheIsland1038
EU-PVP-Consoles-TheIsland1039
EU-PVP-Consoles-TheIsland1043
NA-PVP-Consoles-TheIsland1052
EU-PVP-Consoles-TheIsland1059
EU-PVP-Consoles-TheIsland1067
OC-PVP-Consoles-TheIsland1071
OC-PVP-Consoles-TheIsland1073
NA-PVP-Consoles-TheIsland1080
EU-PVP-Consoles-TheIsland1083
EU-PVP-Consoles-TheIsland1088
NA-PVP-Consoles-TheIsland1094
NA-PVP-Consoles-TheIsland1096
NA-PVP-Consoles-TheIsland1100
Asia-PVP-Consoles-TheIsland1105
Asia-PVP-Consoles-TheIsland1107
Asia-PVP-Consoles-TheIsland1108
NA-PVP-Consoles-ScorchedEarth1115
NA-PVP-Consoles-Aberration1157
NA-PVP-Consoles-Aberration1158
EU-PVP-Consoles-Aberration1163
EU-PVP-Consoles-Aberration1164
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OC-PVP-Consoles-Aberration1170
Asia-PVP-Consoles-Aberration1173
OC-PVP-Consoles-Extinction1201
NA-PVP-TheIsland2006
NA-PVP-TheIsland2027
NA-PVP-TheIsland2029
NA-PVP-TheIsland2032
NA-PVP-TheIsland2033
NA-PVP-TheIsland2038
EU-PVP-TheIsland2042
EU-PVP-TheIsland2064
Asia-PVP-TheIsland2090
Asia-PVP-TheIsland2117
NA-PVP-TheIsland2119
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NA-PVP-TheIsland2123
NA-PVP-TheIsland2129
NA-PVP-TheIsland2131
NA-PVP-TheIsland2132
NA-PVP-TheIsland2143
EU-PVP-TheIsland2149
EU-PVP-TheIsland2150
EU-PVP-TheIsland2156
EU-PVP-TheIsland2158
OC-PVP-TheIsland2173
OC-PVP-TheIsland2176
OC-PVP-TheIsland2183
NA-PVP-ScorchedEarth2224
OC-PVP-TheIsland2235
EU-PVP-ScorchedEarth2242
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OC-PVP-ScorchedEarth2273
OC-PVP-ScorchedEarth2274
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OC-PVP-TheIsland2295
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NA-PVP-TheIsland2321
NA-PVP-TheIsland2324
NA-PVP-TheIsland2327
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EU-PVP-TheIsland2339
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NA-PVP-ScorchedEarth2370
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NA-PVP-Extinction2499
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OC-PVP-Extinction2551
OC-PVP-Extinction2552
Asia-PVP-Extinction2554
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NA-PVE-TheIsland5032
NA-PVE-TheIsland5035
NA-PVE-TheIsland5036
NA-PVE-TheIsland5039
NA-PVE-TheIsland5042
NA-PVE-TheIsland5043
NA-PVE-TheIsland5045
NA-PVE-TheIsland5049
EU-PVE-TheIsland5074
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EU-PVE-TheIsland5094
OC-PVE-TheIsland5107
OC-PVE-TheIsland5108
OC-PVE-TheIsland5119
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OC-PVE-TheIsland5121
OC-PVE-TheIsland5124
OC-PVE-TheIsland5125
OC-PVE-TheIsland5126
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OC-PVE-TheIsland5128
OC-PVE-TheIsland5129
NA-PVE-ScorchedEarth5136
NA-PVE-TheIsland5164
NA-PVE-TheIsland5171
EU-PVE-TheIsland5193
EU-PVE-TheIsland5210
OC-PVE-TheIsland5214
OC-PVE-TheIsland5216
OC-PVE-TheIsland5218
OC-PVE-TheIsland5220
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OC-PVE-TheIsland5225
OC-PVE-TheIsland5226
OC-PVE-TheIsland5228
OC-PVE-TheIsland5229
NA-PVE-TheIsland5249
NA-PVE-TheIsland5263
NA-PVE-TheIsland5281
NA-PVE-TheIsland5288
NA-PVE-TheIsland5301
EU-PVE-TheIsland5307
EU-PVE-TheIsland5312
EU-PVE-TheIsland5319
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EU-PVE-TheIsland5341
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OC-PVE-TheIsland5355
OC-PVE-TheIsland5357
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OC-PVE-TheIsland5360
OC-PVE-TheIsland5361
NA-PVE-TheIsland5367
OC-PVE-TheIsland5369
OC-PVE-TheIsland5372
OC-PVE-TheIsland5373
OC-PVE-TheIsland5374
EU-PVE-TheIsland5376
NA-PVE-ScorchedEarth5379
EU-PVE-TheIsland5407
NA-PVE-TheIsland5415
EU-PVE-TheIsland5434
EU-PVE-TheIsland5436
EU-PVE-TheIsland5451
