
Big boss encounters can have dozens of script entries like this one.
Hello everyone! Long time no see.
We are currently "busy" developing our new game, but the engine update made us look at Tamagoneko again.
Godot 3.6 has been released and it includes the support for 2D physics interpolation, which allows us to remove the 60FPS hard-limit.
You can now turn off V-Sync in settings and the game will automatically adjust to your monitor refresh rate.
If you want to manually set the FPS limit, use the "fpsmax=number" command line argument.
We also fixed the issue with Dualshock and Dualsense controller recognition, they should show the correct icons now.
Stay tuned for the prequel :)
We’re beyond excited to announce that the Shopkeeper is coming to Steam for a special two‑week celebration from November 1 to 15, 2025! This is your chance to step into the shop, browse unique items, and discover how every trade can shape your adventure.
Whether you’re here for clever upgrades, the thrill of trading, or simply the joy of uncovering something new, the shopkeeper event has something waiting for you. Get ready for an exciting opportunity!
From November 1 to November 15, dive into our demo and experience the thrill for yourself.
We can’t wait to hear your feedback!

Something to watch while waiting for the release:
Remember that you can play the demo now! Make sure to wishlist I'm on Observation Duty 8: https://store.steampowered.com/app/2564960/Im_on_Observation_Duty_8/
Commanders!
The epic battles of Frontline return for the Autumn Launch. Take command of your favorite Tier VIII vehicles and clash across three massive maps for glory and valuable rewards. Brace yourselves for intense battles!
Event Schedule:
EU (CET/UTC+1)
NA (ET | CT | PT)
APAC (UTC+8)
Start
November 3, 06:00
November 3, 07:00 | 06:00 | 04:00
November 3, 07:00
End
November 10, 03:00
November 10, 04:00 | 03:00 | 01:00
November 10, 03:00
Frontline delivers a unique experience with three battle scenarios, ensuring every encounter is a new challenge!
Standard Battle. Combat Reserves function under normal Frontline rules.
Operational Support. Combat Reserve cooldowns are reduced by 50% at the start of battle or when unlocking a new Reserve, and by 30% upon respawning.
Twist of Fate. Upon reaching certain ranks, choose between two randomly selected Combat Reserves. Pre-equipped Reserves have a higher chance of appearing.
Battle across three colossal 9 km² Frontline arenas! Each battlefield is vast, challenging, and demands sharp strategy and seamless teamwork!
Normandie. A lush battlefield with open fields and fortified structures.
Kraftwerk. A snow-covered industrial landscape with ambush points.
Fata Morgana. A treacherous desert where visibility and positioning are key.
Frontline is more than just epic clashes—it’s about reaping the rewards of your victories. Progress through the event to unlock valuable prizes, including Bonds, Experimental Equipment, Directives, and much more. Check them out!


Mark your calendars and get ready for the autumn launch—Frontline awaits!
Roll Out!
happy syrup 2 release day!!!!! the 10th anniversary of syrup and the ultimate sweet...! wow!!!!! we made it here...
um, umm, this game is really huge so like... i don't know what to even say about it... i'm just happy everyone can play it now, even if i'm still working on the end of the story...! there is PLENTY IN THERE to enjoy in the meantime, trust me..! that's why i wanted to do early access ^^
you can check this page for upcoming fixes or notable bugs, and if you run into anything strange while playing the game then please feel free to contact me or make a thread about it! i welcome all feedback!!!
hope you enjoy the game~!
"Warrior Architects" Halloween Event “Dark Descent” Coming November 1–20! 🎃
The real-time strategy game “Warrior Architects” will host its limited-time Halloween event “Dark Descent” from November 1 to November 20. During this period, both the full version and the demo version will feature the same Halloween-themed update.
In this event, the world will be shrouded in a thick, ominous fog — the terrain, environment, and monsters will all take on a dark and eerie Halloween atmosphere.
Notably, the demo version will also join the event simultaneously, allowing all players — whether they own the game or not — to experience the “World Devoured by Darkness” survival challenge firsthand.
Players will be able to research and construct dark-style buildings during the event to strengthen their defenses against the spreading darkness.
New enemy units, including the Jack-o'-Slime, Ghost, Witch, and Reaper, will emerge to bring even greater dread. In Survival Mode, as night falls, players will face relentless waves of Skeletons, Zombies, and Bats, putting village defenses and resource management to the ultimate test.
■ Major Update Content
New terrain themes: Dark Grassland, Black Forest, Withered Mudlands, Decayed Desert, and Crimson Sea
Limited building appearances: Dark-themed structures available for research and construction during the event
New monsters: Jack-o'-Slime, Ghost, Witch, Reaper
Demo version includes full Halloween event content




