We are incredibly excited to announce that Ephemeral Art: Shapeweaver is officially launched on Steam! Dive into a mesmerizing 2D digital playground where you can create interactive, physics-driven art with shapes, color, and motion — no artistic skill required!
To celebrate our launch, we're offering a special deal! For a limited time, you can get Ephemeral Art: Shapeweaver and its DLC at 15% OFF!
Offer Ends: November 14th, 2025
Don't miss this chance to unleash your inner artist (or chaos-creator!) at a fantastic price.
Curious to see what the Shapeweaver is all about? We've also launched a FREE Demo on Steam!
Experience the core sandbox mechanics.
Play with a selection of shapes, tools, and effects.
See how easy it is to craft relaxing visual spectacles or chaotic, colorful explosions!
The demo gives you a taste of the endless possibilities awaiting you in the full version.
Download the Demo: Just head to the Steam page and hit the "Download Demo" button!
Endless Creation: Use over a dozen tools to draw, fuse, unfuse, break, and animate shapes.
Physics Sandbox: Control gravity, set shapes in orbit, or let them float weightlessly.
Customization: Tailor your experience with over 30 animated backgrounds, customizable UI, and unique visual effects.
Relax & Experiment: With creations destined to fade, there's no pressure — just freedom to explore and create something ephemeral and beautiful.
We can't wait to see what you Shapeweavers can come up with!
➡️ Play the Demo or Buy Now:
https://store.steampowered.com/app/4022630/Ephemeral_Art_Shapeweaver/
It's time to... TRAP OR TREAT! We're excited to announce Castle Doombad's jumbo-sized Halloween update! Featuring...
An all-new chapter with 15 new stages -- the first new chapter added to Doombad in over 10 years! Get ready to conquer... Trapsylvania!
New heroes, over 30 new rewards, and tons of spooky surprises!
For the first time, customize the look of your Trap Shelf!
For a full list of changes, please see the in-game News button!
Happy Halloween, and we hope you enjoy!




Hi everyone,
I'm happy to finally announce my new game, Waffles' Cranked Stories.
Waffles' Cranked Stories is a selection of mini-games set in the same universe as Inspector Waffles, originally released exclusively on the Playdate console. Follow the adventures of Chance and Spike and discover new stories that expand on the previous ones!
It includes (so far) Chance's Lucky Escape, a new point-and-click adventure game where luck plays a central role. And Spike II: The Great Emu War, a fun endless action shooter.
At least one more game will be added to the list later!
You can wishlist the game here!
Also, for those who are wondering, I am primarily working on Antenna Dilemma. Waffles' Cranked Stories will be released after it.
Thanks for your support through the years, I am incredibly happy to expand the world of Inspector Waffles with new stories. I hope you'll enjoy them!
Yann
Hi everyone,
I'm happy to finally announce my new game, Waffles' Cranked Stories.
Waffles' Cranked Stories is a selection of mini-games set in the same universe as Inspector Waffles, originally released exclusively on the Playdate console. Follow the adventures of Chance and Spike and discover new stories that expand on the previous ones!
It includes (so far) Chance's Lucky Escape, a new point-and-click adventure game where luck plays a central role. And Spike II: The Great Emu War, a fun endless action shooter.
At least one more game will be added to the list later!
You can wishlist the game here!
Also, for those who are wondering, I am primarily working on Antenna Dilemma. Waffles' Cranked Stories will be released after it.
Thanks for your support through the years, I am incredibly happy to expand the world of Inspector Waffles with new stories. I hope you'll enjoy them!
Yann
Hello everyone,
We’ve just released a small update for Geamana Village, focused on polishing the experience and fixing a few issues reported by players.
Here’s what’s new
Added intro logos at the beginning of the game to make the transition smoother
Added a player controls section to help new players understand the basics
Reduced the vignette intensity for better visibility in darker areas
Fixed the bug where logs disappeared from the truck when the miner appeared
Fixed an issue where the lumberjack’s truck appeared to float
Sheep sounds are now quieter
Radio volume has been slightly reduced
Improved and refined some in-game text for better clarity
Thank you to everyone who shared feedback and bug reports so far!
If you’d like to suggest improvements or report new issues, join our Discord community here: https://discord.gg/hBf7t4hAGF
Thank you for playing and supporting the project!
Chainwolf Studio
HELLO EVERYONE!
Today we’re releasing a smaller update based on your feedback!
NEW:
New ground and grass textures. 🌾
Many of you mentioned that the visuals were too noisy because of the old textures — we hope this update improves that.

Earlier introduction of spells. ✨ To improve the flow and introduce magic sooner, the first spell — Fire Bullet — is now available in the Nikolai's hut.
New settings options. ⚙️You can now toggle Head Bobbing and Discord RPC on or off.
🛠️ FIX:
The retro effect should no longer trigger after inspecting items.
Smętek (the catacombs zombie) now takes increased fire damage.
Next up ➜:
Improvements to the inventory → riddle → inspect flow
Fixes and tweaks to rituals and AI
Plenty of QoL updates
That’s all for now, please report any bugs you find and Happy Halloween! 🎃