EU-PVE-TheIsland5452
EU-PVE-ScorchedEarth5456
EU-PVE-ScorchedEarth5457
EU-PVE-TheIsland5459
EU-PVE-TheIsland5460
EU-PVE-ScorchedEarth5461
EU-PVE-ScorchedEarth5473
EU-PVE-ScorchedEarth5479
OC-PVE-ScorchedEarth5491
NA-PVE-ScorchedEarth5507
OC-PVE-ScorchedEarth5536
EU-PVE-ScorchedEarth5557
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NA-PVE-Aberration5676
NA-PVE-Aberration5678
NA-PVE-Aberration5681
NA-PVE-Aberration5683
NA-PVE-Aberration5684
NA-PVE-Aberration5689
EU-PVE-Aberration5703
EU-PVE-Aberration5719
EU-PVE-Aberration5721
OC-PVE-Aberration5729
OC-PVE-Aberration5731
OC-PVE-Aberration5734
Asia-PVE-Aberration5737
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Asia-PVE-Aberration5742
Asia-PVE-Aberration5745
Asia-PVE-Aberration5746
Asia-PVE-Aberration5747
Asia-PVE-Aberration5748
NA-PVE-Aberration5752
NA-PVE-Aberration5753
EU-PVE-Aberration5762
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NA-PVE-Aberration5772
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EU-PVE-Aberration5786
OC-PVE-Aberration5787
OC-PVE-Aberration5789
Asia-PVE-Aberration5792
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NA-PVE-Aberration5801
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EU-PVE-Aberration5812
OC-PVE-Aberration5817
OC-PVE-Aberration5818
OC-PVE-Aberration5819
OC-PVE-Aberration5823
OC-PVE-Aberration5824
NA-PVE-Aberration5827
NA-PVE-Aberration5828
EU-PVE-Aberration5835
EU-PVE-Aberration5838
EU-PVE-Aberration5839
EU-PVP-ConsolesSmallTribes-TheIsland8018
Asia-PVP-ConsolesSmallTribes-TheIsland8029
Asia-PVP-ConsolesSmallTribes-TheIsland8030
OC-PVP-ConsolesSmallTribes-TheIsland8032
OC-PVP-ConsolesSmallTribes-TheIsland8036
NA-PVP-ConsolesSmallTribes-TheIsland8039
NA-PVP-ConsolesSmallTribes-TheIsland8040
EU-PVP-ConsolesSmallTribes-TheIsland8045
NA-PVP-ConsolesSmallTribes-TheIsland8054
EU-PVP-ConsolesSmallTribes-TheIsland8060
OC-PVP-ConsolesSmallTribes-TheIsland8070
OC-PVP-ConsolesSmallTribes-TheIsland8072
NA-PVP-ConsolesSmallTribes-TheIsland8084
NA-PVP-ConsolesSmallTribes-TheIsland8088
Asia-PVP-ConsolesSmallTribes-TheIsland8093
Asia-PVP-ConsolesSmallTribes-TheIsland8097
NA-PVP-SmallTribes-TheIsland9011
NA-PVP-SmallTribes-TheIsland9012
NA-PVP-SmallTribes-TheIsland9018
NA-PVP-SmallTribes-TheIsland9020
NA-PVP-SmallTribes-TheIsland9023
NA-PVP-SmallTribes-TheIsland9024
NA-PVP-SmallTribes-TheIsland9025
NA-PVP-SmallTribes-TheIsland9026
NA-PVP-SmallTribes-TheIsland9027
NA-PVP-SmallTribes-TheIsland9035
NA-PVP-SmallTribes-TheIsland9041
EU-PVP-SmallTribes-TheIsland9042
EU-PVP-SmallTribes-TheIsland9048
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EU-PVP-SmallTribes-TheIsland9056
OC-PVP-SmallTribes-TheIsland9059
Asia-PVP-SmallTribes-TheIsland9066
Asia-PVP-SmallTribes-TheIsland9073
NA-PVP-SmallTribes-TheIsland9084
NA-PVP-SmallTribes-TheIsland9094
EU-PVP-SmallTribes-TheIsland9102
EU-PVP-SmallTribes-TheIsland9107
EU-PVP-SmallTribes-TheIsland9110
EU-PVP-SmallTribes-TheIsland9116
EU-PVP-SmallTribes-TheIsland9117
EU-PVP-SmallTribes-TheIsland9118
OC-PVP-SmallTribes-TheIsland9127
OC-PVP-SmallTribes-TheIsland9128
Asia-PVP-SmallTribes-TheIsland9141
NA-PVP-SmallTribes-TheIsland9152
NA-PVP-SmallTribes-TheIsland9154
EU-PVP-SmallTribes-TheIsland9173
OC-PVP-SmallTribes-TheIsland9202
OC-PVP-SmallTribes-TheIsland9207
NA-PVP-SmallTribes-TheIsland9231
NA-PVP-SmallTribes-TheIsland9238
NA-PVP-SmallTribes-TheIsland9239
NA-PVP-SmallTribes-TheIsland9243
NA-PVP-SmallTribes-TheIsland9246
EU-PVP-SmallTribes-TheIsland9248
EU-PVP-SmallTribes-TheIsland9262
NA-PVP-SmallTribes-TheIsland9266
EU-PVP-SmallTribes-TheIsland9268
NA-PVP-SmallTribes-TheIsland9272
EU-PVP-SmallTribes-TheIsland9282
EU-PVP-SmallTribes-TheIsland9283
[/expand]

Non-Isolated
[expand type=showmore,expanded=false]
NA-PVP-IsolatedSmallTribes-TheIsland511
NA-PVP-IsolatedSmallTribes-TheIsland512
NA-PVP-IsolatedSmallTribes-TheIsland513
NA-PVP-IsolatedSmallTribes-TheIsland514
EU-PVP-IsolatedSmallTribes-TheIsland515
EU-PVP-IsolatedSmallTribes-TheIsland518
NA-PVP-Isolated-ScorchedEarth520
EU-PVP-Isolated-ScorchedEarth521
NA-PVP-IsolatedSmallTribes-ScorchedEarth522
EU-PVP-IsolatedSmallTribes-ScorchedEarth523
NA-PVP-Isolated-TheCenter524
EU-PVP-Isolated-TheCenter525
NA-PVP-IsolatedSmallTribes-TheCenter526
EU-PVP-IsolatedSmallTribes-TheCenter527
NA-PVP-Isolated-Aberration528
EU-PVP-Isolated-Aberration529
NA-PVP-IsolatedSmallTribes-Aberration530
EU-PVP-IsolatedSmallTribes-Aberration531
[/expand]
We still intend to provide capacity at launches as much as possible to meet the higher need during those periods.

We’re working with our partner at Nitrado to offer these saves after the scheduled sunset through Nitrado’s interface. Please stay tuned for more details.




Expire servers are temporary servers across the network that will eventually be removed, and you can find them by searching for "Expire" in the session filter.

These servers will be online until 10 am PST / 1 pm EST on December 8th. We're preemptively using our allocation for future maps to host some additional sessions that players can travel onto to farm, tame, and experience the newest content Gameplay. The same transfer restrictions apply in that you are only able to download your character, but you can freely take anything off. This is to help reduce load off some of the other servers, or provide players an option for those who just want to jump onto a new map temporarily.

Please note that these servers will no longer exist after 10 am PST / 1 pm EST on December 8th, so if you intend to use them, remember to transfer your items/creatures/characters off before that date, as nothing will be saved beyond that time period.




This weekend, the Official Network will be receiving bonus rates! It will be active until [color=#3498db]Monday, DATE[/color].
  • [color=#3498db]PVP/PVE:[/color] 2x Harvesting, Taming, and Experience, and Breeding
  • [color=#3498db]Small Tribes: [/color]4.5x Harvesting, Taming, and Experience + 4x Breeding
  • [color=#3498db]ARKpocalypse:[/color] 5x Harvesting, Taming and Experience, and Breeding


Fan Art Gallery | Screenshot Gallery | Artist Feedback Form




Mystic On ARK will be going live on [color=#66ccff]November 1st at 8 AM Pacific[/color] to help raise funds for Extra Life!

The stream will feature three exciting ARK-themed events: a race, a build-off, and a game show testing your ARK knowledge. Viewers and players alike will have the chance to participate in the game show and there just might be a special prize waiting for the winner!

Tune in on YouTube, join the fun, and help support a great cause!



Join Garuga and UpFromTheDepths on [color=#66ccff]November 1st at 9 AM Pacific[/color] for a special Extra Life Modding Workshop!

You can expect a chill 24-hour stream where a group of talented ARK modders will come together to collaborate on projects, share progress, and showcase their creative process live!

Catch the stream on Twitch and Youtube.

If you love mods or want to learn more about the creation process, this is the perfect stream to tune into and show your support for Extra Life! For more details, join Garuga's Discord!



​Welcome to The Hot Seat! 🌶️

On [color=#66ccff]November 6th at 8 AM Pacific[/color], for every $100 raised, Loaded Crysis will be testing a new hot sauce — each one hotter than the last — all while playing ARK: Survival Ascended with subscribers!
The community is raising money for Extra Life, supporting children’s hospitals through gaming.

Come hang out on YouTube, donate, and watch the heat (and chaos) rise for a great cause! 


Join over 25 Ark content creators during [color=#66ccff]Aaron Longstaff, Raasclark and Friends 24 Hour Extra Life Livestream[/color]! 

The event will kick off at [color=#66ccff]11 am Pacific on Friday, November 7[/color], and will continue until the next day at the same time. Make sure to mark your calendar so you don't miss it!

If you have any questions, want to stay up to date, or are interested in volunteering behind the scenes, direct all inquiries to @SongbirdGaming on Discord.


The party starts at 10 AM PST, November 8th, for Extra Life Gameday! Come donate to help the kids for your chance to get your hands on some awesome, one of a kind, items including a fully custom build and painted Dino army from the incredible Boylei Hobby Time YouTube channel.

For more info, join HillBillyWilly's Discord.

You can catch HillBillyWilly on Twitch and YouTube.




[color=#3498db]Creator[/color]: OnFire944
OnFire944 goes over everything you need to know about this year's Fear Ascended event!
YOUTUBE URL


[color=#3498db]Creator[/color]: CapnMcRummy
Looking to explore some Halloween-themed mods? CapnMcRummy put together a detailed review of MSVV Halloween Freemium mod!
YOUTUBE URL




Managarmr doll by @Azany_artist


ARK-O-Lantern by praline_anorexik


Happy Halloween by yuukuro07


Dodowyvern and Dodorex Flags by nezuyu


Lampmantria by mazdatiger


Ossidon Fan Art by santiagoosorio54


I carved this for Halloween by fancydude111




Things are starting to get spooky by sugarrayne


Photo Mode by tomboynerdy


Photo Mode by cosmicman5455


Dreadmare by anhagath


Photo Mode by shadowqauntlet


Enjoy your weekend!
Studio Wildcard

Twitter: twitter.com/survivetheark
Discord: discord.com/invite/playark
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CiniCross - Hydrobates

Hello,

There will be a pause in demo updates after this one (except in the case of major bugs), in order to continue developing the full version of CiniCross more efficiently.
This update seems to be on the right track.

Please feel free to keep sharing your feedback, I’ll continue reading it and taking it into account.

A big thank you to everyone who has provided feedback since the last patch and offered their support.

Here is the content of the latest update:


New Features / Additions
  • Added new music (composed by Not Jam).

  • It is now possible to adjust the SFX and music volumes independently in the settings.

  • You can now reroll unretrieved artifacts in the rewards screen in exchange for Gold.

  • A visual effect now indicates which cell increases which artifact’s vertical counter.

  • Mouse controls are now displayed during puzzles.

  • The Campfire now gives a healing item when your HP are at maximum.

  • New puzzles have been added to avoid replaying the same ones.


Adjustments
  • Artifacts no longer shrink when you have many of them. You can now scroll through your artifacts bar to view them all.

  • Changes / Adjustments to the following artifacts:

    • Fire Wand

    • Sif’s Bow

    • Stick

  • Difficulties have been adjusted.

  • Time bonuses have been adjusted.

  • The maximum number of artifact reward slots has been reduced.

  • The frequency of damage received when time runs out has been reduced.

  • The Hydrobates logo is now displayed when launching the game.

  • General sound volume adjustments.


Bug Fixes
  • Fixed the French description of the Fire Wand artifact.

  • Fixed a bug where “Nothing” could appear among the rewards.

  • Fixed a bug where an artifact’s “Max” indicator was visible during reward selection.

  • Fixed a bug that grayed out Maxed artifacts even when only one copy existed in the top bar.

  • Fixed a bug that caused a crash if the saved language was invalid.

  • Fixed a bug where Sif’s Bow’s vertical counter didn’t take Sif’s Arrows into account.

  • Fixed a bug that allowed items and artifacts to be collected during the XP gain sequence at the end of a run.

  • Fixed a bug that allowed the Bloody Dice to be used while HP were already full.

  • Fixed a bug that prevented obtaining the Stick artifact.

  • Fixed a bug that caused the game to start with the first difficulty already completed.

All Systems Operational - ASO dev

PATCH NOTES v1.1A

10/31/2025

GENERAL:

-ALL Power Ups now drop in the campaign mode (Hurray!)

-Multiplayer Health Bonus:

2 Player = 70 -> 90%

3 Player = 150 -> 170%

4 Player = 240 -> 260%

-Multiplayer Damage Bonus:

2 Player = 4 -> 8%

3 Player = 6 -> 10%

4 Player = 8 -> 12%

Note: Wanted it to be a little harder as you add more people in, currently it makes the game a lot more easier feeling. More HP and more damage should make it a bit more challenging when grouping now.

-Reduce dust storm on the Red Planet level, was a bit painful on the eyes.

BOUNTIES:

Bounty Increases Per Level

Health: 7.5 -> 6.5%

Damage: 7.5 -> 8.5%

Note: Slightly changing the scaling of bounties. Stuff dies a bit faster but you'll die a bit faster too!

BOUNTY LEVELS:

All bounty levels have been rebalanced and reduced the number of waves total, most residing in the 30 - 35 waves per level range which is roughly 10 waves down per level. This should mean levels are roughly the same time to beat and consistent in what's thrown at you more so.

A lot of ELITE units in bounty's have had their spawn time changed so some may come faster and some will spawn more sparsely hoping to balance the levels better.

Additional mixing and matching of units has been applied. Each level sports some new units in it with some tweaks to overall feel more balanced across the board. Below is some stand outs that got more attention.

Nebula:

Rebalanced mobs to have a better mix of units to have less mass projectiles on screen and lowered total amount of waves that spawn.

Black Dunes

Removed several larger spawns in pool, added in more lower HP smaller mobs to compensate

Belly of the Beast

Added more Belly of the Beast type spawns to this map to make it feel more familiar and less randomized.

Drowned City

Changed ELITE spawns to be more consistent and added some more Drowned City type spawns to flush out the pool.

Red Planet:

Added more seeking type units to this level, reduced the spawn rate time on the first and 2nd quarters to increase the early difficulty.

BOUNTY BOSSES:

Hover Tank: HP 5,000,000 -> 6,500,000

Turtle Tank: HP 5,000,000 -> 6,500,000

Drop Mantis: HP 4,500,00 -> 6,500,000

Giant Centipede: HP 4,000,000 -> 5,000,000

Sea Anemone: HP 5,000,000 -> 6,500,000

Giant Ship: HP 4,100,000 -> 5,200,000

Brain Boss: HP 4,000,000 -> 6,000,000

Note: These bosses were dying far too quickly in bounties and want to give them some staying power instead. They're large, immobile, and take a lot of damage due to their large hit boxes so they die much faster.

WEAPONS:

Flamethrower

-Damage: 3000 -> 1000

-Tick Per Second: 0.3s -> 0.4s

Note: With all the increased utility this weapon has it doesn't need to do so much damage upfront. Knocking it down a bunch because it's still good.

Seeking Crystals

-Damage: 14000 - 12000

Gatling Gun

-Damage: 5000 - 4500

Carbine

-Fire Rate: 0.075s

-Cooldown: 0.75s

-Projectiles: 6

Note: This will fire rapidly now, with a short cooldown between bursts. Hoping this finds its footing better now.

Razor Mines:

-Initial Damage: 10000 -> 12500

-Damage On Shot: 10000 -> 12500

-Projectiles: 4 -> 6

-Cooldown: 6s -> 7s

-Energy: 4000 -> 6000

Note: These are new and needed some TLC

Force Field

-Energy Cost: 25000 -> 20000

-Duration: 1.75 -> 2.25s

Suicide Drone

-Damage: 20000 -> 45000

NEW Plasma Stars: Drone Weapon

Shoot Ninja Stars at enemies with a random offset every second for 5 seconds.

Sports 4 Drones!

-Damage: 4000

-Energy: 8000

-Cooldown: 17s

Note: These are pretty strong overall but they have an increase 4000 energy and 3 second CD to match the extra drones and good damage you get. Enjoy the new Drones!

MODS:

Drone Supply Drop

-NEW: Speed: -2

Note: This is just such a good perk it needed to have a downside to it.

Drone Side Arms

-Projectiles: 2 - 4

Note: Should make these feel more impactful

Overclock Engine

-Speed: 3 -> 2

NEW: Cooldown Reduction: 8%

NEW: Shield Start Time: 25%

Note: Don't if many people even use this mod, so spicing it up a bit.

Shield Sapping Ammo

-NEW: Damage: 10%

Tech Ventilation

-REMOVED: -30% Shield Start Time

Note: Doesn't need a negative, it can just be good.

Heavy Armor

-Shield Bonus: 500 -> 750

-NEW: Collision Defense Bonus: +55%

-NEW: Shield Start Time: 55%

Hardened Shield

-Shield Bonus: 1000 -> 1500

-NEW: Collision Defense Bonus: +40%

-NEW: Cooldown Reduction: 5%

Kinetic Armor

-NEW: Shield Start Time: 35%

-NEW: Collision Damage: +100%

-NEW: Cooldown Reduction: 8%

Reflective Armor

-NEW: HP +5500

-NEW: Collision Defense Bonus: +15%

-NEW: Speed Bonus: +1

Spiked Armor

-NEW: Shield: +450

-NEW: Damage: 10%

Lunarite Armor

-Health: 4000 -> 4500

-Shield Regen: 300 -> 800s

-Shield Start Time: 20% -> 40%

-NEW: Cooldown Reduction: 5%

Note: These changes are aimed at making the Bomber a bit more desirable it runs two Armor Mods.

Energy Sapping Ammo

-REMOVED: -15% Shield Start Time

FRAMES:

Bomber

-Shield: 5000 -> 6000

-Energy Regen: 400s -> 500s

Note: Buffing up Bomber due to its low speed and longer cooldowns it needs a bit more staying power.

Scout:

-Shield: 5000 -> 4500

-Health: 15000 -> 15500

Note: Swapping these around mixing up the frames a bit here so they're more unique in the stats.

Attack:

-Shield: 5000 -> 5500

-Energy: 50000 -> 65000

Note: The attack frame has the lowest regen so it needs to be more of a jack of all trades in other aspects. Additionally I think this will help newer players get ahold of the game by the intro ship being a bit stronger.

POWER UPS BUFFS:

Cooldown Reduction Buff: 30 -> 25%

Health Regen Buff: 200s / 12s -> 300s / 20s

Energy Regen Buff: 200s / 12s -> 300s / 20s

POWER UPS:

- Power ups are now enabled in the campaign

- Teammate Bullet Transparency now apply to power up vfxs

BUG FIXES:

- Fix desync with the Supply Drop mod

Delivery to Graveyard Manor - splinter

Happy Halloween!

I wanted to hop on here and give an update. I'm currently working on a version 1.1 update, which is going to address the feedback we've received since launch. The main things I'm implementing are:

  • A proper tutorial

  • A full rework of the time-based delivery mechanism

  • An absolute truckload of bugfixes

I'm hoping to get a proper release out by next week, but I wanted to take the time to thank everyone who's played and left reviews. It's been enormously helpful to see the game from completely new perspectives.

I'd like to take all the responsibility for the bugginess, and I appreciate your patience with it. Mouse/keyboard was implemented poorly at the eleventh hour and caused a myriad of issues. I should have kept it controller-only. Ah well, what's done is done. Now to fix it.

Thanks again, folks!

-Eric

VALHALL: Harbinger - AlexC
Greetings, Vikings!

Our next patch arrives on Saturday, November 8th. It will bring an overhaul to our AI logic systems, resulting in performance gains and allowing us to enrich the world with more life. We've also addressed highly-requested Co-op features, quality-of-life improvements, and bug fixes.

Here's what it will bring:

Bot Logic Optimization

We have overhauled our AI logic, specifically how the game handles characters and creatures at a distance, including in Co-op. This change reduces the performance cost of each individual bot.

Bots and animals that are far away from the player now use a fraction of the resources they did before.

The performance impact of dead bodies has also been reduced.

More Populated World

Thanks to the AI system upgrade, we've been able to make the world feel more alive. The number of animal spawners across the map has been substantially increased.

Boars

The forests are now home to a new animal. Keep an eye out for aggressive wild boars (small). Watch your step, and happy hunting!

Co-op Session Improvements

You can now add a password to your Co-op sessions.

A Friends Only option has been added.

Structures in Co-op no longer have automatic ownership. This means your friends can open doors, use your chests, and help you deconstruct. To protect your belongings from being altered by others, you must place a Banner in the area.

Other Survival & Quality of Life Improvements

Fixed a critical issue that caused the player character's physics to break and become distorted after switching weapons. Note: We are aware of other issues with character physics and are planning further improvements for future updates.

The resource cost for building defensive structures has been slightly reduced again.

Adjusted the world events system to prevent events from repeating in a row (with the exception of the Frost event in Co-op).

Added a preparation countdown timer before the Challenge starts.

Regular wolves will no longer appear during the Frost Challenge. They have been replaced by a greater number of big snow wolves.

Increased the amount of pickable Stone to make it easier to find.

Implemented a more robust fix to prevent trees from respawning through player-built structures addressing issues from a previous patch.

Slightly increased the overall respawn time for trees.

A V-Sync option has been added to the graphics settings menu.

Fixed multiple collision and snapping issues where walls, ceilings, and other building pieces would not align correctly.

Fixed numerous terrain collision issues on islands that could cause players to get stuck.

Fixed trees that were incorrectly spawning inside lakes and other bodies of water.

Fixed a bug that caused the player to become permanently stuck if the ship they were controlling was destroyed.

Thank you for your feedback and support!

Skål!

Blackrose Arts

Villages & Dungeons - CaCaFrogStudio

BackRooms X Playtest - XGT Company
  • The death screen is now displayed correctly.

  • The level 1 puzzle now has a glow for visibility at low settings.

Unreal Zombies - CatgirlLydiaYT
Prince of Suburbia - Part 1 - TheOmega

Happy Halloween! Catherine chibi courtesy of vesperanoita (I'm Pregnant! DLC artist)!

The "I'm Pregnant! DLC Store page is now live! Check out our hot big pregnant belly women!https://store.steampowered.com/app/4073030/Prince_of_Suburbia__Im_Pregnant/

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